
MUSICUS is a visual novel that takes a deep dive into the lives of musicians and explores what drives people to create music despite the great sacrifices it often takes.
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About

This visual novel is an emotional tale about people brought together by rock 'n roll who are questioning the meaning of their lives, struggling to find a place within society, and agonizing over what music truly means to them.

You play as Kei, a young man from a family line of doctors who is forced him to question his path in life after certain events throw him off the rails laid before him. Through rock 'n roll you'll meet interesting people who offer new takes on life and ideals regarding music. Very few approaches you can take will prove all good or all bad, and nearly all will involve sacrificing something.

Will you abandon music and choose another path? Will you try to value each moment as it comes? Will you do whatever it takes to become a financial success? Dramatic stories will unfold as the consequence of the path you choose.

As a Japanese indie rock artist himself, the producer of this game brings a depth of detail into the lives and culture of indie rock artists that enhances the atmosphere and setting in ways that few others can lay claim to.
In addition to the rockin' background tracks used for ambience during the story, this game contains a full CD's worth of original rock songs created explicitly to represent the tones and styles of the different bands that perform in-game.
The decisions you make throughout the game will lead you down one of five potential paths, each fully fleshed out with many hours of content delving into the consequences of each road taken.
Aside from the protagonist Kei, all of the characters both major and minor are fully voiced throughout the story, bringing another layer of richness and depth.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] This novel is EXTENSIVE. [/h2] Just to get it out of the way, this visual novel is [i] extremely [/i] fleshed out and [i] very [/i] long, which makes getting just one ending a real commitment (this is not a bad thing whatsoever, in fact, it helped the novel's impact). Also just an fyi, I'm primarily focused on the Mikazuki good/bad endings. That being said, I went into this vn expecting an equal balance of romance and music-themed plot. That was not the case at all. [h3] Surprisingly little romance, but it makes up for that. [/h3] Though the end contains a lot more of it, this game overall consists of very little romance, especially when compared to its length. This is coming from someone who really enjoys romance, though, so take that as you will. Despite that, I did enjoy the romance elements that were present toward the end of the game, and other than a personal gripe with how exactly one route ends**, the ending ended up being very impactful after having invested so much time into the vn. The entire rest of the plot (the band's music career, the character development, etc.) is also super detailed and fleshed out really well. Overall I really loved this game and it will definitely stick with me. [h1] 8/10 [/h1] **[spoiler]It's the way that Mikazuki and Kei don't actually end up getting engaged at the end, but still stay together. They do have a very good reason for that, but I just love a good romantic payoff so that left me a bit unsatisfied.[/spoiler]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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