
Visit the city's most famous park and uncover dark secrets as you fight to survive. Find items and tools to escape locations, make choices to discover different perspectives, and decide your fate.
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Media

About
On Halloween night, Olliver finds himself trapped within a living nightmare. What begins as a simple visit to the park soon spirals into a desperate struggle for both sanity and survival.
Caught between voices that distort reality and a relentless presence that stalks his every move, each step leads him deeper into secrets that were never meant to be revealed.
Features:
Psychological Horror:
Confront twisted creatures and hallucinations that challenge your mind. Navigate through the chaos and use the environment to your advantage to ensure you make it to the end of this story alive.

Quick-Time Events (QTE):
Put your reflexes to the test in high-stakes moments where a single mistake can seal your fate. Fast, calculated movements will define how long you survive each stage.

Exploration and Mystery:
Uncover dark secrets within and beyond the park, piecing together fragments of a long-forgotten history. Define your destiny: stay within the park’s boundaries to find hidden truths, or be brave enough to explore places never seen before.

Immersive Atmosphere:
Sound, visuals, and tension unite to create a haunting experience from start to finish. Amidst aging mascots and decaying fantasies, dark secrets begin to surface—searching for answers is your only way out.

Enjoy this experience!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Spanish - Latin America, French, Japanese, Russian*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
During the time that I have been playing, I can only praise the drawing and some voice acting, the rest needs to be improved.
Finished the game. I could say that game is okay by itself. Good graphic and soundtrack, decent minigames, but some of them lack of proper tutorials or how to play sections. Story... it's probably the weakest link in game. Storyline itself is normal, but the problem is lack of explanation about what is going on or with whom we dealing or who we are. In conclusion game worth to buy and play, but I hope devs make more explantion in future updates or next game in this series.
Miler’s jsem měl možnost hrát jak před updatem, tak i po něm a musím říct, že vývojáři udělali velký pokrok a poučili se z chyb předchozí verze. Miler’s nabízí velmi zajímavý zážitek, u kterého si budete neustále říkat: „Co se tady vlastně děje?“ Bohužel má hra i svou stinnou stránku, schovávací pasáže a minihry, ve kterých musíte přežít. Schovávání se naštěstí objeví jen v jedné části, ale i tak dokáže být frustrující. Poslouchání za dveřmi funguje jen napůl a většinou stejně dostanete jumpscare, protože zrovna do těch dveří... někdo vejde. Po téhle „úžasné“ pasáži (omlouvám se za menší spoiler) musíte sehnat zbraň. Vyrazíte tedy do lesa, vezmete pětikilovou sekeru, během čehož se vás snaží posednout duch, a v minihře, která je pixel‑perfect, ho musíte minimálně desetkrát trefit. Po tomhle všem hlavní hrdina sekeru odhodí se slovy: „Raději si seženu baterku.“ Jednoduše řečeno, Miler’s není špatná hra. Má skvělý nápad a potenciál stát se kvalitní FNaF franšízou, ale některé pasáže jsou absolutně nelogické a nedávají smysl. Navíc se ani nedostanete do některých částí parku. Zkoušel jsem hru proběhnout mnoha způsoby, ale ani tak jsem se tam nedostal a to jsem hru dohrál za hodinu a půl, jen kvůli výše zmíněným pasážím.(P.S. zbytek času jsem farmil achievementy.) Za mě si hra odnáší 60/100. Za 8,50 € má rozhodně co nabídnout, ale je to zážitek na jedno zahrání, který rozhodně mohl nabídnout víc.
comprei esse jogo por recomendação do criador de Sparky Colinas da morte, ai como eu amo jogos brasileiros comprei pra dar meu apoio, mas vou ser sincero aqui, o jogo é BEEEEEEEEM bonito, porém ele é 100x mais difícil que CUPHEAD, a lore é bacana e deu pra aproveitar e fazer uma live divertida (passei muita raiva) mas se fosse pra dar uma nota um 7,5 ou um 8/10 seria a nota certeira <3
I have not finished the game yet but so far it has been great. I love the are and character designs and found the Jump scares that I have seen so far to be amazing, it is clear there were some part of the game didn't work as fully intended although the right side of my headset broke so idk how much was the game and how much was my own tech issues, that didn't stop me from having a good time so far and I look forward to seeing what this game has in the future. I also have funny screenshot to share but need to get it through steam and not my files so ill figure out how to share that later
I was awaiting, for a game like this.
