
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 11 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.
A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.
Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.
The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No, I’m Not a Human kısa ama rahatsız edici derecede iyi. Atmosferi ve paranoyası çok başarılı; sürekli “Acaba hangisi insan?” diye şüphe ettiriyor. Basit fikri oldukça etkili kullanıyor. Puanım: 8/10.
It's peak!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 33.7K | 85% | $19.99 | |
| $15M | 16.9K | 96% | $39.99 | |
| $14.9M | 5.3K | 48% | $69.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $14.9M | 33.4K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $458.5K | 1.4K | 91% | $5.23 | |
| $165.5K | 421 | 85% | $12.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese +6 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is a cool game id reccomend to others its a open game fun endings and anything else seriacly reccomend
moito bem juego y lo mejor es el soundtrack, kachau
This game comes with a unique and novel concept and gameplay style. The idea of a global catastrophe forcing everyone to stay indoors during the day to avoid the scorching sun is clever, but the real challenge lies in the people who will knock on your door at night seeking shelter from the disaster. However, you'll be torn between these visitors and the possibility of monsters disguised as humans. This game will test your moral compass and push you to consider your humanity. If you allow someone in, they might turn out to be a monster in disguise, so you must choose carefully. Beyond the game's design, the house details, and the frightening, terrifying, and bizarre character designs, it's a truly wonderful experience. However, with time and repeated attempts to try new endings, boredom will creep in. The entire game takes place in a single location—a house—so over time and with replays, you'll encounter the same characters and the same dialogues, leading to boredom and a strong likelihood of abandoning the game. It's not a continuous game, more of an experience, but one of its best aspects is the music. It's some of the best game music I've ever heard, especially on the first day. Honestly, it's a beautiful game. I recommend buying it if there's a sale on the game; it would be better for me, as its price is a bit high.
top 10 melhores jogos da vida
Este juego es hermoso, tiene una gran historia y el gato es hermoso PERO NINGUNO DE LA COCINA DEBERIA SER UN VISITANTE, ME MATARON A LA NIÑA. fue una gran y horrible experiencia muy recomendado
затянула
its supa frigginn cool :]
sexo puro
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.