
Neyyah is a first-person point-and-click adventure game from Defy Reality Entertainment. You are thrown into a strange secretive world called Neyyah. Use careful observation and logic to uncover the mysteries entwined within Neyyah's peculiar landscapes and bizarre cultures.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.2/day in the week to Jul 20 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Neyyah is a first-person point-and-click adventure game, set within a collection of remote almost abandoned islands, separated by a series of complex portal machinery and laced with the fingerprints of two very intriguing cultures.
Upon waking up from a strange dream, you find yourself transported to a place called Olujay, where you meet Vamir, who sends you to Neyyah in the hope you will be safe there. For reasons you will discover upon your many explorations, Vamir needs you for a matter of great urgency.
A wrong must be righted. A civilization avenged. A secret revealed.
You end up on Neyyah with only a small amount of knowledge given to you by the frantic Vamir on what you’re supposed to do when you’re there.
Things don't go as planned. In order to return to Olujay and reach Vamir, you will have to explore Neyyah – linking together the mechanical contraptions, rusted levers and blue plasma portal systems scattered throughout the bizarre landscapes, as you learn about the cultures that have shaped Neyyah.
Not everything is as it seems, and as you wander further into Neyyah's ancient heart, your discoveries will lead you to uncover the very truths behind the fate of Earth itself ...
Beautiful pre-rendered graphics, delivered with a high level of richness and realism.
An original atmospheric soundtrack.
Captivating sound design to bring you further into the world around you.
An easy to use 2D style point and click interface, delivered with various cursor options so you'll always know what you are interacting with.
Four movement transition settings: OFF / SPEED / NEUTRAL / RELAX, suited for each individual's style of gameplay.
A 'Faster Travel' mode, where you can skip ahead of certain scenes to be able to travel quicker through the world, enabling you to get to where you need to be more effectively.
Neyyah reflects similar situations depicted within our own society, such as what is real, what is false, and being able to question your own beliefs. Through environmental storytelling, the player will enjoy hours of non-linear gameplay, solving puzzles through the use of close observation, visual links, writing down your own notes, using inventory items … while immersing yourself in a rich story and environment driven game.
Let Neyyah become the world you were born to explore ...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked it but would have rather had less reading. The end was a bit confusing of what I had missing for awhile and still not sure exactly what finally let me move ahead in the game. Not sure if it was a glitch in the game or not. If your looking for an easy game this is not it, this is a lot like the older Myst game and will have you traveling a lot and doing a good amount of reading. All in all and enjoyable game with interesting locations.
Its a great game! A worthy memeber of the Myst and Quern family Should be played the hardets way with so few hints as possible (Master Your Adventure)! If you like me love Riven, you too wold love this game! Its made with a nostalgick tutch. Tha same type of UI as Myst and Riven. (with Qicktime-feeling)
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Spanish - Spain*languages with full audio support
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A ver, me gustan bastante este tipo de juegos, y lo he disfrutado( metiéndole bastantes horas en pocos días),pero este es durillo, se nota que son muy independientes 8aunque este tipo de género ya solo los hacen este tipo de devs).He tenido que tirar de guías cuando me he estacado, porque lo haces, sobre todo con el lore tan denso y complejo que tiene. Si te gustan Myst,Riven,Quern,Obduction etc....juégalo, pero en mi opinión, este es el más flojo. P.D.: Dios mío, que interpretaciones en los video fmv :X(son los propios devs)
Inspired by Riven? No, it has nothing of what made Riven such a wonderful experience. I'm so disapointed. Don't by this game.
I've just finished Neyyah. It's great, almost RIVEN. These games are for deep explorers. For those who only want to discover new worlds for the pleasure of seeing new artefacts, imagining how they work and trying to solve logical puzzles. The graphics are excellent and the puzzles (except for one) can be solved using logic. Es un juego para exploradores solitarios. Aunque inicialmente el método de apunta-click está en desuso , al final resulta muy útil para no perderte revisando ubicaciones que no te llevan a nada. Un conjunto de mundos conectados por portales y una historia por descubrir. Los gráficos y el ambiente muy conseguidos. En la línea del mítico RIVEN, con puzles lógicos. Se agradece que tiene mapas que ayudan a ubicarte y un diario que te apunta observaciones. Espero que sea suficientemente largo.
TREMENDAMENTE COMPLICADO Y EXTENSO MAS QUE MYST
tl;dr: good game, cool world, fun puzzles, mid af story, WAY too much exposition & lore-dump. This game is verbose to the point of absurdity. At least the game does a decent job (at least in theory) following Riven's blueprint of making you engage with the world to solve the puzzles. I do not regret playing this game, but good god there is so much unnnecessary reading. The game feels a need to completely overexplain everything which completely kills all pacing of exploration, intrigue and sense of discovery and speculation about the world, while at the same time failing to make me care about any of the characters or understand the full scope of the story. Ironically, despite its overly flowery text it comes across as quite dry and unengaging, while something like the seemingly dryer-written text in Riven is full of character and drama. I understand the basics about the good guys and the bad guys and some of the aspects of the world but everything feels so needlessly convoluted and confusing. They throw an insane amount of terminology at you straight from the get-go and it's so easy to get completely lost and overwhelmed by it. It made me kind of check out at some point and become less engaged in the puzzles since the game felt a little impenetrable at times because of it despite the quite clear sign-posting (something which is all too clear in hindsight). I ended up looking up a few things because of it that I think I could have figured out had i been more engaged in the world. I just kinda wanted to get on with it at some point rather thane xist in the world and figure out more of its mysteries. This review has been quite negative but overall I did enjoy the game and would recommend it. I might do a second playthrough at some point to see if I can understand the story a bit better and maybe enjoy it more, but I know that's something I never had to do with Riven, the story and characters in that game are clearly conveyed and immediately captivating. P.S. the acting kinda sucks as well too but at least it's kind of funny bad. Still, doesn't help with my struggle to take the story seriously.
Three endings? Didn't know that and most importantly didn't know the end was coming (too late to save). I wanted to like Neyyeh as a fan of Myst-style games (I've played them all). This is tedious, 20 pages journals (mostly un-readable), Back and Forth between locations for very little gain. The story is so convoluted, The space bar is supposed to indicate "clickable" items, it does not always do so. Spose I could go back to my last save point and get a more favorable ending, but no, I've had enough.
Overall a lot of fun though a few of the clues can be difficult to sort out or notice.
Top game !
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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