
Muffled Warfare is a multiplayer first-person echolocation shooter where everyone is blind and uses sounds to SEE, SHOOT and SILENCE their competition. You've heard of that blind superhero that dresses up like a devil in red right? Yea, think that, but with guns.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am pretty dissapointed. I expected this game to be at least fun, but right now there almost no players. Almost every game is filled with bots. Also there are pretty uncofortable controls. Maybe I will comeback in a year or so, but right now this game is too raw.
Esta muy interesante, ya que no hay juego de fps que utilizen la ecolozación. Estaria mejor si tuviera algun tipo de narrador o compatibilidad con lectores de pantalla, ya que a los jugadores ciegos como yo nos facilitaria mucho en la navegacion de los menus o hasta incluso llegaria a un numero mayor de usuarios. Le doy un 7 de 10 por ser imnovador en este genero de juego.
Sadly it's a game that really failed to launch with a proper playerbase, but it's really damn fun. The concept is really interesting and the execution is great, but there isn't anybody playing. Deathmatch with a friend is still hella good though.
[RUS] Проще говоря хороший шутер. Недостаток только в том, что не могу найти сервера в онлайне (приходиться с ботами играть). Давайте выведем это в топ, чтобы другие поняли, что эта игра хороша и повысим в мире. Услышимся в бою) Дополнение для создателей: Добавьте пользовательский чат) [ENG] Simply put, a good shooter. The only drawback is that I can’t find the server online (I have to play with bots). Let's put this on the top so that others understand that this game is good and increase online in the world. Let’s hear in battle) Add-on for creators: Add a custom chat)
Love the game and idea, just tweak the movement to be faster, more weapons and maps, and extend the amount of game modes.
terrible not worth the purchse
Lo probé en la alpha y no estaba mal. El concepto de "ver" por ruido está bien.
My new favourite game on steam, one problem, nobody plays it. I Recommend this game Greatly, it's fun to play with a friend or Offline vs Bots, so go buy it i guess
Incredibly good concept, but needs a lot of work to be done, gun rework is needed, as the recoil is questionable at best, since first bullets are accurate but the travel speed is insanely slow, plus no specific hitbox that defines which is what, a headshot is the same as hitting the toe, its that just some guns take away more health than others (because of the bullet spread), although handgun is quite broken because the recoil restarts pretty fast, especially compared to the rest of the arsenal, and because of the distance travel, if you have decent aim, you can calmly kill everyone from a distance, not needing long range weapons, and up close just spam with it and you're good, the shotgun with the spread/bouncing bullets (or whatever they are) is really cool concept but its range is close up of course, because although you could hit from a longer range the travel of bullets is so slow its way to easy to dodge, the sub-machine/rifle is laughable, short range its alright i guess, although the delay on that gun is terrible, and sometime even up close because of the their recoil system and super slow cooldown time, you will get destroyed by a spamming pistol. sniper rifle is garbage, hard to aim, no scope, and sort of slow travel bullet time, but if you do get a hit and someone is full health it will do nearly no damage, and you have to finish them of with 4-5 bullets with a pistol, and i believe the rocket launcher is a one hit kill only if its directly on target, and if you manage to hit a tiny corner in front of you you will be dead, so you can't really be sneaky about it. recoil is bad although if you play behind a wall and wait for it to cool down and repeak that is one way of doing, or being super up close but trying to be behind the enemy because you'll need time for recoil/gun firing restriction to cool down before shooting and needing a solid 4 hits on them, so best is preying on those who are almost down or sprinting and doing a b-hop of sort which can help you get faster to your destination, and never trying to play long distance. there are no objectives besides kill this x amount before round ends, and since the game is pretty dead, you'll be mostly playing with bots. and all the other guns are absolute trash, like the smoke grenade launcher and decoy gun, they are too obvious and you will be spotted, too linear and too short of an effect, if it had some team based Incentive like cs:go, rainbow six, or any other military tactical shooters, then it would be useful and fun. all in all, has great potential since the echolocation is very new and could be experienced with to bring a new experience as well as it having low expectation for a need of a high end computer, a potato will do just fine. with all this the fact that every step, crouch a shot, or a sonar signal sent out to see the outline of the map is really cool as the enemy can see you for a short time, and you too can locate them with you sonar if they are trying to be sneaky, as well as the fact that if you don't have quite the info on the map but you are nearby you see ripples of sound of where the person is, and having sound now being more important than ever, i'm really hoping and waiting for any further updates, and hopefully the devs listen and have time to put into this game to improve it, as they themselves want it to be in the e-sports, so its up to them to make it happen, and up to us to keep them motivated recap; guns need rework (recoil because to slow of a cooldown and no pattern, bullet travel time, and balancing/rebalancing the guns), echolocation is great but needs to be implemented in some sort of a goal (team based goal of sort, 5v5, capture the flag, hide and seek, etc), hitboxes (adding different damage to each part of body), and movement could be changed a little since it feels a little wonky and slow and sprint does feel fast but only works if you go in one direction. and for now i would still recommend the game because of its potential and game changing possibilities, but at this early state i would hold of for now and look for updates in the future TL;DR: basically Toph simulator with guns set in the future
是一个不错的全新fps游戏模式,由声音来开视野,如果单纯体验这个fps模式那是不粗哦的选择 但是!!!!!!!对你猜的没错,不会有人跟你玩的,这个游戏就是dtmd单机!!!活活的单机永远就是一群bot陪你度过无聊的时间体验过后就是躺在你库里的黑名单!!!不建议不打折入手。。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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