
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Mortal Shell II is a standalone sequel to Mortal Shell that significantly expands on the original with unrestricted, adrenaline-charged combat, extensive weapon upgrades, and free exploration.
The forgotten Shells of eight lost warriors are scattered throughout Mortal Shell II’s ravaged world. Seek and possess these Shells, unleash their innate abilities, and discover the story of each by unravelling their secrets.


Mortal Shell II offers a clean, agile and grounded combat system, with options to think strategically about upgrading melee and ranged weapons.
Unrestricted by stamina, players exploit multiple tactics to shatter enemy posture and strike critically.
Mortal Shell II’s open world is compact, tightly interconnected and immersive. It is designed with respect for the player's time.
Those who wander from the golden path can discover new Shells, weaponry, upgrades, curiosities and more.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 79% | — | $42.2M |
| $49.99 | 5.2Kratings | 92% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2392 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très belle surprise !! Le gameplay est juste géniale et très satisfaisant. La DA est super, les music peut être un peu timide il faut l'avouer. Le bestiaire pour le moment est correct. Pour le moment 2 shell ne sont pas dingos niveaux capacités mais bon a voir avec le temps et les builds ^^ CEPENDANT, quelques bug sont encore présent, comme rester bloquer sous la map avec 20 000 âmes qui ne sont donc plus récupérable ( un peu le sum il faut l'avouer .. ).
Great game!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #34, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $49.99 |
| 1.1Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
finally a good soulslike
DÜSTER, BRUTAL, EKLIG... Soulslike vom feinsten! Der erste teil hat mich damals optisch angesprochen aber vom Gameplay her... naja.. jetzt der 2te teil.. einfach nur genial; tolle Atmosphäre tolle Hüllen und jede menge Möglichkeiten seine Hülle in die Richtung zu entwickeln die man will. (verstehe manche mimimiii.. Kommentare hier nicht die erwarten bei jedem Souls ein Elden Ring -.- ist es nicht aber dafür ist es für mich auf dem selben lvl wie ein Lords of the fallen)
中规中矩吧,就是魂版遗迹2,目前来说就是打弱点,就像林中夫人必须地暴打车头才打的过去,不然很难过
The gameplay genuinely feels like a stepforward past what "Souls" games have accomplished. Just fighting enemies is extremely enjoyable, exploring feels very reminiscent to dark souls 1. Its not an action RPG calling itself a souls game, it is a genuine extension of the formula with the developers unique flair. If you like souls games, you WILL like this one.
лучше 1 части, учли ошибки. 7 / 10
я сосал, меня ебали
W game, looks absolutely amazing at no detriment to its performance. the visuals are stunning yet i have a stable 70-90 fps. the controls feel good to use and the character feedback is amazing, with the only exception that the guard doesn't come up sometimes which could just be an issue with my controller. the difficulty also feels well balanced so far; you feel strong enough to feel strong but not strong enough that you flyswat everything. loving the worldbuilding and characters and enemies so far, very excited to see what else the game has! that armoured shell does not need to be that caked up though
This game was really well tuned, fair, and fun for the first 4-6 hours (approximately the amount of time professional reviewers would play hmmmmm) and then the basic trash mobs start one tapping you and beacons (bonfires) are miles apart so the run backs are LONG. The game just became unfun after this point. There's also an odd design choice in that you can refund pretty much any upgrade material EXCEPT the material you use to upgrade your shell (class) and the materials for that are finite which is also odd because you can WASTE that material to mark where shells are on the map or waste it summoning an ally for a boss fight (and the summons are useless) I'm going to finish the game because I'm way outside the refund period at this point but I would never recommend this game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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