
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.4Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1470 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
かなり前に本編クリア済でDLC遊ぼうとしたら最適化不足なのかパフォーマンスが安定しません。 本編の時は特に気になる点はなかったんでDLC発売後からだと思います。 改善されるのを待ってます。
A JAILER ONI HAS FALLEN IN TO THE YOKAI POOL IN BAKUMATSU KYOTO
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #65, worst AU #91 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
와씨..이거 뭐야 왜 이렇게 재밌어
The combat is more varied than the others in the series. I ended up using Ninja a lot more than I would have preferred but that's mostly because of Tengen Kujaku (my love). There are a lot less Guardian Spirits and so a few very nice passives are gone. The plot makes about as much sense as Nioh 1, while stealing a lot of from Nioh 2. Bonus points for having a main character that talks sometimes and not having an annoying side kick be your mouthpiece. The story is complete in the base game which is a definite improvement over 1 and 2 that didn't feel whole without the DLC. I would recommend this game, with the caveat it would be best to buy after all DLC drop since the replay value is sorely lacking with only 1 new game mode so far.
第一次给游戏评价,实在受不了了,2026年的游戏了画质糊就算了,一刮风全是马赛克,真受不了,画风看的人眼睛痛整体偏暗,看的眼睛难受的不行
Love the gameplay. Love the series. Love the re-playability. Cant play the ♥♥♥♥♥♥♥ game. FPS drops to 20-30 while exploring. Literally becomes a beautiful slide show when I try to play with others. Sat for a few hours over the weeks playing with settings. Best I could do was a tiny bordered window getting 30fps with somehow input lag. I dont know. Love the series, big fan. Would like to finish the game one day. Maybe after theyre finished doing dlc we can get performance fixes.
The game seems fantastic, but this has to be the worst performance I have ever seen in my life. Disappointed with this purchase, unfortunately it is too late for a refund. Keep in mind my specs are higher than the recommended. The way that this game leaks memory that gradually fills your VRAM showcases just how talentless game devs have become over the years.
優化有夠差
My only question is how? How can you make 3 awesome games nioh 3, Rise of the ronini, and wo-long and make so poor optimization? How can I play on a 4060 and don't reach the 60 fps? How is possible that the size is 120gb? How is possible to have this graphic in 2026? I mean I'm trying my best to love your games, but seems like you don't care about your audience.
忍组游戏还是推荐玩学习版或者顶尖高手买游戏,忍龙不吃药打不通超忍的不推荐(忍龙2黑的伊丽莎白做的最好了,我劝每一关boss战都放两个),仁王每一个boss都打不了无伤的不推荐(因为奈落狱boss一下秒你),浪人崛起每一个boss的每一招都能弹到才推荐买(因为你失误一次就要被连死),这就是光荣特酷魔游戏,只适合顶尖大神推荐购买,至于其他人还是算了吧,画面和优化这点都能先把人劝退,后面boss逆天,总之不能无伤全游戏全boss的还是去玩学习版吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.5M | 50.6K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $34.2M | 317.1K | 89% | $7.79 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $671.8K | 4K | 68% | $6.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 38K | 95% | $19.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 23.5K | 90% | $29.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $18.9M | 19.6K | 84% | $49.99 |