
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought this on the night of the release. After 8 years I have come back, and was unable to put it down for 100 more hours. There is really nothing quite like absolver. Both in good and bad sense. Probably the most unique fighting game out there, yet falling just short of achieving longevity due to some poor balancing and design changes. If you are going to pick this up, do yourself a favor, and start with Windfall (unless you are absolutely attached to the other two). Forsaken and Khalt are the parts that got left behind by the balancing. Even with 30 people average, you can still find matches, at least in NA. For 3 dollars, it is worth a try.
best game of all time, from ps4 1k hours to pc 34 hours. wish the game had more updates, beautiful game best combat system ever please make Absolver 2 and my life shall be complete.
MAKE ABSOLVER 2!!! DO IT!!!!!!
This game is definetly rage quit material. It can be very rewarding if you have reflexes like the flash, otherwise you're gonna be sitting there learning your opponents moveset until you can counter it. if you snort lots of adderall this game is for you
Its such an fascinating concept for a game. A souls-like martial arts game where you have to actively learn your moves to build combos with. I love the concept of creating schools to teach and spread moves organically. The aesthetic is really unique with the flat painterly textures, and the world is really pretty. I enjoy how exploration focused it is as well. Unfortunately because the player count has dropped of so significantly the schools are pretty much non-existent now days. The game is also a bit on the buggy side. I couldnt get it to boot up with a VR headset connected to my computer, and the second to final boss bugged out and wouldnt let me progress past it. If you're willing to put all that aside, its a very cute and fun little experience.
As a muay thai specialist, this game truly imitates the feel. My wife left me three years ago, ive been having really hard time coping with this, my therapist says I should get out more, but everywhere I go I see her face, im like donnie darko in a sick and twisted sense. perchancedly? Furthermore, I would really like to see a future installation for the absolver title.
Eu sou um pai de 45 anos, provavelmente uma das pessoas mais velhas a jogar este jogo. Sou pai solteiro criando meu filho, que agora tem 14 anos. Meu filho ganhou este jogo no Natal de 2025 de seu tio, então o instalamos em seu computador e ele começou a jogar. Até o final da semana ele tinha 24 horas neste jogo. Isso foi horrível para mim, pois já era difícil encontrar maneiras de passar o tempo com meu filho, pois ele está sempre com os amigos ou apenas assistindo ao YouTube. Então eu decidi fazer uma conta no Steam e pegar esse jogo para ver se eu poderia jogar ao lado dele. Eu baixei o jogo, escolhi meu personagem e comecei a jogar, mas eu estava preso no que você deveria fazer. Pedi ajuda ao meu filho e ele organizou um jogo para eu participar. Adorei, pois foi o melhor momento que passei com meu filho desde que minha esposa morreu. Desde então, esse jogo aproximou eu e meu filho novamente e agora passamos um tempo juntos fora de casa também. Este jogo me lembrou que há diversão em tudo, e trouxe muitas lembranças felizes para mim e meu filho.
TLDR: Buy this game on a deep sale. This game is great if you are looking for a PvE fighting type of game that has co-op, and especially if you want one based in hand to hand combat or if you love striking based martial arts. However, the community is gone, there isn't any dev support, and a decent amount content is locked behind PvP if you don't like PvP fighting games. This game is incredible and there is almost nothing like it out there. Yes, it is a precursor to Sifu. But Sifu is closer to the Batman Arkham and Sekiro in terms of game mechanics. This is game is a middle ground between Sifu/martial arts and PvP fighting games with significantly more customization in your fighting style. If you are a fan of striking martial arts or anything hand to hand combat related, I highly recommend this game because of how you are able to use moves from real martial arts and then customize a move set you like. I can't speak on the viability or game balance of the different attacks, especially for PvP. But, there are basically no other games that have this level of grounded combat with this level of move set customization. Now I am terrible at PvP fighting games and because of that and the fact that the community is basically dead, a decent amount of content is locked to me. This game does require you to interact with PvP in order to replay certain boss fights to more easily learn moves. I am not sure of the full extent of what is locked behind PvP. There is also no dev support because the devs are understandably working on games like Sifu that are making them more money. This game is really unique and incredible, but it is not worth buying at full price. Which is why I do recommend picking up the game on a deep sale.
To begin with, the idea behind the system mechanics is amazing. I love the idea behind the game, and I enjoy the art style quite a bit. It reminds me of Ashen, but with a more complex combat system. As much as I'd love to recommend this game, it'd only be worth purchasing during this 90% sale as paying $30 is not worth what you get. An Absolver 2 would genuinely feed families where they expanded on the combat system and most importantly resolved the major issues of the game, when it comes to consistent bugs stated below. It's sad that the amazing concept of this game is just forgotten about Unbelievably horrible management from the developers on the part of actually making sure that the timing and consistency with blocking, parrying, and dodging all worked. Half the time I'm blocking, full stamina bar, and I take damage to the same move I just blocked. Not to mention the random lag when entering areas which makes it so that I have to relaunch the game in order to actually be able to play since all my hits register 1 second after I hit them, and all the hits I take immediately register. On the same note, parrying has the smallest window I've ever seen, and half the time it makes 0 sense to parry because it didn't even register. Dodging doesn't get you anywhere if you aren't on the windfall/dex build, and the NPCs seem to always be able to dodge/parry ever attack at times. To think that blocking will sometimes do quite literally nothing is insane. This game is post dark souls 3, and they had 0 excuse to leave the game in this abhorrent state where the consistency of mechanics is the downfall. This game sadly has the illusion that multiple styles are playable, however, it just boils down to abusing a dex build that lets you attack faster with staggering moves to the point where even if you are parried the other player will not be able to attack you fast enough with a heavy attack before you can immediately just throw a quick jab to stop their attack. It's legitimately agonizing and I enjoy the game, but when some ♥♥♥♥♥♥♥♥ happens that ruins a fight it makes me question if playing this was ever worth it.
Its ok.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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