
My name is Luzia...and this story isn't about me, it’s about my sister. Do you still wish to hear it?
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About

My name is Luzia...and this story isn't about me, it’s about my sister. Do you still wish to hear it?
Meet Luzia, a sarcastic twelve-year-old with a playful sense of humor. If you believe what she says, My Big Sister is an RPG-like adventure game that is not about her but about her sister Sombria.
My Big Sister is a game about Luzia and Sombria, two sisters who are trying to get back home after being kidnapped by strangers and Luzia takes it upon herself to ensure they both make it home.
Across the game’s multiple chapters and played from a top-down perspective, in My Big Sister, players can expect to clear puzzles and find specific items should they wish to advance through the game’s story, but be sure to take your time. With plenty of secrets and multiple endings, you’ll have your work cut out for you to make sure you get the ending Luzia and Sombria deserve.
Unique story
Adventure style gameplay
Top-down pixel artwork
Original Soundtrack
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, French, German
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Vamos lá, inicialmente o jogo aparenta ser nada demais, a parte de explorar e interagir com npcs é muito divertida, o lado bobo da Luzia e a melancolia da Sombie é como se elas fossem tão diferentes que quase é impossível acreditar que elas são irmãs. A complexidade e a persuasão retratados por meio das outras personagens (Ashina, Taira e senhora do macarrão) no mundo espiritual foi tipo?? em quem eu confio? o jogo deixando as escolhas na nossa mão, um grande efeito borboleta que acarreta em um final ''X''. Eu AMEI esse jogo, é um jogo simples, complexo, que precisa prestar atenção pra entender realmente, trilha sonora gostei bastante também, aconselho a compra :3
I played both My Big Sister and the Remastered edition back to back and it was an extremely interesting experience. So this review will cover both games and their differences. If you don't want to read this whole review but want a quick way to know which version to pick up, I preferred the experience of the remastered edition mainly due to the writing adjustments. Now I enjoyed both of these games a lot. I have not played any of the other entries in this series, I thought it was a one off when I bought it, so the story is extremely confusing to me and I will not be commenting on it further. Though I may revisit this review once I have played some of the other titles. Both games are similar in terms of the world layout, puzzles, and quest objectives, but beyond that there isn't too many similarities. The remastered version improves upon the writing by a substantial amount. There was a big chunk of the story rewritten. It was overall a much needed change, especially for the main character, and made the story WAY more easy to follow. The graphics change is probably the most obvious of the improvements, which I did highly enjoy the more vibrant and expressive maps a lot but I do think that the original is better in some areas due to the differences in perspective and detailing the two games have. A lot of the areas in the original feel quite open and clean, which is nice for places like the train station and the true ending area, and became a lot more cramped and cluttered in the remaster. The addition of sprites for a lot of the characters was a much needed addition though. I like the way a lot of them were portrayed as opposed to the original. Overall even though the world of the remaster looks nicer, I like the original more. The last difference I noticed was in the horror aspects. The original can be played without ever experiencing a tense moment or spooky game over screen (no jumpscares in either of them) the remake does up the ante a little bit in this regard. Both include a similar amount of blood and gore to make the environment spooky, but there is one spot in the remake where you can be chased by a monster and it is a little stressful if you are not expecting it. It is easy to avoid though, after you encounter it a time or two, as it only appears in one area and leaving said area despawns it for a short time. Overall I liked both experiences a lot and each have their charms, so if you can I would recommend you play both, but if you are looking for a better overall experience, go with the remake!
muito bom esse jogo
ES un juego muy top me flipo bastante eche sus horas recomendable si te flipan juegos 2d eres un gran aventurero gaming XD D
Short game with awesome humor. :D A bit dark, but funny, so basically just the way I like them!
Just a cute little horror game. Some hard topics done well in my opinion
Muito bom!
great game 👍
likke,
No esperaba mucho y terminé bastante enganchado. Es de esos juegos que te atrapan más por la historia que por la jugabilidad. Tiene un tono oscuro y a ratos incómodo, pero también momentos más emocionales que le dan bastante peso a lo que pasa. Lo que más me gustó fue cómo se va desarrollando todo. Al inicio puede parecer confuso, pero mientras avanzas empiezas a conectar piezas, y cuando sacas varios finales, todo cobra mucho más sentido. Eso sí, no es un juego para ir con prisa, porque gran parte de la experiencia está en prestar atención. El estilo pixel le queda perfecto y la música acompaña muy bien, creando una atmósfera bastante marcada. Aunque no es un terror directo, sí juega mucho con lo psicológico. No todo es perfecto: la traducción al español tiene errores, hay algunos fallos técnicos y ciertos puzzles pueden ser algo molestos o poco claros. Aun así, la historia compensa bastante esos detalles.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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