
The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +3 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 901 reviews with recorded playtime.
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
芬怪一大堆,人均地雷多动症,制作组全家小儿麻痹所以做的东西无比渴望乱动
好玩是好玩,但是傻逼德田给终盘怪加速是真的脑瘫设计,纯纯恶心重武器的设计
me encanto la movilidad y la variedad de armas
good life ruining game.
DEPOIS DE TDS AS ATUALIZAÇÕES O JOGO ESTA PERFEITAMENTE JOGAVELL E MAIS QUE ISSO, ESTÁ MUITO GOSTOSO DE JOGAR, VALE CADA CENTAVO
为啥要把一个mmo类型的的怪放怪猎里纯折磨人,还卡毕业进度?这已经不是粪怪了,我直接给他单开一列我懆你🐎!!!逼组队,多阶段,走机制,天尊朋友吃完药五六百防御照样被秒,格挡照样死,黑龙在它面前就是个弟弟(血巨多巨多动,瞬发大范围AOE无法格挡,还限制地形,身材苗条难以输出,昂首挺胸难以破头)。单人+NPC刷吐(骗你的,组队也吐)caonimadesimashabiwanyi
bigger good looking map that feels immersive but unfortunately introduces a problem of going to places that are then solved by the seikret which just takes you the monster which is boring because youre meant to be a monster hunter rather than an autopilot enjoyer weaker entry than world but the fights are still fun end game gearing was simplified to artian weapons which was also a downgrade, hopefully fixed with future updates
直到现在出g位预告了仍然是糟糕的优化,少得可怜的怪物种类以及无脑加数值的地图王,本体更新一年更了个鸡脖,没活了建议直接下课,别在这装模做样画饼了
相较于前代作品世界,武器攻击模组和人物动作流畅度有不小的提升。但就目前的游戏内容来看,狩猎的体验还是有点少,操作系统还需要简化一下,优化一言难尽,剧情更是一坨答辩,看着降智,想认真玩的话还是不要带脑子看剧情。毕竟刚出1年多,优化空间还很大,还是一部不错的作品。
It took a while for the stability to improve. Even now, there are some very heavy load times depending on your rig. There's gotta be some serious optimization they can do. Otherwise, it's a great monster hunter game.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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