Gameplay is solid, some bugs really mess with the experience tho, at one point i just got soft locked so that's gotta get fixed. Art is really good, i like the aesthetic of everything. The character designs are also good. Music is good. The voice acting is solid but you can tell some of the actors speak English as a second language, and some of the dialogue is a bit odd but i just chock that up to the writer also speaking English as their second language. Controls are fine but you cant sprint until your stamina has fully recovered regardless of how much you've lost, this is annoying and I hope it gets changed. Story is strange and difficult to wrap my head around, I believe a sequel is in the works so hopefully that helps. The game gets difficult at some points but I don't mind that. Overall I'd give the game a 7/10 it's good but some things are just too messy to rank it higher.
Liked it a lot; some little things (like minigames) could receive "Quality of Life Improvements" (I admit that the difficulty doesn't bother me at all). I hope for a sequel!
O jogo esta em desenvolvimento, mais mesmo assim apresenta uma proposta interessante e diferencial marcante que futuramente ser reconhecido como um jogo que conseguiu-se diferenciar em meio a tantos jogos do gênero. Espero mais futuramente.
(WARING! this old review is to keep on how a feel about the game before the update and now if i put * this on the front text, it means this part of the review is old vison and only use this to keep history and fun) *i know for sure the dev team will read this, so let me say it out load to you. your game got good ideas, but you need to fix so many things is hard for me to even tell others about your game. for those who never played this game and find this, i tell you how this game works, so if you want to keep your mind clean and play this with out reading this you may. but is best that you wait for the game to get is big update and fix all of it (that i hope) but if your still here to read then don't forget to take what i say with a gand of salt. now how the game starts, before you get to the menu you will see some info about you will play the game. so if you think (i just skip that stuff) BAD IDEA! one of the things it says (take a break from the game to not let game give up on you) you may think why in hell it dose that i don't kown. so take breaks when you play the game, you be thank yourself when you don't lose 1 hour of game play to a part becuse the game didn't save. when you do get to the manu, you chose play, you will does this one time playing the whole game. now you may think (why will i tell you that?) becuse play will not go on where you are, you need to down in a menu to tell the game where you are. now that you start playing, Subtitles are English but voice is Portuguese - Brazil, that goes for them all. so i hope you can read. as you look around find things and see what you can do. the game will now do is TOSS MINIGAME STICK! when this happen (don't worry is happen the whole game) you are told to learn it all yourself. thats right, you know as much as someone told to do school test after been gone for a whole year. so if you don't like to find out on your own, the game dose not offer anything eles, is do or don't. after many mimigames we get to fly mimigame. this one is wall from leting you beat the game to never beating the game. you lose many time doing this, so hope you close and open the game every 30 mins becuse if you get close and the game gives up on you, back to work. after playing it 22 times, i can say with my own way, it was made with pain. and no, skiping it will not fix what you did, fixing it will. but after that, you get to see the furry boy of the game, he will offer a ye or na. chose wich one you like more, then after that you beat the game in one way or another. for what i can say for sure is, this game is not all the best, the art is great, ideas are fun, but it need much more time to work on before anyone will toss monye on it. if the game had a dlc to offer art and how it got made, i pay for that, not game that slowly dieing in front my faec and sceaming (KILLLL MEEEEEEE!) as it breaks down and turn all your work into nothing. in short is 4/10, for anyone sake, wait on till the game gets it big update, and for the devs. you got to fix the game, i made a video on my youtube, i'm not very good to right down all i want to say on this, so i made a video on how i feel, if you want to work with me on it, right a comment and lets try to make this game the best it can. https://youtu.be/CA-W8yVkfg8 here is the link to the video, as long as it last.* if you want to read the new review, https://docs.google.com/document/d/1BpRjFgM0aLxTVpjw8VB2Yw8S8JfyG0D0x6EuMi8Wrtg/edit?usp=sharing this doc link is the only way for me to share it, no like really is the only place i can share it in words
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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