
An overdose of reality can have dire consequences... Tumble down the rabbit hole and embrace your downfall with 12 endings, non linear day by day progression, sanity system and more...
Modeled estimate, not a reported figure. How we estimate →
About
PLEASE READ BEFORE PURCHASING
Neckbreak is not a boomer shooter. Check the demo to see how the action plays and flows or check the games Discord which is full of clips with insane combos and cool encounters sent in by the community.
The world we have known is coming to an end. The European Union is in disarray, with a new superpower emerging on the horizon: The Novorussian Federation, which already welcomed new members such as Lithuania, Ukraine and Poland.
Enter the first mega-city of Europe: Crimson Tide. The free city of Crimson Tide(the representative free city of this New World Order, showing that both systems can co-exist in harmony, forging a better future for its citizens) was raised as the representative pinnacle of humanity's achievements on the border of Germany and Poland, in agreement to respect the sovereignty of both the EU/Transatlantic States and Novorussian Federation. But, as history has taught us, this is true only in theory....
Governing parties are not political but rather economical, pointing to a new direction of leading nations. Gone are the days of political parties, replaced by voting with your wallet for the corporate entity which provides everyday life with the highest benefits. Leading corporate entities deal most of the cards, keeping its citizens in check with mandatory medication.
Somewhere in the city, in the Lakk District, a regular middle class citizen is about to start another routine day…
An overdose of reality can have dire consequences...
Neckbreak is a pill poppin' first person adventure with semi-tactical in your face combat and unique perks and quirks.
You start in your apartment getting ready for another routine day at the office and your adventure starts from there. The storyline will progress with completion of main missions and branch out depending on various factors (chosen path, mental state, specific choice/interaction/pickup/etc).
You are a regular, middle class citizen. By day, leading your ordinary, rinse-repeat corpo-routine life, with your lovely girlfriend Olga by your side, a well paid job and crib with an amazing view. What more could a guy want?
Yet you feel privileged and as a true socialist you feel you need to give something back…
...By night, you give your contribution to society as a self-proclaimed dealer of justice, dispatching all sorts of scum with extreme prejudice… Or, at least that is what you think...
Featuring:
A unorthodox semi-tactical shooter with superpowers, where reflexes, environmental awareness and quick thinking count. Encounters play more like fast paced puzzles with lethal consequences. Both you and the enemies go down real fast. You'll need to make best use of the games unique combat mechanics (such as the pills, superkick, slammer, adrenline slide/jump and more) for the most stylish and fun outcomes.
A dynamic and fitting Original Soundtrack which adapts to what's going on on-screen
Non linear progression. Certain scenes will play out differently depending on your choices and state of mind, or maybe even will reveal alternate levels, routes to your goal
Cannon fodder
Trippy visuals
Sanity system. The world will react to the players self-medication threshold in varied ways throughout the games timeline.
No health regen
Actually no way of replenishing your health at all
Lots of alternative events, possibilities, routes and more, leading you to one of the 12 endings.
Combo kill and style system
The Superkick
lots of fun ways of dispatching your foes
Leaderboards
Freeroam hub which expands with the games timeline offering new opportunities
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, Polish, Russian, German, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
вопрос. а что здесь уникального? Откуда столько положительных отзывов? что тут вообще происходит? Логики нет. Сценария нет. Сюжета нет. Лора нет. Графики нет. Своих фич нет. Баланса нет. С помощью нейронок такие игры можно штамповать сотнями на коленке. зато столько красивых тегов.... "похожа на Dark Souls" мда... кринжанул.
Ses airs de " Hotline Miami en FPS " cachent un jeu énervé ,exigeant et difficile. L'histoire est sympa car vos choix ont des conséquences. La musique et le style graphique sont cool mais c'est un jeu qui pardonne pas : Vous allez mourir en boucle et parfois trouver ça même injuste. C'est surement une des raisons pour laquelle je ne le terminerais pas ,comme prévu sur ma liste. Mais il est cool et si vous aimez le scoring et l'ultra-violence, n'hésitez pas !
the light are so good,i reallyyyyyy love drugs
Everything it says it is and so much more. Was not expecting much depth to this game and that changed very quickly. The atmosphere and gameplay were great! I had so much fun, looking forward to more playthroughs! If you are on the fence about it, get over that fence and give it a go!
[spoiler]1st [/spoiler]p[spoiler]ers[/spoiler]o[spoiler]n h[/spoiler]o[spoiler]tline miami the game is great 9/10
Gets way too hard towards the end, but it is really fun before that. And some may find it fun after. I recommend getting it on sale.
They really made Hotline Miami into a an immersive sim It's actually really fun, if confusing, as it doesn't have the rails that HM has, but that is not something bad, you just have to be ready for it
Uno de los FPS peores diseñados que he jugado. Tu movimiento es demasiado lento, al igual que la animación de tomar las pastillas, para lo increíble rápido y reactivo que es este juego. Los enemigos están ubicados en los lugares mas molestos posibles y te matan enseguida, el efecto bala no dura lo suficiente para compensar tanta agresividad, además de que cuando le disparás a alguien hace un efecto grande de explosión y tira el arma bloqueándote completamente la vista. El FOV está roto. No puedo ver cuantas balas tengo con mis armas porque la interfaz no se entiende nada y se mezcla con el fondo. Tampoco queda claro cuales armas están para recoger y si tienen balas o no (el juego debería recoger automáticamente las balas de un arma caída que ya tengas al pasar por arriba y dejar el arma vacía tirada por si querés usarla para tomarla y arrojarla). La cámara se sacude a lo loco al ser disparado y no hay forma de desactivarlo. La patada que te incentivan a usar desde el principio es apenas útil incluso en el modo bala ya que acercarte a un enemigo es casi siempre un suicidio. Hablando del modo bala, al activarlo incluso tus balas se disparan en cámara lenta, haciendo poco efectivo el combate a distancia ya que las balas tardarían mucho en llegar, obligándote a tomar un enfoque mas de cerca, el cual dije, es un suicidio, no hay forma de maniobrar frente a apenas un par de enemigos. El juego claramente intenta ser un Hotline Miami en primera persona, pero falla debido a que en este mismo al tener una perspectiva desde arriba podías desarrollar una estrategia y adaptarte al momento; en contraparte acá, es mas reactivo que otra cosa Los efectos de sonido y el estilo artístico de los 80/90s fueron lo único que me gustó. En conclusión me parece un gameplay extremadamente frustrante donde apenas hay margen de error, y no tenes suficientes herramientas para lidiar con lo frenético que es el combate, haciéndolo a la larga, prueba y error, modo de juego del cual no soy fan, en shooters al menos.
хотелось бы игру похвалить ,но она блин уродливая. и да ясно куда пытались сделать уклон в хотлайн 3д , но вот не хватает лоска , не дотянули. какая то она получилась если честно сырая, может стоило подержать в раннем доступе еще ? вот пример - пинок , иногда вплотную подходишь нажимаешь , а тебя челик быстрее в слоумо пристреливает , чем ты пинаешь , потому что он почему то супер медленный и для игры с таким драйвом это блин реально косяк , или система стамины тоже лишняя, она просто тебя банально сковывает
It looked promising and, oh boy, did it deliver. The aggressive, fast-paced gameplay is reminiscent of Hotline Miami, except this is in 1st person. Will be replaying to see how the different endings play out.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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