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About

I've seen some people concerned about the use of AI in this game, so I thought I would clarify its usage in this game upfront. This game uses exactly one AI generated image towards the end of the game. It was made back in 2021 when many artist (such as myself) were much less critical of image generation models due to the fact they were mostly generating abstract nonsense imagery. It's the only time I've ever used something like that in an art project, and it's not something I ever want to do again.
Lake Ophelia. A strange little place full of fish from all around the world. Nobody is quite sure why, and it seems like most people don't really care to find out. Go ahead, sink your lure and see what you can catch.
In Mysteries Under Lake Ophelia you play as a young kid who has decided to fish at the titular Lake Ophelia. You'll find yourself simply fishing the day away and trading in those fish for either a yummy meal or some new gear.
30+ Fish To Catch
Cookin'
A Buncha Lures And Rods To Collect
Full Controller Support
Some Other Stuff
Created By: Bryce Bucher
Music: Simone Peltier
Additional Character Design: Simone Peltier
Additional Programming: Johnny Feverdream
Additional Assets: Modus Interactive, Kitet, Tim
VHS Conversion: Scorpy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, easy fishing game that is much more visually engaging than games where your camera stays above the water. Nails the PS1 aesthetic very strongly in all areas. A short, relaxing time.
has good atmosphere but camera/controls do not feel good and the "mystery"/ending was pure nothingness to be hoinest. it is quite cheap so may be worth it to some
Mysteries Under Lake Ophelia setzt weniger auf klassischen Horror. Selbst die angeblich „gruseligste“ Stelle wirkt eher seltsam und befremdlich als wirklich schockierend. Im Kern handelt es sich um ein Angelspiel in PS1-Optik – doch genau hier liegt der Kniff. Die bewusst limitierte Grafik, die eingeschränkte Sichtweite, die kantigen 3D-Modelle und die dezente Musik verleihen dem Spiel eine deutliche Creepypasta-Atmosphäre. Ein besonders gutes Beispiel dafür ist ein Fisch, der stark an die Muräne aus Mario 64 erinnert und ein spürbar unangenehmes Gefühl auslöst. Alles in allem ist es „nur“ ein Angelspiel, doch der einsame, surreale Unterton vermittelt ständig das Gefühl, dass irgendetwas nicht stimmt – sei es mit der Spielwelt, dem Spiel selbst oder vielleicht sogar mit einem selbst.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a big fan of Fatum Betula i really wanted to like this game too but unfortunately i really didn't. Apart from the ending it basically is just a regular fishing game with imo pretty sub-par fishing mechanics and an OST consisting of a single song replaying every now and then. The ending itself had some neat elements but even disregarding the use of AI left me feeling kind of unsatisfied. All in all i'd unfortunately recommend skipping this one
I think this is the perfect relaxing game more than anything I’ve played in my life. It sells itself as nostalgic with an aire of “horror,” but I find it to be so perfectly peaceful like nothing I’ve ever played, or like an experience locked away deep in my childhood. The nights in this game get so dark, but I never find anything but solace in them. I stayed at a lake like this as a child and that’s the only time I can recall the night’s trees to not hold any sense of fear in them. Like everything was beautiful and nothing in the night could harm me. My dad used to talk about how little he was looked after as a child, and that he used to run away and fish in the forests as a kid. It feels like that exact same vibe from this game. No matter where I am in my life no matter what I’m going through, this kid will always be off by the lake, fishing and breathing the forest’s fresh air. When I open this game I will always be brought back to that perfect peaceful memory. Locked away in time and frozen in perfect tranquility. Like the kid at the end of that robot film where he gets one last day with his mom, except the day lasts forever and is accessible at any moment in time. The fishing mechanics are great too. It’s easy to learn and just such a joy to explore and interact with. Closing notes: It’s surprising how few hours I have relative to my other favorite games. Considering I have spent so many nights drifting away into this game. [spoiler]I plug my steamdeck into the TV and play with a controller.[/spoiler] It shows you don’t have to have hundreds of hours interacting with something for it to be beautiful, and maybe that level of interaction lies more in our attraction to feedback loops in games than enjoyment or appreciation. I’d say this game is more akin to a painting than a traditional game.
The game looks very cool but the gameplay leaves a lot to be desired. Like others have said, it needed to cook a little longer
good
i have no idea what happened, i don't think the mystery was solved
Absolutely drenched in atmosphere, strikes the perfect balance between chill and creepy. And it's the only indie game I've played the really nails the PS1 look. Brilliant game.
An enjoyable and cozy fishing is what you should play this for. There really isn't much to the mystery or horror of this game outside of an ending cutscene. The gameplay loop is pretty enjoyable with upgrades that let you cast further and deeper into the lake to get more fish. I also liked the hidden references to other indie games you can find as a hooks.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $598.6K | 2.4K | 95% | $7.99 | |
| $21.5K | 97 | 82% | $19.99 | |
| $8K | 45 | 80% | $4.99 | |
| $4.6K | 52 | 87% | $2.99 | |
| $1.7K | 18 | 100% | $7.99 | |
| $1.4K | 7 | 43% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2K | 93 | 85% | $8.99 | |
| $23.2K | 229 | 78% | $6.99 | |
| $23.2K | 105 | 30% | $6.99 | |
| $23.2K | 120 | 54% | $6.99 | |
| $23.2K | 57 | 72% | $12.99 | |
| $23.3K | 107 | 89% | $14.99 |