
Join private investigator Jack Pepper on a guns blazing, jazz-fueled adventure in MOUSE: P.I. For Hire. MOUSE combines the charm of hand-drawn rubber hose animation inspired by the classic cartoons of the 1930’s with the adrenaline and action of an explosive first person shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 15.4/day in the week after.
About
MOUSE: P.I. For Hire is an action-packed first-person shooter that draws inspiration from the classic cartoons of the 1930s. Its black and white rubber hose visuals are drawn by hand, frame by frame, delivering a striking vintage aesthetic. Unravel layers of corruption with a thrilling noir-fueled detective story, lively environments to explore, an original big band jazz soundtrack, and a fully-loaded arsenal of cartoon weapons and devastating power-ups.
Meet Private Investigator Jack Pepper, a former war hero-turned-detective in a world where danger lurks even in the smallest mouse hole. Uncover the truth when a simple missing persons case quickly escalates into a complex web of intrigue, with corruption, kidnapping and murder all on the docket. Investigate the seedy underbelly of Mouseburg, battle heavily armed gangs and crooked cops, and discover clues to reveal the conspiracy buried underneath the surface.
From crackling machine guns to explosive firepower, each weapon in Pepper’s arsenal is designed to deploy non-stop cartoon chaos. Arm yourself with an array of classic, creatively twisted and experimental firearms, and consume powerful upgrades when you need that extra spinach-loaded punch! Lethal encounters and manic boss battles await in this boomer shooter-inspired, retro-vibed adventure - and the denizens of Mouseburg never go down without a fight.
Explore a diverse city playground, from dark streets to classic film studios, opulent opera buildings, poisonous swamps and underground sewers. With a myriad of cases to solve and collectibles to find, Mouseburg is truly a detective’s delight! Use every tool at your disposal to wall-run, grapple-hook and double-jump through this unrelenting cartoon world.
Black and white, hand-drawn rubber hose animation, inspired by cartoons of the 1930s
Fast-paced FPS combat, where constant movement is key
A thrilling single-player campaign that unravels a complex web of crime and corruption
Over 20 noir-infused levels, teeming with mice, rats and shrews
Fully-loaded arsenal of over ten unique weapons and equipment - with a cartoon twist
Devastating consumable power-ups, capable of turning the tide of any battle
Unlockable movement abilities and Metroidvania-inspired level traversal
Original jazz soundtrack, featuring a big band orchestral ensemble
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 15.8Kreviews | 94% | — | $10.8M |
| $29.99 | 7.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра покорила меня с первого трейлера. Ее визуал и саунд это чистейший нуар-дисней. Сюжет звезд с неба не хватает, но пройти однозначно стоит ради парочки глубоких трогательных сцен, которые на удивления трогают так, будто герои уже и не просто персонажи а часть твоего окружения. Пробило на слезу) Что касаемо геймплей, есть локации душные и однотипные но по мере прохождения игрок получает новые способности и оружие появляться новые виды врагов и оригинальные боссы. Чисто кайф как в ДУУМ Кто дропнул игру наполовину должен дать ей шанс, ендгейм просто прекрасен!!!
