
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 102 reviews with recorded playtime.
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its like if terraria was 2d farming is satisfying
好玩爱玩,终局玩法也挺杀时间的
As much as i liked the game, it doesnt end well. 1. Lack of explanation on a lot of things - some work, some just dont. Not a single mention that npcs cant use most of summoner weapons. 2. Pretty boring game loop - farm to get materials to craft a set, just to deal with the next boss to be able to craft a new set. And if you cant deal with one boss just becasue the scaling is dumb, then you can do nothing about it, as theres no alternative way to get stronger. 3. Boss scaling is just stupid, either kill the boss solo or get 10+ friends/npcs, because the hp stops scaling at 10... most of the bosses are doable solo, some are just stupidly designed to be killed with few builds or in a certain way. 4. Last boss is completly broken. If you dont have special resilience build or 15+ fully geared npcs, dont think theres a way to beat it. Simply cannot dodge 2/3 of attacks, You could beat all the bosses with +0 set, few incursion bosses require to have at least +6 weapon and armor, but even with +10 and 5-6 npcs with full +10, you just wont do much in this bullet hell. 5. Pathfinding of npcs suck big time. They are getting stuck between walls/chests/beds placed beside wall. 6. Incursion system seems like forced content, that doesnt add much fun, just repetitive mindless grind, just to upgrade altar higher. 7. Game missing a lot of hints/tooltips, that would make gameplay much smoother, instead of googling stuff "why it doesnt work". 8. Few biomes with exactly the same monsters that are just meatshield, 0 challenge, they just feel like something that was added for the sake of adding more content. Overal fun game for a week of playing, but when you discover all the flaws, its just gets boring. First run is okay-ish and the exploration is ok, but realising theres nothing else, but endless copies of the same biomes... its sad. Expected more of a rimworld/terraria/oni/factorio playstyle, ended up being stardew valley with tibia vibe. If it wasnt in 20% off, would probably refund within 2h. 4/10
пойдет но чето сложно все меня отпиздили прям больно ай ай
份真足,可以让NPC当黑奴用的俯视角泰拉瑞亚,内容也量大管饱够玩上个几十小时。相比三四年前的测试版美术好了不少,而且有了无缝大地图可以说是脱胎换骨了
Weird but really fun game I randomly found and told my friend to get so we played it with each other and its pretty good. Basically top down terraria, good thing I love terraria.
best
good game best game
Interessantíssimo e divertido!
看爽哥玩的,确实好玩,npc太聪明了省事多了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.