Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its not that fun yet, it needs a lot of work still i like the fact that the graphic are so simpel and i would love to keep it like that it need some sound fix need better description of controls and to be not dead the biggest problem are that there is no one that are playing it, there where one server and no one playing
Currently with how little there is to the game you'll finish everything there is to offer within 2 hours, tops. This 100% is not worth the $14 price tag on it. Multiplayer works, so that's a plus. But combat animations force you to remain still, unless you're using a bow. There are about 6 towns to visit and a temple with harder enemies inside of it. The problem being the temple has 3 rooms, that's it. While this game has potential, there's nothing currently in it that justifies a $14 price tag.
I've played the game for about 20 minutes. I paid full price unlike others that received it for free. I will give my pointers as to why it has potential but not worth the price for being in such an early stage. The game is like a mix of minecraft, skyrim, cube world, and adventure. It has many things to explore but there is very little to the game. I figured out how to actually craft, gain ores, fight, but the one thing that was impossible was food. The controls in this game are pre-set and there are only a few options. Movement, interaction, taking out weapon, crafting, and inventory. That is all. I found craft diffcult because although I did find a hammer from the bodies of skeletons, I could only harvest ores, stone, and logs. I could not grab the simple grab for other basic components and there are no instructions. This game could have a lot of potential but there is not a single help to it and you run around endlessly as your hunger go down and you explore until you die from a skeleton or run out of food. In the end, I actually refunded the game as it seem it is not worth the full price although it is on sale only a few dollars off. At most it should become like minecraft starting at $5 in alpha and as it becomes more developed and more popular, increase the price. I saw this game on Imgur and the creator worked alone with over 10,000 lines of code. Good job but it needs a better way to allow feedback to expand the growth of the game quickly. Update (November 2017): The game haven't updated and haven't listen to the commuunity. The game is now on sale for only $2 because it's doing so poorly.
[h3]Разработчик забросил игру, расходимся ребята.[/h3] Покупала игру в 19 году, до сих пор ничего не изменилось. Игра пустая и с небольшой локацией. Без обучения и квестов. Только пустые дома и немного монстров, и несколько боссов. В 2024 стало даже хуже, на первой минуте вылетаю из игры. Так что разработчику - фу.
DO NOT BUY THIS GAME Cool idea, has potential, but it's unfinished and abandoned. Normally I hate writing reviews on games no matter what but here I go. First time I saw this game, It reminded me of Overgrowth. Waited for a sale and bought it for 90% off. I bought the game along with a few other games and forgot to play it. 4 or so months later, the game hadn't received any updates since I bought it. Decided to give it a try. Checked out the server list, It was empty even thought it was the active hours for europeans. Created my own server, dropped me near a beach with no tutorials or anything that points you towards what is going on or what you're supposed to do. Walked a few minutes towards a town, view distance and grass density really hurts your eyes after few steps, found out there is an inventory and I have an axe and a pickaxe, got closer to town, skeletons, seems like I can take a few of them down, can't seem to attack with left click, apparently you have to draw your tool/weapon first, ended up dying after my first swing because the game doesn't let you move while attacking. Waiting for respawn, awkwardly watching skeletons, for some reason you need to press escape and click respawn to respawn, could have told me that before i waited 30 seconds for a respawn. Chopped some wood, can't move while chopping wood, mined some stone and ores, can't move while mining. Ores seem to generate once per stone pile, so you have to walk for a minute just to get to another ore vein. And you need a lot of ores to get the iron armor. After wasting about 20 minutes doing this I gave up on this game and decided to not come back until the developer announced he is not dead. Yes, many of you will think 20 minutes is not enough to judge a game but I do not think I can spend another minute in a game that is really painful to play and completely empty multiplayer game.
100% broken on every front. Completely impossible to recommend after 8 years in "early access". [b]FINAL SCORE: 0 / 10[/b]
PROS: ++Stable FPS ++Physical Based Mutilations CONS: --Not a lot to do (right now) --Little to no replay value (Please make a procedurally generated map!) --Personal Taste: Animations often lock your character in place (I haaaate that.) As much as I look up to this developer in terms of effort. (Whole thing being built in 9 Months) This game is not worth it's current price. While there are very interesting aspects (physical based injuries/mutilations, for instance) the amount of content is very small. The map is not procedurally generated and hence rather small for todays standards. You can do everything that is to do in this game within an hour or two. Credits for performance, crashes might be frequent, but framerate is alright.
This game is far from anything resembling finished and I would advise no one buy it at its staggering / perplexing retail price of $13.99. I got Hurricane on sale for about $1 and even at that price I have played many more fleshed-out, functional, and immersive games. This is rudimentary, empty drivel. You spawn into some random zone given no instruction on what to do but see a few scattered houses in the distance. Upon approaching them you might engage in combat vs one of several generic-looking skeleton enemies. Your character moves about clumsily as they swing their melee weapon with little to no feedback on whether or not your hits are actually connecting. I guess the only positive thing I have to say about this game in its current state is that its visual style could be pretty cool if it were developed more, but I found it to be very plodding, meandering around with not much to do beyond just wander into a house or two, engage in its clunky combat, and exit the game. I will probably refund it.
Слишком мало контента. Купил себе и другу за 30 ♥♥♥♥ рублей я эти деньги могу потратить на жигулевское в банке за 27р и выпить с друганами на лавке в парке по культурному, рядом будут ходить педовки а мы им пошли ♥♥♥♥♥ не знакомимся. На самом деле я еблом не супер модель, но бабы в моем селе еще те твари, лишь бы ♥♥♥♥♥ присесть. Бывшие у друзей были, думали норм ахуеть верные та ♥♥♥♥♥ нажрались все вместе а она ко мне давай цеплятся я ее выебал другу сказал он ее выебал и бросил, так и женись потом на таких. У соседа моего такая ♥♥♥♥♥, только он знает об этом, мы его жену Милку(зовут так) каждый день дрочили в детстве орала шо ебанутая, а ему ♥♥♥♥♥ он бухает, а хуле не бухать если денег в стране нет ♥♥♥♥♥, я сам вот отучился две вышки думал заебись работать пойду ахахаахаха ♥♥♥ там батрачу кассиром еще и хуесосы всякие приходят покупают сдачу им ♥♥♥♥ выдавай а сдачи нет ♥♥♥♥♥ только крупные они давай сраться я одному такому в ♥♥♥♥♥ дал на выходе, меня и уволили, вот сейчас дома сижу игру купил за 30р
The game have lots of potential, it's a shame that devs have abandoned it. PLZ KEEP WORKING ON IT
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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