
Atelier 20th Anniversary Title An Atelier town built together with legendary alchemists. This title aims to combine the “slice-of-life” atmosphere of living in a town and collaborating with various characters and the exaltation that comes from successfully governing a town and expanding your world.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Да
A long, more than 1 hour long intro of not being able to do anything except for click on the indicated button, only get a slow, mostly automated city builder that is drowned in visual novel texts, with no way to skip anything... I like the Atelier games, but this is not a fun game. It's almost 2 hours in and I'm utterly exhausted by the game, unable to make any choices and forced to watch animated characters stagger slower than snails back and forth on the same background, I can't help but regret buying this game. I'll use my rights to refund this, and, needless to say, I'm not recommending the game. Maybe it works for some, but nostalgia alone isn't enough for me to play this.
A town building/management game rather than an atelier game. It's a game with a simple but addictive gameplay loop of setting up ateliers and shops to craft and sell items in one day, then going out to explore in the next. The goal is to generate money and resources to fuel the expedition, then use the components obtained from the expedition to craft even better items and onward the cycle continues. Though simple, the game can be quite challenging as tasks are set for the player to complete within a time limit that can confer great advantage once completed, but if failed, then an outright game over or a snowball effect that will lead towards game over. Much of the resource management in this game will require consideration and optimisation. It's a towns management game that provide a solid challenge. There are a lot of characters from the Atelier games up to the Mysterious series. Though only the Alchemists or the MC of the series can be taken on expedition with the main character of Nelke. The rest are employees to man shops, cultivate farms or send on independent non-controlled expedition to gather resources. It's a fun game that is very additive to play. The one more day loop is employed very well here. A great game for an Atelier fan. For those that doesn't know the series though, this is not a good entry point.
This game feels like a a solid mobile game without a special currency or energy. It has city building and combat. It is fun and lighthearted. I bought the game on sale, and it's certainly happy with my purchase.
20周年か何かで製作された、その時点の過去のアトリエキャラが勢揃いのスピンオフ マイクロマネジメント?をする経営シミュレーションだけど、 良い感じにインフレしていく。 根を詰めてやると、1ターン毎にやることが多くて大変だけれど、 きっちりやると成果は結構はっきりと良くなる そこそこ面倒だけど楽しいゲーム とはいえ、キャラゲー・雰囲気ゲーの側面は強いので、 別にシムシティがやりたい人とかはそっちをやると良いし、 そっちにあるようなシビアな面白さ、はあんまりないと思う。 (ゲーム性が弱い訳じゃなくて、単にあまりシビアではないだけ アトリエシリーズが好きで経営シミュも好きならやってみると良いと思う あとこのゲーム用にアレンジされた曲が異常に良いものがあったりして、 元の曲と聞き比べてもかなり個人的には好みだなぁとなったり。
這就是我一直在找的可以和一堆賽博老婆一起建設城鎮的城建遊戲嗎(Doge 關鍵是她們還都不會抱怨,無私奉獻、任勞任怨的付出辛勞 和老婆們每天過著快樂的生活日常,推薦喜歡悠閒、慢節奏玩遊戲的玩家入手,甚至你可以邊玩邊在旁邊放一台平板看影片,這遊戲節奏就是如此悠閒,這不比你們玩手遊花648抽老婆划算多了?這裡面可是有幾百號人啊!!!你648能抽到一個老婆嗎?不一定吧?
ちょうど今セールしてるようなので、今更だけどレビュー。 ・どんなゲーム? シリーズ主人公たちが総登場。いつもの錬金&RPGではなく、錬金&街運営シミュレーション。 キャラ達を配置して①材料を栽培or採取、②錬金、③販売or依頼達成の[u]バランスを保ちながら[/u]街を成長させていくゲーム。 一般的な箱庭ゲーというよりは、ザールブルグシリーズの妖精さんシステムに近いかも。 自由時間にイベント進めたり探索&レベリングしたりする部分は、いつものアトリエ感。 ・アトリエシリーズは必修? アトリエシリーズを多くやってからの方が確実に楽しめます。全作品網羅してからやれば、きっと神ゲー(体験談)。 ちなみに登場する本家シリーズ19作のうち、1作目と11~19作目はSteamでプレイ可能。[strike]2~10作目は…もし動くPS2があれば…[/strike] 初アトリエなら、各シリーズの1作目がよいと思います。おすすめはソフィーのアトリエ(不思議シリーズ)。異論は認める。 ・DLCは必要? Extra Storyはかなりおすすめ。 本編でふわっとしたままだったオリジナルキャラ達の人間模様が、DLCでちゃんと完結します。 いつの日にかDX化なんてことがあれば、フルボイスになるといいなぁ… ちなみにこのDLCでDS版3部作の主人公たちも参戦。[strike]今からDS版やりたいという人は…動くDSがあれば…1作目は修正版出てるのでご注意[/strike]
玩了三周目,一直因为达不到目标失败,每次都是紧急任务四大元素不够,要凑齐一千风元素太难。去采集又拖时间又站人口,失败之后整个区域都会消失。玩了30个小时三周目之后,发现菜单栏里有分解素材。。。。。。基础元素分解不要的素材就行了。
有钱能使鬼推磨
Love and hate are just slightly above 5 cm per second in this game. Either love it to the core, or hate it with a passion. Tons of familiar faces from past series bring that sweet nostalgia, but the grinding is straight-up insane if the goal is to hit 100% in just one playthrough. Overall, it's a chill game where we can step away, do other stuff, then jump back in anytime. 10/10.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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