
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Mortal Shell II is a standalone sequel to Mortal Shell that significantly expands on the original with unrestricted, adrenaline-charged combat, extensive weapon upgrades, and free exploration.
The forgotten Shells of eight lost warriors are scattered throughout Mortal Shell II’s ravaged world. Seek and possess these Shells, unleash their innate abilities, and discover the story of each by unravelling their secrets.


Mortal Shell II offers a clean, agile and grounded combat system, with options to think strategically about upgrading melee and ranged weapons.
Unrestricted by stamina, players exploit multiple tactics to shatter enemy posture and strike critically.
Mortal Shell II’s open world is compact, tightly interconnected and immersive. It is designed with respect for the player's time.
Those who wander from the golden path can discover new Shells, weaponry, upgrades, curiosities and more.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 79% | — | $42.2M |
| $49.99 | 5.2Kratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
До этого не играл в соулсы вобше , не заходили, mortal зашла с первых секунд,если что я в демке набегал 13.5 часов
爽翻了,以往魂游清图的猥琐感一扫而空
No potato, No problem. 👍🏻 On the real, great looking game. Plays nice. Feels nice. Is nice. Only odd issue I've had so far is "wind" audio slowly getting louder over time, eventually leading to hearing nothing except wind. Restart fixed it. Edit: The wind sound I think was just me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #34, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $49.99 |
| 1.1Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Easily one of the better Souls-Like releases since Lies of P. If you're in the mood for a gritty, progression-based open world, with dark visceral combat and dope animations, this is an easy grab and play. Runs decently well, with minimal bugs - the community/reviewers also say the game runs well later-on as well. Solid recommend.
建议改名《bug躯壳2》,bug有点多,光我目前遇到的就有:吞成就、电梯模型突然消失、怪物AI丢失开始原地罚站、坠崖死亡后魂消失。但抛开bug不谈,游戏的打击感做的不错,处决动画非常有张力,BD构筑相当有意思,总体来说还算是一款不错的游戏。
The world is so metal and brutal but also very wheelchair accessible with all the weight activated elevators everywhere
Elden Ring такой каким он должен быть. По началу интересно прекрасно и все такое, но на 4 час я уже утомился от того, что на каждом шагу есть подземелье, какая то нычка, испытание, босс файт. И вот я иду два часа подряд вперед, мне кажется не остановил бы я сам себя, я бы дошел до самого края карты. Мир реально крутой, проработанный, красивый, но через чур утомляет. Геймплей - кайфовый.
Game looks good and is pretty fun, but if you want to avoid baby raging at the game after the tutorial (like I did), please see slight spoilers below. [spoiler] Once you go up the super fast elevator, FOR THE LOVE OF GOD, go to the left so you can go to the north. [/spoiler]
Bestes Souls Like seit Eldenring. Einziges Manko ist das Gegner Recycling. Aber das gabs da auch.
muito bom!!
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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