
Monster taming meets metroidvania. Collect, train and battle monsters in a lovely side-scroller pixel world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 10 → 1.86/day in the week after.
About
Delve deep into the Metroidvania inspired world of Monster Sanctuary, explore the expansive lands and call upon your monsters to lend their aid in and out of combat! Use their unique skills to fly, ride and brute force your way through environmental puzzles and precise platforming! The world is yours to traverse as you see fit, are you ready to take on the Sanctuary?
Your quest begins with a choice of an ancient spectral familiar, a wistful monster who will guide your first steps into the sanctuary. They will be by your side as you catch your first of 111 monsters. From here it is up to you to hatch, collect, evolve and train monsters from across the Sanctuary! Each possesses unique abilities and a skill tree for you to customise as your team grows in strength.
Strategically order your attacks for maximum efficiency, stacking your attacks to deal devastating combos! Try out different team combinations and make use of synergies between your monsters. Encounter formidable foes, endurance challenges and train an unbeatable team!
Face off in a test of skill and ability in online player vs player! Gather and train monsters, max out their skill trees and take on friends and foes in an epic battle to have the last monsters standing!
Added with the latest update, you can enable and combine optional Randomizer, Bravery and Permadeath game modes, making every playthrough a fresh and different experience.
Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 12.7Kreviews | 91% | — | $1.1M |
| $19.99 | 1.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
메트로바니아와 턴제전투가 혼합된 유니크한 맛. 다만 스토리 진행을 하다가 레벨링 차이가 벌어져 노가다가 강제되는 레벨디자인은 조금 아쉽다.
Love this game! Super fun, difficult but satisfyng. Find the perfect team for your gameplay! love it
jogo muito bom vale muito apena,tem apenas 100 pokemons, tem muitas build s de monstros pra fazer, e a história é muito boa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Italian, Simplified Chinese, Japanese, Portuguese - Brazil
| $4.99−75% |
| 1Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You ever feel like Pokemon is too easy? So did Monster Sanctuary. It'll beat your ass if you give it the chance. I'm a bit burned out on Metroidvanias. So much so, it takes some supreme example of the genre to convince me to finish it. I admit, I doubt I'll ever finish Monster Sanctuary, but i did have a ton of fun with what I played. In fact I loved just about every part of it OTHER THAN that its a metroidvania. Definitely an awesome creature collector!
Good game
10/10 Metroidvania con pokemon
Absolute Cinema
C'est un RPG tour par tour comme Pokemon Stadium Avec des créatures diverse. Puis, l'esthétique et la mobilité de Terraria. Bon petit jeu simple et facile à prendre en main. Et j'aime que l'on puisse changer de perso et de couleur dans la première tour. Et pas besoin de lire religieusement tout les dialogues pour comprendre et savoir ou aller.
優點: 1.上手難度低,沒啥動作成分,手殘黨也沒問題。 2.像素類銀河城,道路跟機關設計相當不錯,探圖能力有道具跟怪物夥伴分攤,不是純找道具就行,算有創意。 3.組隊多樣性很高,一些初期怪物夥伴也能發揮很大的用處。 4.地圖有標記功能,不會有忘記哪裡沒解完的問題。 5.畫風不錯,一些細節都有注意,很優秀。 缺點: 1.類銀河城戰鬥回合制初玩新鮮,但後期覺得有點拖時間,幸好是還能避開敵人。 2.劇情普通,反派不是不能預料,但最後跟特定怪物的關聯一言難盡。 3.音樂非常催眠,很前期就關音樂玩才不會睡著,有點可惜。 4.有伏筆似乎想留續作用,但真的會有續作嗎? 總結: 算類銀河惡魔城作品的特殊款,回合制組隊戰鬥雖然跟其他動作類大相逕庭,但類銀河城做成動作遊戲很多時候也是為了加快遊戲節奏,回合制多少還是冗長了些,是值得一試的佳作,但倘若玩不完也可以理解。
怪物圣所打着宝可梦的噱头,其实只是将能力锁融合宝可梦收集中,但是其回合制三人战斗的模式又与此割裂开来,导致队伍战力影响探索流畅度,用这样的数值锁增加玩家花费在本身跳跳乐地图上的时间,但宝可梦玩法的刷级又会导致新使魔获取后难以及时加入队伍带来体验质变,战斗评分影响所得的机制也导致再多的使魔组合也没办法发挥优势,只能形成一套队伍推到底或者只有少数几种主流玩法的可能性,每个使魔独特的技能树更是增加了游玩研究的时间精力成本。 最后就是地图设计跳跳乐繁琐,在角落塞了一些只对全收集探索度相关的迷宫和解谜,奖励宝箱很多但是都是用不太到的垃圾,意义不明。 值得一夸的是,剧情与音乐与美术都算中上水准,肝度不低但是对于休闲玩家来说还是比较舒适的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.7K | 257 | 66% | $14.99 | |
| $49.2K | 69 | 83% | $19.99 | |
| $3.4M | 8.1K | 84% | $19.99 | |
| $181.3K | 1K | 56% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.1K | 86% | $14.99 | |
| $1.1M | 2.9K | 82% | $19.99 | |
| $1.1M | 2.6K | 85% | $19.99 | |
| $1.1M | 5.6K | 90% | $19.99 | |
| $1.1M | 1.4K | 92% | $19.99 | |
| $1.1M | 2.8K | 99% | $19.99 |