
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang. Mortal Kombat™ 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
Modeled estimate, not a reported figure. How we estimate →
About
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.

Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 645 reviews with recorded playtime.
Reviews
Themes across 641 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a new fresh intro to the next gen of mortal kombat games. The graphics are clean, The fighters have more variations and it's just overall a awesome game
overrated story, peak gameplay tho
I love this game !!!
MK1 радует фирменным стилем серии: тут и зрелищность, и драйв, и любимые персонажи. Камео добавляют вариативности, но в защите они порой слишком навязчивы — кажется, что победа зависит не столько от мастерства, сколько от частоты нажатия кнопки камео. Тем не менее, это крепкий файтинг, который дарит много эмоций. Рекомендую!
In 2026 the "Definitive Edition" is a good deal, ESPECIALLY if you get it on sale. I can see why people had problems with the monetization and such when the game first game out, because it doesn't seem like there was much there for the price of the game. But I bought this for $20, a couple years after the game initial release. Don't let the complaints get to you. If you're not the sort of person that's worried about being hyper-competitive online, and just like some hack and slash fighting fun, then this is a good game. A REALLY good game. After what I'm sure was many patches, the game looks good, runs well, it's fun, and it has dozens of hours of unlockable content to grind at if that's what you like in these games (and for me, it is). The highlight though has to be the story. Again, don't let the complainers get to you - the quality of the story mode, especially Part 1, is pretty top notch. It feels like the that quippy, Marvel-movie style writing, but it fits the genre here and makes it way more entertaining than it has any right to be.
Here comes the cage baby!
peguei ele anos depois do lançamento e não me arrependi. Recomendo
i give this game a good 8/10. Very fun once you lock in a kombo but also can be very rage inducing if you dont react on time or if mess up in the middle of a kombo. but solid story for sure !
Игра впринципе ниче так. Гостевые персонажи реально бамбезные. Особенно Крик и Т1000. Порадовали отсылки. Особенно круто что актер играющий Т1000 и актер играющий отца Миротворца это один человек и на это в игре оставили как отсылку. Так же как и на Конан-варвара. Касательно сюжета: Я хз кто реально оценивает мк по сюжету. Это чисто файтинг. Спинномозговая игра на реакцию и заучивание комбо. Геймплей это основа этой игры. Так же можно докапываться до визуальных новелл что у них с геймплеем не очень. Все равно тебе по сюжету дадут поиграть на каждом персонаже 2-4 раза, а за них ты не научишься делать красивые комбо и приемы. Суть с количестве боев за одного бойца. Игра по сети: Очень высокий порог входа. Реально надо знать как сбить комбо, атаки сверху/снизу/комбо/камео. Причем так в любом мк. Что в 11 что в Х. Т.к я игрок не профессионального уровня то на рейтинговых сражениях накидали мне по полной. Спустя 4-5 игр рейтинг понял кто я и кем являююсь и закинуло на более-менее новичков. играть прикольно. Фаталити стали менее крутыми это да. Только гостевые персонажи более менее покажут интересные идеи добиваний. Касательно Камео. Вносит неплохое разнообразие в боевку. + дополнительные сцены во время суперудара. Жаль конечно что это не типичный иксрей как был в Х и других прошлых частях, но это дает неплохую возможность для камбека.
nop
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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