
The definitive ninja action-adventure franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in a high-octane blend of style and no-holds-barred combat.
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The definitive ninja hack & slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.
Return of the Legend
Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.
Epic Hack and Slash Combat, Evolved
NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow.
The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.
An Ancient Enemy Returns
An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
傻逼白金,赌命相击,狗屎锁定,超忍难度挨一刀就得死,继承谁不好继承你妈的早矢那条野狗的西格玛,安田文燕也是小弟养的野狗一条,那dlc的boss就是一大坨狗屎,做都没做完就端上来,赶着给你妈上坟是吗?还有这个格挡,别人打我我还几把不能动,还限制次数,你他妈那dlc boss开转我按着格挡里风都里不了,我玩什么?越玩越不好玩,越是深入玩下去就知道这游戏做的有多垃圾多敷衍,活该你卖不出去,活该你拿不了年度游戏,然他妈的哈迪斯当你的爹得了。 他妈的逆天相击,别人刀还没碰到我,直接派生回升乡。还有这个小紫,嘿嘿,这小紫最好玩了,动不动从屏幕外飞过来给你两拳直接派生回升乡,哈哈。还有几次我跳起来都还没落地,那红刀都还没碰着我,直接派生回升乡。 我是问一下,白金你不是自家游戏,你就不会好好做是吗?前有碧蓝幻想,后有忍龙,真不是自家ip,就不会认真对待了是吧?
《忍者龙剑传 4》两大动作工作室强强联手,保留系列凌厉断肢杀伐手感,新增锁敌、完美弹反、血缚忍术丰富战斗体系。新主角八云与隼龙双线游玩,难度分级适配各类玩家,训练场招式教学友好,跑酷高速缠斗流畅丝滑,纯硬核 ACT 爱好者必玩。
Конечно, это не тот самый неповторимый оригинальный гайден 2, но игра всё равно неплохая. Из минусов не понравилась боёвка, и сложность она слишком лёгкая даже на высоком уровне сложности (хотя до сложности «Ниндзя» я ещё не дошёл, но всё равно ощущается как слишком простая). И блин убрали то самое чувство к которой пропадает то самое напряжение, за которое любили серию. Якумо хорошо вписался в лор Гайдена. В целом ничего плохого про эту игру сказать не могу — 7.5/10 а советую ли я? Хз наверное нет если вы не являетесь фанатом серии гайдена.
The new king of action games. Platinum delivers as usual, since they are the kings of the genre.
游戏拉完了,我是983+5070,默认设置,点击新游戏就闪退,点就闪退,也别说什么方法可以改善,我耐心查方法搞了半小时一个有效的都没有,什么游戏还要玩家自己去各种查方法去优化的,我电脑配置也不算差吧?游戏没优化好就拿出来卖,都不知道好在哪?我也是玩了几年游戏,没见过这么垃圾的优化,我退款买其他游戏玩了,就这东西就是个垃圾,没买的就别买了,优化差成啥了,我不是来吃游戏厂商的史的,我作为消费者,我也有权力吐槽,对我来说,垃圾!
Excellent combat system that is both in depth and easy enough to get the hang of for a beginner. The game looks amazing and runs smooth, even on my handheld. I would recommend this game strongly.
looks like everything but ninja gaiden
剧情简直在强奸我的的大脑,脑瘫一样的剧情,主角前后性格根本不搭,虽然确实ACT游戏,剧情就是彩头,但是这个八云真的是忍者吗?还有经典的老角色给新角色铺路,怎么滴,跟蜘蛛侠学会了是吧。空中处决动作是没有的,画面引导更几把是依托,还有那个滑板,黑的跟啥一样,跑图操作性也是狗屎一样黏着,他妈跑图设计给我他妈式设计好喽啊。还有这个手里剑,放一下就原地罚站,我寻思我在switch上玩的忍龙123都没有这样啊。真是服了。
已经本体加dlc超忍通关但是不推荐,首先白金过于傲慢自以为是,可能是微软直接出钱投资的原因,他们不用担心销量回报,所以这作对比其他act游戏的新人友好程度非常之差,首先就是被破防后以及被击飞后的硬直,只能通过目押来快速起身,我都想不起其他哪个act游戏有这个设计,哪怕是忍龙前作,也没有这种设计,其次是判定和锁定问题,ut打不到想打的怪或者直接空UTOT这种东西有多恶心玩过的都知道,内容上也极其敷衍,不管是直接套用龙剑动作的黑龙丸,还是0.5把新武器的蛇骨门,都让忍龙老玩家感到恶心,更别提你这机制也不利好新玩家入坑,只有40万销量只能说意料之中,白金这个能力还是回去接着做垃圾外包吧,必须得任天堂这种要求严苛的甲方才能让他们认真点,其他外包的能多敷衍要多敷衍,毒瘤一个。
этой хайп чуваки. игра полный газ. сложная. визаульно крутая. бесконечное колво вариаций вести бой. топовый слешер.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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