
A whimsical party-based first person turn-based dungeon crawler RPG. Discover the origin of Monsters in Mican as you explore unique handcrafted dungeons, battle hundreds of diverse monsters, learn dozens of spells, and find tons of secrets and loot!
Modeled estimate, not a reported figure. How we estimate →
About

Explore hand crafted dungeons, fight or befriend tons of zany monsters, and discover the ancient truth behind the origin of monsters!
Monsters of Mican is a first person, party based dungeon crawler RPG, often known as a Blobber, with turn-based combat. The game was heavily inspired by classic PC RPGs such as Might and Magic and Wizardry, with plenty of modern flair and heaps of QOL features, and a heavy focus on variety (level variety, reward variety and enemy variety) and wild, silly and sometimes bizarre monster designs!
Over 275 monster types to fight, befriend, and even talk with!
Over 100 semi-randomized monster traits that greatly change how monsters behave in battle!
A highly robust character creator with 14 character classes to choose from!
Hundreds of abilities/spells, including one unique ability exclusive to each class!
Dozens of passive skills, with upgradeable level and rank!
Handcrafted dungeons designed with unique mechanics to tell a story environmentally, including three brand new dungeons released with the Vitreous Expansion and four more with the Crystal Expansion!
Hundreds of secrets hidden throughout the dungeons, offering unique and exciting rewards!
Dozens of NPCs with their own stories and personalities!
Thrilling boss battles!
A monster arena where you can watch any monsters you choose duke it out!
Diablo-like loot rewards, with fixed Artifact items as well as generated items grouped by rarity and enchantments!
Monster Buddies, a system that allows you to befriend monsters and then visit or summon them to fight for you!
6 post-game challenge dungeons with specific themed rules and conditions!
Monster Rush Challenge: fight every monster in the game, sequentially!
Boss Rush Challenge: fight every boss in the game... ALL AT ONCE!
An original soundtrack featuring over 20 unique compositions made in the style of classic 90s CRPGs
A robust list of difficulty options and video settings
An in-game cheat vendor that will trade you powerful wands for various cheat codes
Full gamepad controls
The game takes place on Mican, a world turned upside down long ago by an event called "The Amalgam Anomaly" which birthed hundreds if not thousands of different types of monsters, creatures, half-breed amalgams and other nightmares into the world. The game has you create a party to venture into a mountain at the heart of Spiny Island to discover what the monsters in the caves are up to... and discover other mysterious secrets about the world in the process!

Every element of the UI has been updated and improved, both in functionality and style!
All buttons, backgrounds, fonts, item icons, ability icons, descriptions, boxes, borders, layouts... everything! Inventory items and equipment have been significantly upgraded!



Freezing the sea within the Kraken's lair will now reveal a new, icy cave in Albright Outpost, an entrance to a new dungeon- the Ancient Snowdrift!

Brave the freezing cold temperatures and you'll find a Sigil Keeper- one of four new optional bosses hidden throughout the world. Defeating them will grant you unique brand new abilities and passive powers! Try and find all four!


Something is stirring deep beneath the ground.
A new pathway has opened up in the Unending Tower, leading to a brand new area known as the Mineral Realm! Learn about ancient Micani, fight tricky crystal monsters, avoid traps, solve puzzles and find your way through a nested maze to confront an old familiar name about the sins of his past, and what devastation the future may bring.
Monsters of Mican: Crystal Edition brings forward this brand new post-game story with multiple dungeons, bosses, and an ending that lets you once again choose how the fate of all of reality is decided.
Other Features:
The Warren- a new dungeon accessible just outside of Alright Outpost, "hidden" by a not-so-inconspicuous bush. Brave the deadly traps hidden by the Thieves Guild to earn yourself honorary membership, or perhaps instead help a darker force...
Frank's Racetrack- what's cooler than a talking hot dog? A talking hot dog with sunglasses! What's cooler than a talking hot dog with sunglasses? A talking hot dog with sunglasses riding a skateboard! Race against Frankfurter The Fast in one of three difficulty levels to earn unique prizes and stat boosts that are all about speed and agility! Find the racetrack outside of the cafeteria in the Unearthed Halls Level 2!
Fishing- Pick up the fishing rod lying around against a rock on the beach and get casting in any body of water, sewage or even lava! A new NPC named Herman the Crab Hermit will give you a quest to find all 12 types of fish in the world, but be warned that fishing too much in one spot can draw the attention of fearsome sea beasts....
Nearly 40 new monsters! From Gemignite to Carewolf to Challahback, enemy variety has never been better! Now there are nearly 300 monster types to fight, befriend, and chat with! And with 4 different Monster Buddy interactions for each monster that's... A lot of dialogue!
See the detailed event post for the rest of the changes!

