
A fairytale forest in decay. A black rabbit ready to fight... and a king lion who only looks out for himself. Unlock new skills and discover who stole your carrots in a humorous adventure full of fun puzzles and mutated kick-ass moves.
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About
Once upon a time, there was a black rabbit with a wild temper who lived an outcast life outside the Deep Wood forest.
One day, all of his special carrot crops disappeared! He embarks on a wild adventure to find the thief, using his powers of observation as well as his martial arts skills on anyone who gets in his way, even if it means taking on an entire forest!
But things are more complicated than he thinks.
A wacky point-and-click adventure game set in a fairy tale forest with a dark secret.
FEATURES
A dual inventory: One for collecting items and one for collecting skills!
Beautiful 2D hand drawn backgrounds and animation.
A unique story with lots of twists.
Hilarious characters, featuring lot of fairytales icons.
Funny situations and dialogues.
Satisfying and balanced puzzles.
Original soundtrack.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
An adventure game that grew up in an arcade. The nostalgia factor is big here. It will open up a portal into your arcade-going days and will remind you of all the glorious battles you’ve… lost there. All the muddy hills you’ve died on. All the bloody combos you failed to learn and couldn’t bring out at the right moment. The failures that have defined and scarred you for life! But don’t worry, the past is recreated here in a safe and friendly environment. There’s nothing to fear anymore. Quite the opposite, in fact! The game may seem a little [i]too[/i] silly and unchallenging – even by adventure game standards – but, make no mistake, the lack of difficulty is there to make up for all the excruciating days of your tormented childhood. It feels strangely like… [i]closure,[/i] like sweet retribution, a warm hug at the end of a nerve-wracking journey you didn’t even know you were still on. A journey that has changed [i]with[/i] you just as much as it changed [i]you[/i] in the decades it went on. But now you’re standing in each other's presence again and somehow it feels comfortable, you feel the awkwardness, the anxiety, the [i]embarrassment[/i] silently melting away. You’re free again, the demons are quiet, the monsters lurking in your past have finally been tamed. On another note—I don’t wanna spoil anything, so what I'm saying might sound a little vague—I [i]need[/i] to tell you about the end boss being tremendously well-chosen. Somebody just [i]had[/i] to do that in a videogame! You'll see what I mean when you get there, you have to! Such heartlessly cruel bastards who think themselves untouchable and prey on the emotions of… others with reckless impunity and self-appointed justification are long due a well-deserved lesson. I’m just glad someone was bold and clever enough to bring hell on them. Sweet retribution again! P.S.: I 100%ed it, but it refused to register because of an ugly thing called “limited profile features”! It felt so cold and random and undeserved, so any help with that would be appreciated. Buy it, borrow it, play it, recommend it to friends who owe you, maybe even review it, rob it of its valuables in a dark alley... every little bit helps. Thank you.
Wacky, easy, meta point’n’click. I’m having a hard time imagining who I’d recommend this to, mostly because I’m having a hard time understanding why exactly I enjoyed something this silly and unchallenging. Perhaps it is because this game isn’t trying to be anything other than what it is and is self-aware, perhaps because it’s from the developer of [b]Not Another Weekend[/b] that I really liked (the complexity of puzzles in NAW absolutely topples the “advertising with a giant neon arrow of what to do”, potentially by design, that we have here). Perhaps, it is because the intentionality of absurdity and the briefness of this experience is rather charming… All I know is that this won’t blow anyone’s socks off. Actually, many would probably roll their eyes at MAMC, and yet – I had fun for 3 hours while I punched a mutated mix of rhinoceros and rooster simultaneously trying to collect balls for a monkey that taught me fighting moves and gave me free bananas. I’m totally overthinking this. Thankfully, there’s a demo.
A fun, comical, point-and-click adventure with charming cartoon-style graphics. The story takes place in a quiet forest called "Deep Woods," where Blackjack, the last surviving black rabbit, lives. Unfortunately, the forest's inhabitants are forced to live under the authoritarian regime of the Lion King. But Blackjack has a special help: he secretly grows energizing black carrots for a small group of rebels who oppose the Lion King. One morning, he discovers that all the carrots have been stolen. Who was it? While his friend Turt has disappeared, he decides to venture into the forest in search of the carrots. He stumbles upon something strange: an underground laboratory where ruthless doctors work for the King. By manipulating DNA, they have created a mutation in various animals, thus creating true chaos in the forest! Luckily, he can count on the help of martial arts master Monki. He offers to find all the prayer spheres scattered throughout the forest, in exchange for which he will be gifted with various skills that will be useful in the challenges. But the journey is not easy, and the dangers are many. Will our rabbit hero be able to restore peace to the forest? A beautiful plot full of quirky characters, comical dialogue, and simple puzzles. We have to search for objects and use them. There's a "Hotspot" button that indicates the points where to interact. You don't need any help; the process is quite logical. Talk to everyone, even multiple times, and if you get stuck, keep moving from one place to another to find new objects or people to interact with. I recommend it; it's a lot of fun. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
The premise itself is charmingly weird: your precious carrots stolen, mutated foes around every corner, and a forest full of dark secrets. The dual inventory for items + skills is clever, puzzles flow nicely - challenging but never frustrating. The art style is wonderfully bold and expressive, and dialogue swings between humorous and mysterious. I got hooked—and played well beyond what I planned.
