
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Mortal Shell II is a standalone sequel to Mortal Shell that significantly expands on the original with unrestricted, adrenaline-charged combat, extensive weapon upgrades, and free exploration.
The forgotten Shells of eight lost warriors are scattered throughout Mortal Shell II’s ravaged world. Seek and possess these Shells, unleash their innate abilities, and discover the story of each by unravelling their secrets.


Mortal Shell II offers a clean, agile and grounded combat system, with options to think strategically about upgrading melee and ranged weapons.
Unrestricted by stamina, players exploit multiple tactics to shatter enemy posture and strike critically.
Mortal Shell II’s open world is compact, tightly interconnected and immersive. It is designed with respect for the player's time.
Those who wander from the golden path can discover new Shells, weaponry, upgrades, curiosities and more.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 79% | — | $42.2M |
| $49.99 | 5.2Kratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing.
Great fun so far, zero tech issues either 👍
I loved the demo and was surprised with how long it lasted. Now it’s great to be back fully. Overwhelming amount of enemies most of the time. And I wouldn’t expect to die after taking one hit.. in a dungeon.. by an old man that can barely move. And that was after I entered the dungeon and hit a barrel thinking it was destructive. I was exploded and died haha but I like the game. It’s fun and with a very cool art style. Lots of HR Giger in it. Proxima is big, to say the least, who I found naturally progressing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #34, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $49.99 |
| 1.1Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Аналогия : Dark Souls - это рибай в хорошем ресторане. Sekiro - дорогой японский стейк вагю. Mortal Shell - домашняя котлета. И в этом и есть свой кайф, не пытаются быть выше головы но делают мрачно и местами даже уютно. Если скучали по атмосфере Дарк Фентези - вам точно сюда
good for now (would like to use a mixed review ngl), but ive been finding bugs that ruins the atmosphere of the gameplay very frequently; went flying few times across the map after an enemy/boss grab, also got stucked below the map of some dungeons just before the boss, some doors not opening after killing the enemy or doing the puzzle, a lot sound and visual issues as invisible elevators/infinite sound q... Some enemies and npcs getting completed freezed etc... All these problems i had can be solved just by restarting but like i said it ruins the atmosphere and sometimes are a big waste of time, hope this get fixed soon.
Muito Bom
SUPER TO JEST
There is Joy in nothing.
Awesome improvement on the first
修一下移动动作 跑起来人物在地上打滑一样
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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