Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About











Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 48reviews | 77% | — | $12.5K |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这,我感觉这个游戏围绕光照、影子、实体化这些元素的内核设定是很棒的,具备了成为一部神作的基础。然而除了这个基础,实在是看不到什么优点了 1.剧情全靠猜,这个是什么那个是什么这个是谁那个是谁为什么会这样全部不知道 2.画风美感也就是个及格的水平 3.解谜的难度几乎没有而且单一,基本线性地逛地图,点下灯拉一下机关就完了 4.boss战的难度几乎没有而且单一,把蝴蝶放在自己身边,那回血速度直接让boss绝望,基本每个boss都是初见跳跳躲躲就赢了 那几个长篇的热评的情怀感也太足了,我给个差评中和一下吧
빛과 어둠, 그림자를 이용한 퍼즐이라기에 htoL#NiQ가 생각나 구매했으나 보다 단순하고 퀄이 떨어지는 게임, 초반에 단풍잎을 빼먹어서 챕터 선택하는게 있길래 회수하려 하였으나 막아놔서 챕터선택은 왜 있는지도 모르겠고 버그들도 있고 굳이 이걸 다시해야 하나 싶은 게임
нет
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Russian, Thai, Traditional Chinese, Italian, Portuguese - Portugal
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
未クリア状態でのレビューとなります。 セールの際に購入しましたがお値段以上楽しめました。 しかし、自分の場合は鍵を3つ取ったのに2つ扱いになってしまい進行不可能状態に陥ってしまいました… 原因としては壁抜け出来ることに気が付きて壁抜けしていたら2回目で壁の中に入ってしまい 防止用とは思われるのですが壁の中で死亡しました。 おそらくデスがその死亡によってフラグがおかしくなったのか後で鍵が足りない事に気が付きました。 3つ取ったのか確実でとった場所3か所を再度確認しましたが鍵は消えたままでした(とったので…) 「壁抜け出来るじゃん!」となって速攻で天罰を受けました。 壁抜けダメ絶対!
열쇠 길찾기 빡센 게임 38분 하고 접다
+1 有中文 有成就
นึกมากตลอดว่าตัวละครเราไม่ใช้สาวชาวบ้าน แต่สรุปคือก็สาวชาวบ้านนั่นแหละคะ สนุกดีชอบเพลงที่สุด โดยเฉพาะตอนสู้กับบอส เหมือนนั่นเล่นเกมเพลง
이런 퍼즐류의 게임은 보통 금방 지치기 마련인데 이건 부담없이 진행되서 쭉 즐길수있는거같다
상당히 재미있다. 솔직히 게임 접하기전에는 왜이렇게 가격이 싸지? 재미가 없는건가? 싶었는데. 게임을 해보니까 신박한 방식의 퍼즐게임이었다. 빛과 그림자를 이용해 퍼즐을 푸는 재미있는 방식. 게임 그래픽이 플래시 게임하듯 좀 허접해 보이는면이 있긴한데. 그부분도 감성의 한부분이라 생각하고 게임을 하면 이게임만의 특색이라 할 수 있겠다. 게임 난이도는 매우 쉽기때문에 초등학생의 정도의 어린아이들도 부담없이 즐길수 있을 정도의 난이도다. 퍼즐게임 입문하는데 괜찮다고 생각된다. 약간 불편한건. 게임내 인물들간의 대화가 텍스트로 안이루어져있고, 그림으로 표현되는데, 이게 어느정도 눈치가 있어야 NPC가 말하는 바를 이해하기 힘들어 할 수도 있다.
影と光を操る2Dアクション+部分的にパズル。 難易度ノーマルで3時間ほど。不満はあったが、普通に楽しめた。 アクション部分に関しては、特に目立つ不満点もなく、難易度も優しく丁寧に作られている印象。多分難易度をハードにすれば相応に難しくなることも感じられて良かった。部分的に挿入される謎解きも、一か所を除けばアクションの優しさに適切な分かりやすい難度だったと思う。 作中全般の画面に関して。雰囲気作り兼世界観構成のため、常に画面がモノクロなのはPV通り。興味を湧き立てる要素ではあったのだが、実際プレイしてみると想像よりも見づらさを感じる場面が多かった。クリアまでぶっ続けで3時間プレイしたわけだが、かなり目が疲れてしまった。(適宜休憩しろという話ではあるのだが……!) そして肝心のストーリー面。ローカライズの工数をなくすためか、ストーリーが全編通してイラストのみで表現されている。これは私の理解力不足を主張するようで申し訳ないのだが、できれば文章でストーリーを記してくれた方が嬉しかった。何故ってすごく好きそうな物語なのに、きちんと読み取れないのが辛くて……! というわけで、全体としては「アクションとしての出来は良く雰囲気も世界観作りも良いが、肝心のストーリーがあまり読み取れなかったので普通」といった感想。誰か詳細なストーリー教えて下さい。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 10.7K | 94% | $19.99 | |
| $2.8M | 15.3K | 98% | $6.99 | |
| $868.7K | 2.1K | 90% | $19.99 | |
| $694.5K | 10.6K | 93% | $3.99 | |
| $428.4K | 1K | 92% | $13.99 | |
| $228.7K | 1.1K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5K | 293 | 88% | $1.99 | |
| $12.5K | 130 | 83% | $2.99 | |
| $12.5K | 72 | 96% | $4.99 | |
| $12.5K | 63 | 92% | $9.99 | |
| $12.5K | 63 | 94% | $9.99 | |
| $12.5K | 63 | 89% | $6.60 |