
Become the God of Harvest, explore the world of food and adventure, plant, trade, and spread deliciousness to create your own path to prosperity!
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Save Progress Tips:
The game supports both auto-save and manual save. Auto-save occurs at the beginning of each in-game month after the settlement process and may lag slightly behind your actual gameplay progress. It is recommended to manually save frequently for better progress security.
As the newly appointed God of Harvest, you will embark on a journey filled with culinary delights and thrilling adventures. Collect a variety of ingredients such as seafood, spices, and fruits, and set sail to discover distant islands. Trade with local residents, spread the joy of food, and improve the quality of your dishes. Manage resources, build your farming and trade networks, and create a kingdom of prosperity and delicious food. Join this culinary adventure and immerse yourself in the wonders of unique ingredients and flavor explorations!
※ A Real-World Map! ※
Travel the world and experience diverse cultures and landscapes.
※ Distinctive Local Cuisines! ※
Customize the food culture of each city and region.
※ A Rich Variety of Native Ingredients! ※
Consult vast historical records to uncover the true history of ingredients!

※ A Unique God of Harvest Experience! ※
How will a God of Harvest, without divine powers, spread the joy of food across the world?
※ A Tangible Health-Boosting Experience! ※
Under your guidance, the people across the globe will grow healthier and stronger!

Join us now! Become the God of Harvest and embark on a journey full of challenges and delicious adventures! With your wisdom and effort, spread global food and health to every corner of the world!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
省流:8+少儿科普小游戏,原神剧情都比你成人 简单体验了四个小时,科普的内容大过游戏性了。核心是贸易系统没错,但是数值做的特别抽象。我以为我应该拿个本子拿个算盘享受赚钱的快乐,结果我大老远从埃及运来一船香料就赚几千块,实际上算上粮草补充也就几百块利润,实际上前期最大的进账居然是开地图奖励的五万块和每年一月右下角不知道为什么给的宝箱???剧情上是丰收之神的实习生被丢下来像凡人一样干活,结果被那个傻逼王子骂了我居然不能反抗就算了(我理解为了平民而不去得罪他)但是在海上我还遭遇不到他?(可能是我没玩到后续剧情)然后人物更是神秘,对话完就是哑巴,一个丰收之神没有一起吃饭的时候是吧,全船都在啃干草(真是一船驴) 然后船上那么多人就互相一点交流都没有,明明住在一起那么多年就一点交流没有是吧,而且最大的bug是说着为人类带来更多的菜谱菜品,结果自己船上吃的是粮草,合着你一船都是驴呗。然后人物上船以后的委托就更抽象了,每一个人任务同时只能接一个就算了,做完一个人的全部任务以后给一个cg结尾然后就完全没他事了??? 然后是时不时莫名其妙触发的海盗,有的时候好几次航程都不见海盗,有时候在地中海四个城市巡回被打n次没完没了,然后90%可能的战利品是五千块,前期看着好多,后期你几万战斗力的海盗就这点钱?
太卡了。。我就玩到大西洋而已。。菜品太少。税率太高。。推广菜品居然不是一次性消耗而是长期消耗食材。这生产的都不够推广更别提能放在市场上交易了
大航海時代低配版,還算OK,遊戲內容稍微少了一點但這價格沒什麼好抱怨 打負評是因為資料庫存讀設計很差玩久一點自動存檔就會存很久還會直接跳掉遊戲(發生幾次了,玩一玩都要關掉重開) 還有在海上拿到的金錢都是假的,事件發了但實質金錢欄位不會記錄 商隊、海盜、主線文字上給了一堆錢,實際都是零 賺錢艱難要提升世界評分又要一直花錢,玩到開通全世界都還是感覺自己窮得跟狗一樣,主線說的豐收寶箱到底在哪裡???
BUG真多,卡爆了
从移动端过来的,果然还是PC更流畅,也需要更谨慎一些(移动端充值18块钱以后可以有无限金钱hhhh) 游戏让我很上头,感觉就像在玩文明一样,脑子里想做的事情太多了,一个没做完又出现下一个,于是一直不停地点点点,时间出溜一下就过去了。画面和人物也很可爱,每个都有特色,我确实了解了不少美食的知识,赞!
优化是真的烂!点一下卡一下,动不动就卡死闪退!那我老实一步一存档吧,嘿!存档这个动作都能卡死! 您这游戏是画面多精美建模多精细游戏量多大全程全语音还是怎么滴? 游戏本身已经中规中矩了,优化再这么烂,卖多便宜都别出来圈钱好么? 一句话总结:不建议任何人花任何真金白银购买。
卡顿,闪退,念课文 点点点还老是点不到,船越多货舱越少,全装粮草都走不到3路程也就是下一个城市这合理吗 虽然画风好看想法很好,但内容不深 这个价格我甚至觉得亏了……
A delightful little game that feels highly reminiscent of older classics like Chocolatier and Tradewinds. What makes it stand out, however, is its central goal: improving the diets and nutrition of people around the world. This deeper purpose sets it apart from a simple trade management game and helps immerse the player in the world. While some of the mechanics can become a bit repetitive, the engaging story and the characters you meet along the way more than make up for the monotony. Overall, I would recommend "The Road to Harvest: Food From Across the Ocean."
b游戏进城市就卡。。
算是一款訓練玩家成為生意人的遊戲。 是我的話我真的蠻推薦的,況且也學習到很多食材知識。 非常推薦大家遊玩~~~
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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