
MOONROT is a short horror game about piloting a rover across a distant alien moon. Take grainy photos, record crackly signals, keep your battery charged, and uncover the source of the anomaly that led you here.
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About

When an alarming anomalous signal was detected from the moon of Keres-2b, astronomers were eager to explore immediately. You were created for this purpose - a fully autonomous rover named HOPE.
Collect data from the sites of interest, uncover the source of the Signal, and complete your mission. There may be a chance for mankind just yet.

Take up the role of a hastily constructed rover - drive across rocky terrain to take grainy photos and record crackly signals, and conserve battery power to survive.
Traverse an eerie, desolate landscape - the moon of Keres-2b is a lonely, quiet place, but it's not without its dangers.
A short horror game lasting roughly an hour.



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really good bit of space horror. The isometric perspective limits your view just enough to make it tricky to get around, the blurry photos only giving you a rough glimpse at what's in front of you, making navigation itself tense with how little you can clearly see. Very eerie
its like irong lung but instead of a submarine you are a rover. the controls are fine but the movement sometimes feels a bit wobbly or janky when there are little holes/bumps in the ground or you have to go through narrow corridors which i think its the intended feeling so idk it make a decent job at maintaining the tension through the game (although those little sparks that move the rover ended up being more annoying and tedius than unsettling) but i feel like there could have been more things. like when i saw my light was flickering i thought there was going to be a section where my light would go off and i needed to use the camera to light up things in front of me, (similar to irong lung but without having to rely 100% on the photo) or like a section where the coordinates disappear and you have to use the antenna to locate the site or something like that but nope, its just drive from side to side. still, it scared me, it was nice, it was short (1 hour) its a decent experience for its price.
Moonrot is a short horror game, in the vein of games like Iron Lung and Proximate. Incredible, tense atmosphere, and great sound design. I really enjoyed the art style too. If you're looking for a short horror experience, this is a good one.
Effective space horror. Follow the X,Y coordinates with a rover to find what's haunting the moon Keres-2b. Most difficulty I had was falling into pits. Kind of surprised how jumpy I got. Credit to the sound and animation for sure.
You've gone and created a very spooky game, Bee. I like it
A short, atmospheric experience that keeps you in the edge of your seat for a while. I found some navigation parts confusing, bordering frustration, but that's about it for the negatives.
Spooky and Atmospheric in all the right ways! Driving the rover around is a very tactile experience, and although you're never too far from the next patch of light, it's still very easy to get lost and low on battery, evoking dread. A well-crafted experience that satisfies the creeping horror itch that flash-in-the-pan jumpscare games don't. Give this one an afternoon, I think you'll like it.
I wanted to like this game, because the premise is super interesting - there's so much you can do with a lonely moon rover photographing creepy space rocks. But the execution just does not hold up. Controls are ROUGH, and it may be by design, piloting a moon rover isn't *easy* exactly, but the turning just felt abysmal and had me careening into cliffs and off of craters several times. The only real "punishment" is getting sent back to the last sunlight checkpoint, which isn't awful, but some of the anomaly locations are VERY far from these points so you lose a lot of time if you crash. The atmosphere was good and creepy, for the most part, but my frustration with the controls unfortunately shattered any buildup attempted. A couple peeks of an alien, some anomalous structures, some weird sounds, all good stuff but nothing incredibly scary. This is going to sound unfair. I love this whole game genre of "isolated and lost trying to find anomalies while the scares ramp up to absurdity", but the concept deserves iteration, not imitation. While only being relatively an hour-or-shorter, Moonrot is just Iron Lung but Again. It doesn't bring anything new to the concept outside of being in space instead of underwater. It needed something more to make it stand out better. Not terrible, but not amazing. I would like to see more and better from the developer, for sure, as like I said, there's some interesting stuff here!
Short, but it does what it's trying to do pretty well. It's not super hard so long as you can keep a general sense of direction. If you like scary games and have an hour or so to burn, I don't see why not. Shame it didn't get more popular.
MOONROT pushes a certain space-horror vibe that is present in analog horror works like Gemini Home Entertainment. There are not a lot of games like this. Voyager-19 is another one. If you love desolate space horror, this is a small, creative short game to try.
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Momentum
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Audience
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