
Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
徹頭徹尾一部の隙もないクソゲー 理不尽を押し付ければ高難度と考えてるのだろう 楽しいと思えることがここまでないゲームも珍しいが、動画サイトなどでアクションゲームを超絶技巧でプレイする達人のような人ならなら楽しめるのかもしれない
Got ragebaited
juegazo
just an amazing experience
,
我真的吐了,这样做游戏的 主线打一次 然后支线倒着推一次,地图复用率百分百。 全是怪,大招一开就无敌。没大招就是狗一条 这怎么玩》?
굿
This game is so hard it makes me wanna rip my hair out. I LOVE IT SO MUCH!!!!!!!!!!!!
《仁王1》是一款优缺点都极度鲜明的硬核动作游戏。它最大的亮点在于深度极佳的战斗系统,围绕“残心”和“上中下三段架势”构建的攻防博弈,带来了无与伦比的战斗爽快感与操作上限。但与之相对的是,游戏的地图设计较为平庸,不仅场景复用严重,还充斥着大量恶意的堆怪与糟糕的引导。虽然披着“类魂”的外衣,但《仁王1》本质上更偏向装备驱动的爽快ARPG。如果你能忍受它在关卡设计上的短板,其独创的动作体验绝对值得你拔刀一试。
good game. the game look old but it is challenging. clone of DS and it is kind of funny how you copy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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