
Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−85% | 11.2Kreviews | 84% | — | $2.6M |
| $59.99 | 9.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 100+ hours of active gameplay I think it's a fairly fun and enjoyable game. I would recommend it to players, however I would give the following critiques... Getting into the game and getting invested can be a HUGE endeavour as it's really slow going for the first say... 15 hours. Get past that and you're cooking with gas. The crafting and equipment aspect of the game does leave a lot to be desired, mainly because you can't break old gear down for parts or more importantly add your own choice of traits to them. You get several characters for your party but there's no real intrinsic benefit to rotating anyone making 50% of the options pointless beyond cosmetic. Spell enhancement is insanely annoying as you're forced to go through each level, meaning you repeat the same 3 screens over and over. There's a render bug in the procedural dng's that mean you can walk through a wall without realising only for it to render after, trapping you in place. There's no "Unstuck" option and you can't reload because those areas are save disabled meaning you MUST restart them from the beginning. The bug's been around for years and is well known, so unlikely to ever be patched. In battle, you control 1 of 3 in your party, the AI manages the other 2. For the most part it does a really good job but it has a huge problem with spamming all thier mana until it hits 0. This becomes a huge problem if your character is knocked out and you need their spells for resurrection (a full MP spell) or shielding (1/5 spell). Grinding can actually be fun in this game however, which is a rare achievement for a game to pull off and there's a mini-game / side quest chain around kingdom battles which, after you learn how it works, can be quite a fun break from the normal gameplay, which is another surprise. To wrap up, while the game is enjoyable, I don't think it's worth the retail price of £50s, especially with the DLCs bringing that price up to £70 in total. Purely because of the above hard spots and in comparison to other titles in this genre. I'd argue the game is a strong contender for the £35 price point and I'd bring the DLC down to £15 in total which would make the entire package £50. As a final point, it's good to see another strong title in this genre from Level 5 Inc, they previously made Dark Cloud which was remarkable for it's time (still play it from time to time, even to this day). However, the follow up of Dark Chronicle was a pure disappointment for a sequel title. Seeing they've developed this was a pleasure to discover. Happy gaming.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian*languages with full audio support
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ta chido
I remember very much enjoying what I played of this, I really should come back and finish it.
ok
Great
挂机放置游戏
養成系統非常耗時但好玩
Первое, что бросается в глаза — визуальный стиль. Игра выглядит как нейросетевая копия аниме Миядзаки: мягкие линии, уютный мир, теплые краски. Всё будто бы обещает трогательную и наивную историю... каково же было мое удивление, когда в первой же заставке, я увидел погибающего от ядерного взрыва президента условных "США". Да, случается иссекай президента "США" и он в результате некоторых обстоятельств решает помочь юному королю построить новое государство. Начинается всё интригующе, даже абсурдно-весело, но очень быстро история скатывается до уровня драматургии Дораэмона. Сюжет оказывается на удивление простым и детским: реально интересные события происходят только в самом начале и под конец, остальное — довольно вялый сбор союзников. Геймплейно перед нами приятная JRPG с real-time боевой системой и кучей механик: зачистка подземелий, развитие собственного королевства и даже стратегические сражения. Игровой цикл прост: проходишь сюжетную арку — упираешься в гриндволл. Он может быть завязан как на уровне (враги становятся "толстыми"), так и на развитии инфраструктуры — без новых построек и вербовки подданных не пройти дальше. Поначалу это даже увлекательно, но во второй половине игры гринд начинает раздражать, а ближе к финалу становится просто утомительным и ощутимо сбивает темп. Вердикт: красивое и многообещающее начало, за которым следует сюжет для младшей школы и чрезмерно затянутый гринд. Визуально и технически — игра приятная, но слабо держит интерес на дистанции. Лучше уж снова пройти какой-нибудь Ys.
Ай лучшая игра,очень нравится,один косяк: она закончилась((
I love playing this game. I have it on PC, PS5, and Switch. The story is really well paced and it's not worn out. The mechanics are very smooth and there's not much issue, though you have to be strategic about your blocking and dodging. The game won't let you stop an attack to block or dodge, so be mindful of when you time your attacks so you don't get hit. It's not just an RPG and attack game either. There's kingdom building, dungeon crawling, exploration, and skirmishes. There's plenty to do in this game and it will keep you entertained for many hours. I especially enjoy the kingdom building aspect. Nothing more satisfying then seeing a tiny little kingdom go from just a few little buildings to a huge sprawling nation. Better yet, the kingdom building isn't set apart from the game play. It's relevant and necessary to upgrade your kingdom to upgrade your characters. It can get a little grindy and tedious at times though, but a break from playing usual helps. I will warn you that the DLCs are MUCH more grindy than the base game. I don't mind grindy games though, I play Monster Hunter for heaven's sake. Talk about Min-Maxing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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