
Experience the Next Generation of the #1 Fighting Franchise. Mortal Kombat X combines unparalleled, cinematic presentation with all new gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 10 → 10/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 60.9Kreviews | 86% | — | $24.9M |
| $4.99−75% | 128.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El peak de la saga y el que diga que no, nos damos en la madre.
Love Everything About this Game. I highly think that you should buy this game. The fatalities, and the gameplay are top notch and some of the best in fighting game history. The story mode is amazing and takes a good route for mortal kombat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.88/day in the week to Jul 26 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian, German**languages with full audio support
| $19.99 |
| 53.3Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Goated aspoň ničím dominika a kravičku
Peak Mortal Kombat, but you need to sacrifice your employment and personal hygiene in order to stop sucking at the game xD 8.5/10
Шёл 2026 год, а MKX остается пожалуй для меня лучшей частью из за того что здесь почти все в лучшем виде как и должно быть в мортальнике: Боевка-Самый быстрый темп из всех MK. Персонажи-Нормальный состав, могли бы добавить пару старых персов таких как Шао кан, Нуб Сайбот, я бы постмотрел на Шао кана против Горо. Графон-Для 2015 норм, не сравнится с MK11 или 1 частью DLC-Завезли хоррор маньяков и боевика, как по мне лучшая часть в плане DLC. Комбо-Самые лучшие из всех частей, и самые продолжительные, хотя MK1 не уступает 10, но из за хит стопов в 1 части комбо кажется дольше, из за хит стопов 11 и 1 часть впринципе кажутся медленными, понятно что это сделали чтобы играли размеренно и вдумчиво но в 11 части допустим есть фатал блоу и это какой то дисбаланс, за 2 кнопки можно комбекнуть целый раунд, и за 1 удар не давали 1 метр, а метров было 2 и они восстанавливаются сами, не то что бы это минус но все же. Нет, MK11 не плохая, а скорее "эксперементальная" в плане новых механик. Любимый персонаж-Джейсон Вурхиз. Играл еще с 2018 на PS4 и в 2025 вспомнил про MKX и перешел на ПК. Всем хорошего дня!
NS QUE DECIR PERO ES UN JUEGAZO
good game
Muy buenos graficos la verdad
Sí
Fatalities, Combos, and Customization At its core, this is exactly what you expect from a Mortal Kombat title, but it is executed beautifully. The gameplay is fast, highly competitive, and incredibly fun. The standout feature is definitely the variation system, which lets you choose between three distinct playstyles for each character. It completely changes how a matchup feels. Honestly, the variations are fantastic—though I still haven't found the playstyle that stops me from accidentally punching the air while my opponent strings together a flawless 40-hit combo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 20.1K | 86% | $19.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $38.9M | 49.6K | 72% | $49.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 3.9K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9M | 72.2K | 91% | $11.24 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25.2M | 263K | 96% | $7.99 | |
| $24.6M | 173K | 81% | $8.99 |