
'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ unbalanced asset flip.
Есть стойкое ощущение, что игра 2007 года, а не 2020. Механики боя, лутинга, добычи ресурсов и крафта выглядят ну слишком просто. К тому же это лютая гриндилка: побей дерево, побей камни, побей кусты, побей "железо". А что еще делать, кроме гринда? Бой в рукопашную выглядят и ощущаются просто ужасно. Лутаться в редких открытых домах неприятно, они все как будто после пожара с одинаковыми шкафами и стеллажами, выглядит странно. Возможно, в игре будет весело, когда база уже будет построена, но до этого момента это просто страдания. Игра очень переоценена за такой прайс. Запросил возврат.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese +4 more
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
when sex?
I don't normally take the time to write reviews for games unless they are really incredible. However, this game has shown such incredible talent in moving backwards in terms of progress. When it first released, sure, there were bugs, but the gameplay was much more enjoyable than what the game is now. It is truly sad that a game I once pumped hours into, has now been "updated" to the point where I am removing it from my library as it is simply not worth the hard drive space anymore. For shame, develops...
申し訳程度のストーリー要素を追加した劣化7 days to die 最初の数時間はそれなりに楽しめますが、メインストーリーの攻略が死ぬほどつまらないです メインストーリーは終始お使い、それに加えてたまにボス戦が挟まる感じ このボス戦がクソつまらないです 敵の火力高くて理不尽に死ぬ+プレイヤーだけに効くトラップが敷設されていて不快感マックス 慣れてきたらステップの無敵で攻撃を回避してチクチク反撃するだけのしょうもない戦闘 ラスボス撃破までプレイしましたが達成感は全くありませんでした そもそも戦闘自体、操作性が悪くて正直楽しくありません 近接武器は物によっては狙った位置を攻撃しづらかったり、 壁に接触すると攻撃がキャンセルされるクソ仕様を搭載 中途半端にリアルっぽさを追求しようとして裏目になってる感じです 銃を使おうにも弾が確保しづらいので結局近接武器で進めていく形になります それと夜間にゾンビの襲撃が発生しますが、毎晩来るのでこれがかなりめんどくさいです 敵からアイテムが拾えるのでまずくはないですが、もう少し頻度を減らして欲しかった 他にもクラフトがイマイチだったりマップにコピペが多かったり等の不満点はありますが、 とにかく全体的にプレイしていて楽しくなかったです おとなしく7 days to dieを買いましょう
특유의 재미가 있어서 참 좋아했던 게임인데 이렇게 유기되다니... 너무 실망이 크네요 좀 더 나은 방향으로 패치했으면 갓겜 소리 들을 수 있다고 생각했던 게임인데... 이젠 이 게임을 살 이유가 없다고 봅니다
♥♥♥♥♥ ГАЛИМАЯ
Never played a game on steam like it, just go buy 7 days to die or any other zombie game. This one is a lazy buggy mess
游戏方向是对的,但是感觉游戏方还没做明白就拿出来卖了, 各种不合理的物理碰撞,还有尴尬到死的人物动作,还有攻击距离也让人把握不住,建筑内部结构要么一模一样要么空空如也,别买!
死媽遊戲,所有建模都跟屎一樣,劇情也是相當噁心人 當你在解一個低能兒劇情時遇到一個賤種NPC要你拿一個機掰板手開一個破幹櫃子拿一個他媽的垃圾任務物品的時候你就會想把製作組全家大小的骨灰都給揚了 氣得我馬上去七日殺拆了一棟5級大樓,操
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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