
What lies within the depths of the pitch-black mirror?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Nice ;)
I have all the Mystery Case Files all 9 of them hope they make more of them. jimmie
I very much enjoyed this game. Puzzles and story were very good. It has a bonus game.
It's alright.
one of the best Mystery Case files
This was a fun game. I've played it before and its a relaxing play through. The map tells you where you need to go. Great Morphing Objects and collective shards. I recommend it.
Dobra, klasyczna gra HO - ładna grafika, dobre udźwiękowienie, umiarkowanie łatwe zagadki. Polecam
quick play. Was able to finish it in an afternoon. not the best story but it was ok.
A pretty good game. Most of the puzzles a hard/easy enough to not get frustrating. The story is good as well. Its a nice game to spend time with. I can really recommend this game.
I've been playing the MCF games since the very first one, back when it was just a bunch of simple hidden object "rooms." The series really has evolved a lot since then and been a lot of fun to play. This was definitely not one of my favorites of the series, though. Story wise its fine...it's not the best story, but not terrible. A bit cliched and simple but it was interesting enough. Where the game really suffers is the game play and puzzles. Most of the puzzles felt just overly simplified. They are pretty easy to solve and don't provide much of a challenge. I just never really felt like i had to think much to solve something which is something I've had to do in previous games. The hidden object boards also felt very easy. Normally they are very cluttered boards that you have to really look and search but most of the ones in this game you can spot the items pretty quickly and they just seemed much less cluttered (therefore objects stood out more). The morphing objects and hidden "sign" objects in the main game rooms were perhaps the most disappointing. In past games the morphing objects would drive me nuts trying to find them. You would be trying to find one object that morphs in a room full of objects that could potentially morph. They were a serious challenge to find. But in this game, the game rooms were very uncluttered and most of the time as soon as I entered the room and looked around there was a very obvious item that stood out as the likely morphing object. There just weren't other items in the room to draw the eye and created that sense of clutter and confusion so that you really had to look. There were times I didn't even see an object morph but the object itself was the only one that looked like a potential morphing object so I clicked on it anyway and yup, it was the morpher. It just really took away a lot of the fun and challenge. Past games did this part so much better. And the hidden sign pieces were also usually pretty easy to find with a few exceptions that I really had to look for. Overall, it's not a bad game. It's a fun diversion from my main game I play and a nice brain challenge. But in comparison to previous entries in this series it's subpar. I still plan to play the other games in the series I need to catch up on but I hope they are better than this one.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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