
N.E.R.O. is a wonderful journey in a world of incredible beauty, a story driven first-person game with puzzles and intuitive controls where the environment is connected to the characters and their past. The world of N.E.R.O. is magical and varied, making exploring an ongoing challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Traditional Chinese*languages with full audio support
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 196reviews | 69% | — | $15.7K |
| $9.99 | 676ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un bon petit jeu, très contente de l'avoir découverte ! Simulation de marche + narratif + Casses têtes (relativement simples). Le jeu a une très belle atmosphère visuelle et auditive. L'histoire est émouvante. J'ai vraiment beaucoup aimé et je le recommande aux amoureux du genre ! Complétionnistes : Fouillez bien :p Quelques succès demanderont peut-être un guide. Un jour je relancerais pour le 100% ! Attention graphismes de 2016 et ça se ressent ! Mais ça ne gâche pas l'expérience du jeu. :3
I cant stand the foggy glow everywhere around the lighting.. The game is dark and everything is luminescent glowing... it should look great, but the air..... glowing just looks foggy, like your trying to play the game through a foggy glass and you cant seen things clearly.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For me this game is something between a Yes and a no. Perfect and unique things: - The special atmosphere in the game - The beautiful music in the game, yes this gives you really the drive to continue - A special experience Less things in my opinion: - A gameplay that feels a bit too lack from time to time - A story that's very difficult to understand good, because it's not very clear - Very easy or illegical puzzles: I really don't like the puzzles with the grids (like the only one in the last chapter); it would be a great value if you can skip this stuff - Very difficult achievements, because it's not very clear where all the puzzles were hidden in the game; certainly not the first time you play. The most important lesson this games learns: if the music is magnificient you don't give up & even try a walkthrough if necessary
It can be a bit of a slug to get through it all but its worth it 100%
из плюсов Крайне красивая игра с хорошо проработанными локациями.Интересный и проработанный сюжет из минусов Сюжет хоть и интересный но в него надо вдумываться,а что бы понять его полностью игру нужно пройти несколько раз Игра короткая,на один вечер и проходиться за 1.5-2.5ч хотелось Некоторые головоломки не понятны т.к к ним нет ни какого пояснения Вывод Игра очень интересная и определенно стоит своих денег
I bought this game years and years ago under the mistaken assumption that this was a first-person puzzle game similar to XING: The Land Beyond, but it is not. It is a [b]walking simulator[/b] with some bare-bones interactive elements, some of which resemble puzzle games such as buttons or pressure plates, but barely any puzzling is ever required. The game takes place in a [b]ridiculously dark environment full of objects with way too much bloom and lens flare effects on them, so that this game is a pain to play with both the lights on or the lights off[/b], tells a [b]terribly schmaltzy, melodramatic and yet boring story[/b] through floating, glowy text blocks, [b]full of awkward phrasing and typos in the English translation[/b], which are strewn all over the map, plus some occasional, [b]dull voice acting[/b]. I could not make it to the end even though the game is supposedly only 2-3 hours long.
NERO... Wer kennt sie nicht... die 7 Phasen der Trauer... Gepickt in einer dunklen Welt, gestrandet auf einer Insel, keine Gefahren weit und breit, aber dafür ein Verlust der umso größer über einem herein zu brechen droht. Wer waren die ersten "Menschen" auf dieser Insel und was passierte mit ihrem Anführer? Wer ist unser geheimer Begleiter und was verbirgt sich hinter der nächsten Ecke im Krankenhaus oder hinter dem nächsten Rätsel. Wenn ihr das herausfinden wollt, dann spielt dieses kurzweilige Spiel und findet es heraus. Soundtrack ist schön ruhig und im Dunkeln wirkt alles noch mystischer. Am besten auf einen Sale warten, habe das Spiel für 1,99€ gekauft, was für die Spieldauer berechtigt ist.
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 3/10[/url]. Walking sim that tells a story by peppering the landscapes you walk through with 1-2 sentence text bubbles. The story is rather bad; the developers have confused "dark/difficult themes" for "deep+meaningful". The darkness of the topic makes it not so forgettable, but it's certainly not interesting. Meanwhile, in order to keep the walking sim part more interesting, the dullest puzzles have been added. Mostly they consist of pushing every button you find, but sometimes include "only push the yellow buttons." Graphically, the game isn't bad. It's drenched in neon bloom, and the choice of scenes/settings seems completely arbitrary, but I never minded looking at the screen. If the rest of the game had been better, this could have been fun. What's striking is that a lot of work was put into this mediocre product. Building all those levels must have taken forever. Perhaps the developers didn't realize how unmotivating their story and puzzles were.
1111111111
I didn't expect to give this a negative review going in. since its not like i dislike what people like to call "walking simulators" STORY The biggest appeal of games like this is the story, which here, at least for me. was not interesting at all. with 4 chapters (4 being the shortest) and knowing the entire core of the story during just the first of them... the rest being how the characters feel and try to go against fate. this is told mostly through glowing text that hovers around areas. and occasional voice acting for some. it was was bland and not a driving force to continue the experience. which is unfortunate,because it doesn't get better. GAMEPLAY with the gameplay side of things, you walk around and eventually get a partner you can command to move. and an orb which solves every puzzle in the game. most of them i can't even call puzzles as they are insanely easy. but then you get 3 which have the writing "you know the truth" when you see this. prepare for pain. as solving them is only partially logic based. you may know what the goal is. but getting there may not make any sense. oddly, it seems a good amount of them throughout the game are....optional? as far as i could tell i could ignore them and keep going. since they do little more than give some voice acted dialog most of the time. 2 of the harder puzzles mentioned earlier seemed to be optional. while the final one stops you at the end of the game... Collectables i hated these,the first 2 chapters i didn't collect them all. i'm not even sure if it is possible to. as i searched pretty thoroughly and didn't 100% them...they also contribute to another issue i have with this. map design. with "off the path" being something that got a bit tedious as time went on. chapter 2 for me was easily the worst when it came to this and its forest areas.... Visuals they were colorful and pretty, 2nd best thing about the experience. Ending when i could finally do something else with my life. that moment. was the best thing about this experience. Overall i'm...not sure who i could recommend this to. who would have a chance of liking it. if they don't particularly like the visuals. i expect most people to not be able to finish this let alone play. it wasn't fun,the story wasn't engaging, and the padding/unnecessarily annoying few puzzles made this more of a chore to play than anything else. i'm sure someone will find something positive for them here. but as far as walking simulators go. this may be the least enjoyable i have ever played.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 33.8K | 94% | $14.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $433.7K | 1.2K | 93% | $24.99 | |
| $4.1K | 64 | 75% | $1.99 | |
| $3.6K | 52 | 58% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7K | 147 | 65% | $4.99 | |
| $15.7K | 126 | 58% | $4.99 | |
| $15.7K | 114 | 83% | $7.99 | |
| $15.7K | 59 | 88% | $17.99 | |
| $15.7K | 66 | 92% | $9.99 | |
| $15.7K | 67 | 100% | $7.99 |