
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.4Kreviews | 78% | — | $18.7M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Liked the first game,m loved the second, unfortunately this feels off. I would recommend Nioh 2, but not this.
Legendary. I love the fact that the game starts with an easy mode and only after 100+ hours of grinding through the main story, getting destroyed, slammed, laughed at, it acknowledges you and allows you to unlock a normal mode. I would expect nothing less. I salute you Team Ninja.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #64, worst AU #91 · 6 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Based on v1.0.6 (2026 jun). The PC port is nearly unplayable on a computer which can run Crimson Desert on Ultra. In Nioh 3 a lot of visual settings are Off or on Low and there are still unexpected under 30 FPS areas. Add to that that the game would not look nearly as good as Crimson Desert even on maximum visual settings, this game looks average at best. If I add a few mods to Skyrim, it looks way better than this game. Clearly, the engine coders and environment artists were either sub par or wasn't given the time to do a proper job. It is horrendously unoptimized. So my negative vote is based on the game performance, not the content.
Don't buy the PC port. Just don't. Flat out don't buy the PC port. In the simplest words - the performance is beyond dogsh** and the game performs worse than modern UE5 titles, however unlike modern UE5 titles the graphics look like dog water and PS3 era. Team Ninja needs to retire the Katana engine or completely modernize it because it shouldn't be this bad and ugly. Now the game itself. Nioh 2 has the best action combat of any ARPG ever fullstop, and while I dropped Nioh 1 (because i played 2 first) I still had a decent time with it. Nioh 3? Nioh 3 is genuinely just a giga-lite version of Nioh 2 but slopified into an open world (OH MY GOD GUYS THEY ARE SO INNOVATIVE!!! INSTEAD OF THE BORING LEVEL SYSTEM WE HAVE A BORING OPEN WORLD SYSTEM!!!) The combat, while Lite, is still fun. While I'm not a fan of the Ninja/Samurai build splits I do kinda see their vision. Really the game is still just Nioh at its core. Its just pathetic that they decided to go for the open world approach - the reason why i dropped Rise of the Ronin as well. It's just so, so, so boring and repetitive. It's 2026 man. Why didn't they just use the modern Souls approach? The story is - imma be frank i skipped cutscenes after 10 hours because there isn't a single Souls game with an interesting story besides Bloodborne and maybe Lies of P but i started skipping cutscenes last year when it comes to Souls games because cmon man you don't play them for the story. I remember when I played Steelrising and just didnt give a sh** I mean there's really not much I can say about this game since I decided to drop it after the Hiruko fight. Atleast for the time being. This performance was so bad that I should have dropped the game 30 hours ago BUT I OPTED AGAINST IT because of sunk cost fallacy and because, well, i figured it might get better. The funny thing is i even waited a few months after release because I know Team Ninja and their PC ports. However, as you can see, that did not help LMFAO. The game as a game is very by the books and a safe sequel, well, Ghost of Yotei is a "safe sequel" this is a "barebones sequel", all it does "differently" is just being Open world for the Kyle's that play games every weekend after football practice. I think you should just play Nioh 2 instead and if you TRULY want to play this game for the love of god play it on console. Also prepare yourself for probably the worst boss roster of the entire Team Ninja catalogue. 6/10 it really pains me, the game would be 7.5 if the performance wasn't this bad and if it didnt impact my enjoyment. Again, it's 2026 Team Ninja. INNOVATE. FOR THE LOVE OF GOD, INNOVATE. Since it took them this long to make an open world game, IS IT TIME FOR A BATTLE ROYALE?!?!? /s
真的,优化真的像一坨屎样,别买了。慢慢等吧
Jogaço demais, pra mim tranquilamente o melhor dos 3, finalmente mudaram aquele formato horrível de missões e agora é mundo aberto, e claramente deram um facilitada no jogo pra tentar atrair mais jogadores, e sobre o desempenho, não esta injogavel, mas esta daquele jeito que a KOEI lança seus jogos, usando a muleta DLSS eu joguei tranquilamente!
Well... It seems like a good game, from what I've been able to play, but oh boy - people weren't joking about the performance issues. AMD Ryzen 7 9850X3D NVIDIA GeForce RTX 5080 64GB DDR5 And yet this game locks up or stutters more than anything else I've come across. I'd just avoid, sadly. Waste of money on my part, and certainly won't be trusting Team Ninja for a good while again.
Honestly the fact that this game is not far from releasing its first DLC and people are still having optimization issues, including myself, is borderline concerning and is a shadow of Koei Tecmo has been in the past with how well both Nioh 1 and 2 runs on PC, hopefully soon it'll be optimized for a more smoother experience when the DLC drops, but so far, I don't feel so hopeful anymore.
Optimize it!!!!
ソウルライクのような高難度が好きな人にはとてもオススメです。とにかく理不尽だったりシビアだったりの緊張感のある戦闘が最初から最後まで続くので、そういったものを求める人はずっと遊んでいけると思います。 ただしそれほどアクションが得意でない人にはオススメできません。 アクション以外の要素としてキャラクリエイトが非常に魅力的なゲームですが、、難易度が高い状態が永遠続くので自分好みのキャラを動かすだけで楽しめるという人も、アクションが得意ではないと正直すぐに疲れてしまいます。自分がすこし悔しいですが途中で高難度のアクションに満腹感を感じてきてしまい次第にクリアまで行けずプレイしなくなってしまいました。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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