
open your eyes from the ancient temple and embark on this adventure! Embark on an RPG adventure in a dark-themed sandbox world. Explore vast lands, collect all kinds of cards, craft diverse combinations, and make pivotal choices—seeking lost truths and redemption in the chaos and danger.
Modeled estimate, not a reported figure. How we estimate →
About
BLEND DECKBUILDING WITH STORY-DRIVEN CHOICES
The depth of card strategy? The immersion of role-playing? The weight of fateful choices?
No need to choose—here, you can have it all.

AWAKEN IN AN ANCIENT TEMPLE AND BEGIN YOUR QUEST
The hero, long asleep in the ancient temple, has reached the day of departure!
Collect scattered cards across the Duchy of Reinhart, build your own deck to grow stronger, gather the whispers along your journey to unlock the story, and set off on an adventure to uncover the lost truth and redemption hidden within Moon Crown!
TRAVERSE CASTLES, WILDERNESS, AND FORGOTTEN DUNGEONS
Traverse castles, wilderness, villages, cities, cathedrals, and dungeons—each place bears the mark of lost memories
Trigger encounters in exploration, rewrite the story, and unlock forgotten inheritances
The world is not only for you to walk through. It awaits your intervention in the course of its fate
FORGE A CUSTOM DECK AND SHAPE YOUR OWN PLAYSTYLE
Hundreds of cards with distinct effects—mix and match freely, with no fixed templates
Class-exclusive cards: define your combat style and unleash unique combos
Universal combo cards: cover weaknesses, break class boundaries, and build limitless possibilities
Melee mage, high-defense hunter, agile berserker… if you can imagine it, you can build it
UNLOCK 40+ DISTINCT CLASSES AND BUILD WITHOUT LIMITS
Start from five base classes and step onto the path to godhood across the Reinhart continent—
Barbarian, Elemental Master, Demolition Maniac… define your own way with over 40 advanced classes!
There are no standard answers here—only your one-of-a-kind playstyle
MASTER MULTI-LAYER TACTICAL COMBAT WITH SKILLFUL MOVEMENT
Part-breaking system: target weak points, shatter armor, and turn the tide in an instant
Movement-based combat: positioning, dodging, terrain kills, spacing and kiting—execution is strategy
Use factions against each other: win with wit rather than brute strength
UNRAVEL THE LOST TRUTH BEHIND REINHART’S SHADOW WAR
The crown and the church wage a shadow war; divine grace and curses coexist; magic clashes with steel; chaos and order spiral in a cycle…
And the ordinary people swept up by the torrent—your choices will become their only light. But remember:
Not every fate can be saved, just as not every darkness longs to be illuminated…

【Open your eyes in the ancient temple—add to your wishlist! Let’s adventure together】

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean
Engagement
Reviews
Themes across 253 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
死的越多会的越多,会的越多死的越少,所以死的越多 死的越少
听说可以玩到40种转职才来的,这么多种玩法必须尝尝咸淡
一包烟一壶茶,一坐就是一下午
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 253 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这走位机制很有意思啊,我拉拉又扯扯
这游戏感觉真是缝合了魂游推图的爽感,刚刚没有点篝火推了十几堆怪,最后几十滴血丝血存档确实惊险刺激,还有他这个不断完善套牌去打之前遗留的支线任务,也是顶级的可视化自己的变强,就体感而言,就像是当时玩低难度匹诺曹一样爽,不会像其他类魂一样经常被干掉,绝对的物超所值了。快十个小时了这个ea我感觉还没打完一半。缺点是主角脸有些太幼了,像封面一样锐气的话会好很多
卡牌版dark souls 雖然使用了大量AI,例如動畫與角色建模 但整體而言都值得一玩 (以這個價位來說,有動畫已很有誠意) 遊戲最大的缺點就是固定視角,在室內場景時,鏡頭經常會被牆壁擋住
士兵那张防御姿态的卡是真强啊,一个对局打个几张出去,把基础架势值拉的差不多后面一张防御加的盾谁都打不动,再用盾击(肚皮)打伤害谁顶得住
dbg战斗+rpg养成+黑魂风故事和探索。整体质量比较ok
真的牛批这游戏 魂味儿十足的卡牌策略游戏 有横轴走位增加策略深度 养成也很丰富 装备 刻印 附魔 熏香都能联动各种BD 地图做的也很有魂儿 有隐藏道路 而且奖励都不错很有正反馈 刚玩没多久已经看出这游戏的潜力了 又一小众宝藏游戏 期待正式版内容的填充 大力支持!
游戏是好玩的,卡牌魂游。 然后,游侠是神。不知道什么是叠甲,直接狠狠爆输出就对了。 支线需要多回村子触发,制作组速度把那个跑步改成shift切换而不是按住。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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