In the past, the forest was inhabited by various creatures who lived in peace and harmony under the protection of a special breed of black fighter rabbits. But when humans invaded and slaughtered everyone, including the rabbits whose paws were no match for firearms, a lion and his gang of wildcats intervened to save the day. However, once crowned king, the lion declared everyone his subject and turned the forest into his own kingdom. Now, a few years later, you play as the last surviving black rabbit, who escaped the attack thanks to his grandfather. Fortunately, his grandfather also taught him the fighting skills needed to overthrow the tyrant, a mission he doesn’t care for, since he’s content growing magical carrots and sharing them with other animals to resist oppression. But everything changes when someone steals all his carrots and uses them to create mutants that begin wreaking havoc across the forest. Since this is a point-and-click adventure game, and because the mechanics have remained largely unchanged for decades, you should have no trouble fitting right in. Your main tool is the mouse, which moves the carrot-shaped cursor across the screen to search for interactive hotspots. When you hover over one, its name appears and the cursor changes to an action icon. To align with modern adventure templates, the game includes a magical button that highlights all hotspots on the screen. While this might not appeal to old-school fans who enjoy the satisfaction of finding things on their own, it makes the game more accessible for those who play less frequently. With this feature, you’ll never miss an item or get stuck simply because you overlooked something. Hotspots default to a specific action, so you don’t have to switch between them. For example, a mouth icon is always used for talking to characters, while a cog represents interactions with objects like switches or doors. The other two actions are take (hand), which adds items to your inventory, and look (magnifying glass), which is the most common. If a hotspot defaults to something other than look, you can still examine it with the right mouse button. But when a hotspot has only a look action, both left and right clicks reveal the same information. Interacting with everything is important, since you may uncover new information or unlock interactions that weren’t available before. Plus, examining thoroughly can sometimes reward you with hidden achievements. The middle mouse button and wheel let you scroll through inventory items. While you can click items directly, scrolling is faster, especially when you’re stuck and resort to the classic “try every item on every hotspot” strategy. Unfortunately, using the wrong item returns it to the inventory, meaning you’ll need to re-select it each time you want to try again. The game doesn’t overload you with items, but it can still feel tedious at times. The unique twist lies in the fighting skills, which work just like inventory items. The difference is that you always have them, so they can’t be lost. New skills are unlocked by collecting orbs and bringing them to a monkey. Most are offensive, like basic punches and kicks, but some have special uses, such as a punch that breaks wooden objects. Some characters blocking your path are considered enemies, indicated by health dots above their heads. To defeat them, you’ll need to use either a skill, an item, or a combination of both. Even if you choose the wrong option and get hit, you can’t fail or die. The game’s presentation is striking, styled like a cartoon. Each scene is packed with details and objects, most of which can be examined. Only a handful are essential for puzzles and progression, while the rest enrich the world and its backstory. Characters are not voiced, but instead of floating text above them, dialogue appears in comic-style speech bubbles. This makes the text easier to read, since it doesn’t blend into the background, and makes you wonder why more games don’t adopt this approach. You can also click to instantly display the full text in a bubble or skip ahead if you read quickly. Most characters only deliver the essentials, but a few rare ones allow you to choose multiple conversation topics. Things get much wilder after you escape the mutant lab, when the forest becomes overrun by hybrid creatures, mutants that look like two animals fused together. At this point, you also gain access to a map for quick travel. Overall, the puzzles are fairly easy, and progress comes naturally. There’s no hint system, and the main character only gives a generic response when you try to combine incompatible items. However, examining your inventory and the environment often provides enough clues to figure out the next step.
Mutants Ate My Carrots is fast, frantic, and full of crunchy chaos. It’s a pixel-powered point-and-click romp where you’ll outwit mutant veggie-haters, protect your precious produce, and click your way through absurdly fun battles. The art pops, the humor hits, and the gameplay keeps you hopping like a caffeinated bunny. If you like your action games with a side of carrot carnage, this one’s worth digging into. 10/10 would click to save my carrots again.
A very unique entertaining game with good puzzles and funny humor! The story and characters are very interesting! It introduces new mechanics in the pnc genre and that makes it stand out! The graphics are well made and look beautiful! The background has moving characters which adds a special touch to many scenes! The progress of the story is fast enough and the time needed to finish the story is satisfying and feels complete. I had a great time playing it and would love to play a sequel! In my opinion The world in Mutants Ate My Carrots has a lot more to offer and lots of stories to tell! Keep up the great work!
This is an AMAZING game. I was a beta tester and had tons of fun playing it. Can't recommend it enough!
Loved the demo (still available,) loved the game. Nifty art, music, vibe, storytelling... Visually in the vein of the 40s cartoon classics, but with the dark humour and violence of 80s popcorn flicks, think Bugs Bunny meets the Toxic Avenger, topped by a fully-fledged Point n'Click interface. The most idiosyncratic aspect has to be the inclusion of boss fights, plenty of them, presented like in old Beat 'em up scrollers and resolved as Pn'C puzzles. The combo works beautifully. Progression is easy. If stuck, it must be because you forgot that, uncharacteristically to the genre, objects that can only be looked at at first may become available for picking later on. I don't include difficulty levels in my ratings, but I'll mention that, here, the level suits the pace.
⭐⭐⭐⭐⭐ I didn't expect to get this hooked, but Mutants Ate My Carrots is an absolute gem. The Story & Plot: For a game about carrot-thieving mutants, the writing is surprisingly deep. The narrative starts simple but builds into a beautifully executed twist that I honestly did not see coming. It turns a quirky premise into a truly compelling journey. Visuals & Animation: The art style is top-tier. Every frame feels hand-crafted, and the animations are incredibly fluid, giving the characters (and the mutants!) so much personality and life. Atmosphere & Sound: The soundtrack is the secret sauce here. It’s funny, quirky, and catchy, but it also knows exactly when to shift to keep you immersed. It perfectly anchors the "vibe" of the world. If you’re looking for a game that balances humor with a solid, high-stakes plot and gorgeous design, this is it. Don't let the title fool you—this is a high-quality experience from start to finish.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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