The Vitreous Expansion introduced three huge new dungeons:
Spinewood Forest- home to the Fairy Queen Bryxialla, this dungeon teems with traps and creatures that want nothing more than to put you in the ground to fertilize the soil. Beware the many illusions and foggy spots in the forest, lest you lose your way...
The Pipeline- brave the stench as you trudge through toxic muck to receive the unique bounty offered by the denizens of the sewer. Prepare to go for a swim as you fight the mighty Dungen Master and proceed to Lord Muffin's lair...
The Butlery- a magically interconnected space meant for storing and processing food served to all inns throughout the world who belong to the Tavern Association. The inner workings of the Butlery though are not for the faint of heart, as you must brave four unique and discrete zones before gaining access to the most prized innkeeper's items within the Vault.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
There's a lot of passion on display with this game, and I found the retro PC game aesthetics to be quite charming. I did find it very busy though, and often times couldn't fully understand all the information the game was providing me with. [b]FULL VIDEO - https://www.youtube.com/watch?v=KNl1BmcV__Q[/b]
Monsters of Mican is a goofy turn based RPG with interesting level design, creative mechanics, and a whole lot of puns. The game has riddles, secrets, traps, an interesting story, and you can even befriend the various monsters and visit them in the monster glade or unleash them against other monsters. Outside the regular story, there are several optional dungeons with mazes and secrets to solve. As well as a large variety of different loot and character classes so you can really customize to your preferred playstyle. Overall it was a charming little indie title that made for an enjoyable 15 hours, and I recommend the game for anyone who enjoys a good light hearted dungeon crawler.
- So fun to play, rating 100/100
This game reminds me heavily of the old might and magic 6, 7, 8 and 9. If you loved those games you might like this game. The start may be a bit hard but, as were those games, when you reach certain level you start to be very strong. If you want a game to explore a bit, be a bit over powered as the game progresses and you acquire and master skills, and kill a lot of critters in different gruesome ways, then the game will appeal to you. While the game tends to be linear, the areas are rich and varied, the monsters are interesting and the ui is well done enough to not be an issue despite the big number of skills you may have. I liked the history as well, even if it may seem an excuse to kill a lot of monsters. Finally the game in my opinion has a perfect duration, since at 20-25 hours, it is neither too short nor too long.
I'm going to be blunt and upfront about something here before I say anything else about the game. This game is [i]jank[/i]. However, it's jank in the way that random shareware dungeon crawler you'd grab off of somewhere like Tucows or Softpedia in the late 90s was. I mean this in an absolutely, totally, without a hint of irony [i]good[/i] way. Yes, the graphics don't inspire much in the way of confidence. Yes, the music is all MIDIs (or at least sounds like a 90s MIDI track). Yes, all the sound effects sound like they were made by the dev making random noises with their mouth. But... this all [i]fits[/i] with the style that I (hope) the dev is intentionally going for. They all work together to make an experience that, quite frankly, has been lost to time. This is especially true in this day and age where indie titles have a lot more spit-shine polish than indie titles did some 20-odd years ago, and this pretty much nails that experience. The dungeon levels (so far) haven't been all that big, but they've had some minor puzzle solving - nothing too brain-busting, but amusing so far. The writing has been rather nice - granted, it's also filled with puns and dad jokes (my friends and I have certainly groaned at some of the enemy names when I've streamed this), but it has made me laugh more than once, which is more than what a lot of games do these days. The combat, however, is a bit unbalanced, as I've taken down the last few bosses without much issue (but then again, this