
Join the young king Evan as he sets out on an epic quest to found a new kingdom and, with the help of some new friends, unite his world, saving its people from a terrible evil.
Modeled estimate, not a reported figure. How we estimate →

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really liked the updated mechanics from the first game. It was nice to not have to hit your allies in order for them to like you. I do miss the cutscenes that were truly Ghibli, but the ones in this game are still quite good.
"Boy gets yeeted out of his own kingdom, builds a new one from scratch, and makes friends with everyone along the way. Also, the president of the United States is here for some reason." I came for Studio Ghibli’s art style. I stayed because I somehow became the actual king of a nation-building simulator wrapped inside an RPG. One moment, I’m slashing through monsters, and the next, I’m debating infrastructure policies like I’m running a fantasy version of SimCity similar to Slime Isekai. Pros: - The most wholesome protagonist ever. Evan just wants world peace, and you will believe in him. - Combat is fast, fluid, and actually fun (no more slow-turn-based battles). - Kingdom-building is surprisingly addictive. Why fight monsters when you can manage tax policies? - Lofty. Just Lofty. Imagine Drippy from the first game but with 200% more sarcasm and a ridiculous accent. Cons: - The story feels like a fairy tale, which means conflicts get resolved faster than a kids’ TV show. - The skirmish battles are there. That’s all I can say about them. They exist. - Roland is literally the president of the United States, gets isekai’d, and just rolls with it. No questions asked. Final Verdict: Do you want an RPG where instead of angsty betrayal arcs, characters just support each other and try to make the world better? Do you want to build a kingdom, recruit weird and wonderful citizens, and spend hours micromanaging your fantasy economy? Then this game is for you. 9/10 would sign another peace treaty with talking mice.
Demasiado farmeo con mucho rng
Goated.
开头音乐就吸引我了然后就上头了,反正我挺满意的!
слишком детская история и геймплейно не очень интересно но есть душа
An extremely enjoyable experience for about 80% of the game. Art style, world building, cast of characters and combat are all really well done and the game feels really well paced. Until the last 20% of the game. They introduce some concepts of kingdom building and some military battles and then let you forget about it, never bringing it back up until they soft lock you out of the ending by needing to level up heavily your kingdom and a pretty forgettable boss battle in the prementioned military battle system. The game is at its best when you follow the main story and gameplay that comes along with that journey.
画风大赞
sehr gut
Não é um jogo ruim, mas não é bom. Me venderam como um "hack/slash + rpg" e sinceramente, não é nenhuma das duas coisas. COMBATE. É simples, a nível dos jogos de PS2 - e não estou falando dos bons - depois de 2 horas vc já viu tudo que tinha para ver e é só repetir padrão. O sistema de esquiva e bloqueio são horríveis, imprevisíveis.. Desbloquear novas magias/especiais é feito via grana do jogo, que vc adquire no seu reinado e demora horrores pra desbloquear qualquer coisa. O drop de itens bons é raro, não há mudança estética e o seu dps é o mesmo por horas e horas.. justamente pq via level up nada muda - só sobe o HP (sim, nem o MP muda); HISTÓRIA. É ok, não é péssima, só é superficial, lembra filme da sessão da tarde. As side quests? Nenhuma é memorável.. metade é ir atrás de alguém, pular 10 linhas de diálogo e acabou. Fim. Aliás, como os diálogos nesse jogo são superficiais.. há momentos memoráveis, mas são raros e se perdem enleio a tanta conversa inútil. O mesmo, infelizmente, pode ser dito do mundo - comum, sem nada de mais. Você não se sente mergulhado em outro mundo.. é apenas outro mundo genérico de fantasia, com artes bonitas. ARTE. É bem bacana, bonito.. pra proposta do jogo. Eu não quero magoar ninguém, mas esse jogo seria incrível num PS2 lá nos anos 2000.. ou como um freegame - pois tudo aqui é lento, travado e superficial, lembra esse tipo de jogo onde a gente paga para as coisas acontecerem mais rápido. Eu recomendaria para: uma criança de 10 anos com muito tempo livre e não muito exigente.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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