
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.4Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1470 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It felt super outdated. So much flashy crap going on at once in such low quality that my eyes would passively check out in the middle of combat. Also, gear score? I get that you've been sticking to this formula for years, but why? Why would I want to not only wait until I get to the point in the campaign where I can actually farm the set I want, but have to continuously craft it over and over again and/or upgrade it so that its rating isn't too low for the content? There are two many minor stats on each piece of gear to have to sift through while you're just trying to play through the game, and who even cares about min-maxing once you've finished anyways. Nioh is a build sandbox with an entire campaign as a tutorial before you want to dedicate time to actually build, at which point there is nothing left to do with said build. Open world now? Great, I get to do ten hours of Genshin Impact exploration in each region before I continue the story that hasn't changed its rhythm over the course of every game in this series. And god does it suck, because the combat is so cool. Stance-swapping between ninja and samurai mid-combat? Amazing. Ability variety? Oh wait, they've barely added anything new since their previous titles... But at least it feels cool! Oh wait, my hand is cramping from having to jump across the controller constantly to do a bunch of very specific attacks and also shake my ass on beat with the blue sparkles that make my stamina not total garbage. The game feels like way more effort to play, explore, and build-craft in than compared to actual work. And it looks so awesome what endgame players can do with their macros and their 6+ ability combos, but playing the game like that just isn't plausible for most people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #65, worst AU #91 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tüm ek paketler çıkmadan ve gerekli düzeltme yamaları yayımlanmadan önce, nihai bir yorum yazmak olanaksız. Beklemek gerekiyor. From Software harici, en başarılı bulduğum ruh oyunlarını "Ninja Takımı" geliştirdiği için. sevgim ve saygım derin(dir). Bununla birlikte, Nioh 3'ün hiç hazır olmadığını bildikleri halde (en azından bilgisayar için), yine de (yarım yamalak haliyle) çıkartılmış olması çok üzücü. Belki gerçek suç (ve karar yetkisi) yayımcı firma olan bandai namco'ya aittir. Bilemiyorum. Fakat sonuç olarak, oyunun kodlama altyapısı bozuk. Sürekli çöküyor, bilgisayarı kitliyor, masa üstüne düşüyor, bağlantı kopuyor, hatta kimi zaman bilgisayara doğrudan reset atıyor. Bunların hiçbiri olmadığında, performans düşük. Hem de işlemciyi %100'e yakın seviyelerde cayır cayır ısıtıyorken. Oyunu, 11 Mart 2026'da platinyumladıktan (yani %100'ledikten) sonra hemen kaldırdım, kurtuldum. ... Nioh 1 zamanlarından beri, Ninja Takımından "Lütfen Karanlık Ruhlar'daki gibi tek ve büyük bir harita yapısına geçin" diye ricada bulunuyorduk. Dolayısı ile büyük ve kendi içinde sonradan açılan gizli yollar ile bağlantılı bir harita, hayalimizdi. Fakat sonuç (en azından şimdilik) hayal kırıklığı oldu. Çökmekte olan AAA oyun endüstrisinin, çok güvendiğimiz "Ninja Ekibi"ni de etkisi altına almasını kesinlikle beklemezdik :( Umarız, ek paketler ve ileride gelecek olan düzeltme yamaları ile, durum (tamamen) tersine döner. Ben de seve seve bu incelemeyi "olumlu"ya döndürürüm. Sabırla bekliyoruz. Nioh 2 gibi bir şaheserden sonra Nioh 3'ün hayal kırıklığı olarak kalmasını istemeyiz. Haydi bakalım... Umarız "sabrın sonu selamet" olur.
I got this game for free. I played it finished it got all the achievement. I liked the combat the story. Its like from 10 a 7. And now to the negatives why i absolutely cannot recommend the game. Performance is horrible this game stand alone beats Dragons dogma 2 performance its not playable above 30 fps .Mybe frame gen is helping a bit but you have so much hud elements breaking its removes the enjoyment of the game. The Ninja devs should be ashamed for this performance. In all seriousness i tried it on a legion go s z1 extreme and on a pc with a decent 8 core 16 thread 5100mh Ryzen CPU and a 9060 xt. Vs thus dragons dogma2 runs like a dream even in the city. And the performance patch the dont delivered yet till today. And then it comes the price 80euro !? Really i would never buy this game if i wouldn't got it for free from Valve. Bad shameful performance and 80€ . Bonus what a hell is body type... Are Japanese dont have Man and Women's? Or now they have Body types.
Better, than Elden Ring
仁王2の方が面白かった。
Nioh is a highly recomended game. The fighting style is dynamic and fluid, you can mix and match however you want. Addition of styles [Samurai/Nina] is a new feature, it seems to be a nice addition as of now [10 hours in]
优化太烂太烂了 不是给人玩的
Game is beautiful, to me it seems the combat is smoother than before.
优化实在是太差了 ,强行升级到win11 终于是把主线打通了 ,后面隔三岔五就爆显存和运行错误,游戏优化差不应该玩家买单。
这是我接近十年steam游戏游玩时间,第一篇测评。来来回回打了快90小时只能说体验十分的垃圾,无比糟糕的优化,加上甚至在我看来连一代都不如的画质,让我玩的十分痛苦.我甚至经历过5分钟才把地图打开的情况,突然刷出来的建筑,有的时候由于现在还打不开的门没刷新好我直接拿到了需要绕一圈才能拿到的宝箱.4060ti的显卡i5-13490F的cpu应该是很不错的配置了。但是玩起来就是痛苦.但是动作还是好的.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.8M | 38K | 95% | $19.99 | |
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