
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Stand User Adventure Part 2, This time we are half stand ourselves.
soulslike if they were less souls like and more just a good game overall
굳
i hate this game. it's so hard to understand this game. i beat all dark souls series and sekiro. the game mechanics are so hard for me to understand. updates: well, i try to really learn the game and now i managed to beat the first boss. i think the souls-like genre caught me. it made me think i need to play this like how i play elden ring etc.
The only soulslike I have beaten so far. The combat is incredibly deep with three different stances, a unique stamina recovery system, different weapons with tons of combos and different skilltrees, the cool anima/magic system and the counters. Enemies are strong, with even the most common ones having grabs and attacks that can kill you in one or two hits. But you dont have to stand around, or just dodge. Once you understand an enemies moves, you can get active and interrupt/punish them. You can really lay into enemies and even bosses once you understand how breaking their stance/stamina and stagger works. I prefer Nioh2 over Dark Souls. It always felt like improving my mechanics alowed me to dictate the pace of combat in a way that other soulslikes do not enable you to do. I would put it like this: In Dark Souls you react to your enemy, and then you punish, in Nioh 2 you do both at the same time. Some people say Nioh 2 is the hardest souls like, and while i agree that it has a higher mechanical skill floor and ceiling than most others I tried out, I think its just so different to Dark Souls that it atrackts a different crowd. So if Dark Souls feels sluggish to you, you might just prefer Nioh2.
双刀跟镰刀真是太好用了
I slept on this game for years??? 100% the game, and it really quenched my thirst on this kind of game.
不建议任何为了体验那些动作系统而玩这游戏的人,你在前期没有任何的游戏体验纯纯就是为了让你体验各种死法,怪数值比你高,机制要你学,技能里那些格挡招架看着很帅但是你实战能用上的几乎没有,后期哪怕百级也是一样的用那羸弱的一碰就碎的泡沫板角色去跟一堆数值怪和压场怪打。我目前已经打完了大岳丸但是除了酒吞童子没有任何一个boss战是让我觉得打的爽,果心居士更是狗屎中的狗屎。打个下载任务的boss连战愣是整的跟跑马拉松一样围着场地转圈找机会输出然后被一下带走。这游戏配不上神作,跟一堆魂游去争也不会把这个算进去,后期为了好的装备需要你去反复刷关打怪本质上就已经变成了刷子游戏。
仁王2绝不是什么粗略的魂游模仿者,绝对算是很顶级的ARPG,无愧其名! 虽然新手教程和难度可能会劝退一大批人,但是真的上手了这套残心流转三段架势的玩法,越打越爽,故事意外的也还可以,挺不错的,非常推荐!
闹麻了,瑜不掩瑕这一块,长板又长又少,短板又多又短,孝子也更神,动作顶级其他方面基本上都拉完了,尤其是扫码滤镜和光影,看的直恶心
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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