Poco se puede decir de este juegazo, nada más que cuando algo tiene corazón, sin dudas, se desborda desde todos los ángulos. *Mouse: P.I. For Hire* es todo lo que prometió: un gran shooter con un apartado artístico impecable. Las animaciones, las referencias, ese modo tan original de abrir cerraduras con tu colita de ratón... todo es muy único. Sí, desde *Cuphead* que no se veía un dibujo hecho a mano tan bueno, pero lo que más llama la atención es que se nota un clarísimo intento por contar una historia "real", en lugar de presentar una parodia o un chiste barato. Sin embargo, en la práctica no lo consigue. El ritmo desaforado del gameplay parece no corresponderse con sus pretensiones narrativas. Un shooter de estas características debería durar una media de 9 o 10 horas; sin embargo, acá se extiende a unas 15 o 20, incluso dejando de lado todo el contenido opcional que tiene el juego (que es mucho). El problema con esto es que el formato de los combates es, en esencia, siempre el mismo y, cuando el juego intenta desarrollar una trama más compleja a través de largas conversaciones, termina produciendo una disonancia entre lo que el jugador quiere hacer (seguir disparando) y lo que el juego le pide (detenerse a escuchar). Si bien algunos mapas son brillantes, sobre todo los del tramo final, hay muchos que me sobran. Eso termina afectando bastante a una historia que se siente cada vez más cansada y difícil de sobrellevar, con diálogos cada vez más largos e insípidos. *Mouse* termina cerrando bien todos sus arcos, pero lo hace cuando, posiblemente, el jugador promedio ya abandonó la experiencia por fatiga o aburrimiento: 8,5/10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 29.86/day in the week to Jul 31 → 28.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $29.99 |
| 1.8Kratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pode parecer irônico pela quantidade de elogios, mas acabei não gostando do jogo, segue: Quando eu vi o jogo pela primeira vez fiquei bastante interessado, o estilo artístico me chamou bastante a atenção e o estilo do jogo também. Conforme fui jogando pude perceber o quão único e quão bem feitos é o design do jogo, realmente de tirar o chapéu, tanto para o modelo em 3D (cenário) quanto para o 2D (personagens e armas). A história é até que interessante (até o ponto que joguei), todos os casos investigativos aparentam se cruzar em algum momento para revelar um grande culpado de toda essa situação, o protagonista Jack Pepper age igual os antigos investigadores e os personagens secundários são interessantes também. Porém, apesar dos gráficos e da história serem pontos bons para o jogo, eles não foram o suficiente para me manter entretido devido a gameplay, que é basicamente um boomer shooter (Doom, Quake e etc...), em que basicamente você joga uma fase repleta de inimigos, nenhum puzzle (até onde joguei) e vira e mexe uns segredos escondidos (Jornais, Revista em Quadrinhos ou Cartas do Jogo de Beisebol). Os inimigos acabam sendo muito fracos e o amontoado deles não consegue sustentar a dificuldade, então normalmente você vai se ver andando para frente e matando os inimigos como se fosse nada (que por si só não tem lógica, você é um policial investigativo, não o Rambo, mas ai é pedir lógica em um jogo de ratos). Apesar do jogo incluir algumas mecânicas para te deixar entretido como pulo duplo ou planar com a cauda, além das armas diferentes, o jogo mesmo assim não consegue sustentar, sinto que falta algum desafio (não um soulslike, mas pelo menos algo mais difícil), seja pelos inimigos mais fortes ou por um cenário mais difícil de encontrar os segredos (a exemplo, o Doom 2016 é extremamente difícil de encontrar os bonequinhos colecionáveis). Única ponto bom que consigo pontuar da gameplay entediante é que as Boss Fights são muito boas e divertidas de se jogar. Acredito também que alguma mecânica investigativa devesse ser incluída, talvez isso tornasse a volta das fases muito mais interessante. Em resumo, Mouse P.I não é um jogo ruim, longe disso, é sim um bom jogo, tem um ótimo design, boa trilha sonora, história interessante, entretanto peca na gameplay simples e repetitiva e segredos nas fases muito fáceis de serem encontrados.
As a long time only tactical FPS player, Mouse PI for Hire was a great single player experience. The game itself doesn't take itself too serious and the variety of weapons, enemies, and "ways to play" allowed for a fun playthrough. You can definitely tell that the developers spent their time with level design as it really does pay to explore. You can also tell that the animation style was really a labor of love, as even the smallest level details have funny hidden gems within. This is a throwback to the truly classic fun level shooter of the early 2000's. If you are thinking about picking up this game, do it to support the dedicated team that create it.
"Exactly whay it says on the tin" You get a (surprisingly) lengthy campaign cheese-stringed together with a solid noir mistery. The combat is serviceable, though it feels like the shots should be more accurate than they are.
Сыр
имбецкая имба
its good, art style nails it, it does get to be a bit of a slog at the end, but its a decent ending, and the story is well crafted.
раз 5 перепрроходил. на харде зашло. прям квэйк в мире микки мауса)
Quirky, lots of antics, comedic death of rodents. Who dunnit? You'll have to play to find out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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