is taking a lot of inspiration from the Enroth trilogy of Might and Magic games, which were hardly balanced in and of themselves). Although I will admit that the game weighs how damage is calculated against resistances better than a lot of modern RPGs. As a fan of the later-era MIght and Magic games, I do like the skill system - and how it provides a nice secondary means of character development. You (or at least I could) definitely feel a nice increase in power once a character jumps up in skill tiers from expert to master and so on and so forth. Granted, this may all level out in the end, since I am getting to a point where the numbers are getting much bigger than the were at the start. The enemy variety in this game is rather large, from what I've seen and a lot of the weirder variety of enemies are definitely in the "this came out of a fever dream" territory. I do appreciate that the traits for enemies are randomized to a degree, so that keeps me on my toes instead of just mowing through the same enemies over and over and over again. I can't wait to see what else this game has in store for enemies considering some of the stuff I've seen in screenshots and on the loading screens. Overall, if you're looking to recapture the feeling of playing the aforementioned janky (in a good way) indie shareware RPGs of the late 90s, then go for it, you won't regret it. But if you don't know what I'm talking about, I would still recommend this game, with the caveat that it's going to feel a bit off, but still be rather enjoyable despite that. It's not like some of the more jankier RPGs I've seen on here where it falls apart the moment you look at it funny (because this game is spending too much time looking at the player funny).
The UI is so poorly optimized it ruins the game. It is VERY clear the devs are amateurs with no experience creating games. I mean "WASD" LOL ummm... Nope. Might as well be a side scroller.
One of my favourite games.
Had a lot of fun with this in my time so far! It's a very charming world filled with secrets, and the party building and combat both have a ton of depth. It's harder than I'm used to, I don't play games like this, but it's also more accessible than it might seem at first glance. The creator seems to have done the majority of the sound effects and music himself, so a lot of the monster barks are really fun and silly. It's a really enjoyable game to spend time in!
[h1]复古狂想的地牢拾荒乐章[/h1] 《Monsters of Mican》是一款把老派“blobber”迷宫游玩和当代拾荒(loot)快感揉在一起的独立RPG。初看画面和音效,你可能会以为遇上了某个怀旧风格的恶搞Demo:像素不求精致、怪物造型靠冷幽默吸引玩家注意(飞三明治、会唱歌的梨子、旋转蹄子的猪),而那些“人声拟声”般的音效——砍一下有人喊“swish”,放火球有人“frooosh”——要么让你笑出声,要么让你皱眉,但总体上反而成为了它的标志性萌点。关键是,表层的“玩笑感”掩不住底层系统的诚意:角色成长、技能系、装备词缀与地牢探索都有扎实手感。 玩法上它明显受《Might & Magic》系列影响:你需要在训练师那里花钱升级,技能分阶制(Expert/Master/GrandMaster 等),队伍构成与职业搭配很讲究,早期的遇敌会让你手忙脚乱、需要靠策略先手清小怪。与旧作不同的是,本作把装备掉落做成随机词缀体系,刷装的满足感很强——你会因为捡到一把“强力装备”而瞬间改写整套打法。地牢设计手工感十足:机关、隐藏区、谜题和临时事件都不少,探索的乐趣大于单纯的战斗循环。 平衡性是本作既有趣又“调皮”的地方。前中期战斗考验战术与资源管理,很多遭遇需要你分兵牵制或用法术软化;但到了后期,数值增长会走出一种“飙升模式”,几次训练师刷级或一次运气爆棚的神器就能把队伍带到近乎神化的境地,使最后几场战斗变得轻松,这种快感有时会削弱结尾的张力。资金曲线也有节奏波动:升级与技能书需要大量金币,频繁的“吃钱-暴富-提升等级-再吃钱”循环是玩法的一部分,但对喜欢稳定发展的玩家来说可能略显突兀。 技术与质感上,这是一款典型的“含着匠心的‘粗糙’作品”。界面和美术并不追求现代光影与高分辨率,但那种“粗糙的像素感”也成了风格之一。操作、BUG和优化偶有小瑕疵(分辨率、UI交互、少数的卡死或跳帧),不过开发者对反馈响应迅速,补丁节奏令人放心。声音与音乐偏向复古MIDI与人声拟音,这会让部分玩家反感,但也有人因此感到快乐——这主要取决于你的容忍度和怀旧情结。 总体来说,这款游戏最适合两类玩家:一是热爱经典Might & Magic类型、享受队伍构建与数值堆叠的人;二是喜欢脑洞怪诞美术与轻松幽默调性的玩家。如果你既想要严谨的策略深度,又对画面与音效有高苛求,它可能不是首选。但假如你愿意被它的怪诞创意、随机爆肝的刷装快感和那股旧时代shareware式的狂放不羁所感染,《Monsters of Mican》会给你一段既荒诞又治愈的地下城时光。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Played an earlier version of this game on Epic Games Store and put 15 hours into it. It had some quirks and overall was a very silly experience. This really is the product of a single human being. Why else create a blobber in this day and age if not for the love of the game™ After I finished Monsters of Mican, I played Might and Magic 9 and that game is dog water.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Battle Simulator: Counter Stickman | $10.1K | 542 | 49% | $0.71 |
| 降妖神兵 | $10.1K | 121 | 76% | $2.99 |
| SUPER ALICE DOLLS | $10.1K | 55 | 95% | $7.99 |
| Backyard Boxing | $10.1K | 50 | 52% | $7.99 |
| Stardust Valkyries | $10.1K | 52 | 87% | $9.99 |
| Ashley Clark: The Secrets of the Ancient Temple | $10.1K | 64 | 62% | $9.99 |