
The popular dungeon-crawling RPG series returns! Take your party into procedurally-generated dungeons, fight in turn-based battles, loot and level up! Explore the land and uncover the mysteries of the Godfall!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What is up with the troll regeneration? Can't use items in combat only before combat so you need to make sure you have a flame flask or fire/acid caster. Character development and recruiting new/more party members, not sure when or if you ever get more than the 4 you start with, when or if you can afford more because the costs to maintain your current squad increases and if you get a new squad are the worlds monsters going to be at the new squads levels? seems like it auto scales with your main squad.
Recomendo!
As someone who played Monster's Den on flash sites, this game scratches all the itch for the nostalgia and more. It's a huge expansion on everything, from mechanics to lore and worldbuilding. I like the new open-world approach, which is a surprisingly much needed break from the claustrophobic dungeon-crawling. Completing the main campaign makes you feel like you're actually saving the world (at least for now) instead of endlessly burrowing into a dungeon. I also like the new classes that are 'remixes' of old classes which have 2 skill trees each. For example, I used to think clerics make no sense (healers that also do melee), and now we can have other classes that mix the healing skill tree with another more sensible skill tree. We can also have multiple party slots in a game so that I could tried out weird builds such as a full team with an assassin skill tree and stack poison damage (with relic) to kill bosses quickly.
This game was fun for about 3 hours. Then the charm wears off. It locks up when exiting and crashes occasionally, and since there is no saving the game without exiting, every time you play you must start a new game. combat is pretty basic. There is no balance to the game, you will run into undefeatable enemies which will prevent progress and require a restart from the beginning. It's all just luck of the draw. It's just not worth the price tag. Pick it up for $1.99, but don't but it full price.
its just a good game
Cool dungeon crawler
-Felt like a chore to play -Simple in mechanics -Lacks polish
Nudne i schematyczne.
I has few details but in over all it's a good game +9999 for the music
It is a fun dungeon delving game with gear collecting and some minor faction influencing. Sometimes it gets a bit repetitive but not in a bad way. Fun to play while listening to a podcast at the same time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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