
Welcome to The Pillar! Escape room game leading throughout mystery islands. Solve dozens of puzzles in the first-person adventure.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Portuguese - Portugal*, Japanese*, Korean*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't like giving negative reviews, but in this case it is unfortunately necessary. The game just wasn't enjoyable for me in any way. It got tedious and frustrating really quick. Many of the puzzles don't follow any rhyme or reason, at least none that was obvious to me. The level design is pretty uninspired and exhausting. Overall I didn't have a good time playing this game. Only buy this if it's on sale. [u]What I liked:[/u] [list] [*]The game looks beautiful. [*]The soundtrack is nice. [*]You can replay each level individually. [/list] [u]What I didn't like:[/u] [list] [*]Sometimes the color shades in the puzzles are extremely difficult to tell apart from one another, even if you have normal color vision. [*]The rules of the puzzles aren't always clear. [*]The color puzzles don't increase in difficulty over time, which makes them rather repetitive. Most of them were way too easy throughout the entire game. [*]Some color puzzles require you to memorize patterns. These start off doable, but get impossible really quick. I used my phone to record the sequence after a while because it became extremely frustrating otherwise. [*]While you don't get punished for getting something wrong, there are achievements for scoring a perfect run without any mistakes. If you want to get those achievements, you will probably need to play each level at least twice. [*]The ending of the final level requires you to walk a maze while the screen goes dark every other second. It's nauseating. I'm literally just writing this review after I had to stop playing because I got dizzy from this level. [/list]
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] This game is beautiful, and is well-programmed, but the puzzles - the most important part of a puzzle game - are absolutely atrocious. There's literally only six puzzles in the entire game: • Connect multiple dots to fill the grid • Draw a line to fill the grid • Draw a line to fill the grid, with icy tiles • Memory • Find the password (written on a wall somewhere) • Guess the password (by trying over and over until you get it) These puzzles are repeated again and again [i]ad nauseam[/i] throughout the entire game. They don't get any easier or harder, and there's never any new tricks or gimmicks to figure out. It honestly feels like the puzzles were randomly generated and thrown in at the last minute. I quit on the second-to-last level, with 90 minutes in the game, so I'd guesstimate there's about 2 hours of gameplay here. But that "gameplay" is the same 10 minutes of content repeated over and over. Unfortunately, while this game is beautiful, I can only recommend it to people who are really desperate for a new puzzle game, and have played all the [url=https://store.steampowered.com/curator/9686972-First-Person-Exploration-and-Puzzle-Game/list/454]better ones[/url].
The Pillar is essentially for those who like the aesthetics of The Witness, but don't like the cryptic puzzles or narrative, and that's not necessarily a bad thing. I enjoyed The Witness a lot, but I also enjoy something with the same visual appeal, but on a more casual level. It also sports a very pleasant soundtrack as opposed to the more ambient experience The Witness offers, and the puzzles also have very defined and easy to understand rules that progressively get more challenging the further you go, whereas in The Witness half the challenge is figuring out what the rules are at all. My main qualm though with The Pillar is the penalty system that lowers your final score in a level whenever you make a mistake, and this system will punish you for almost -anything-, even things that are a technically out of your control. If you observe a pattern in a memory puzzle but want to take another a look at it, you get a strike. If you even so much as pause the game while in the middle of certain puzzles, you get a strike as well. The Witness might have confusing and esoteric puzzle solutions, but at least it didn't penalize you like this. I like The Pillar, but I don't love it. It's a good game if you just want a cheap 3D puzzle game to breeze through, but for those who actively want to get good scores it may be a bit more stressful than you bargained for.
「The Witness」みたいなゲームかと思ったら全く違いました。 そこは私の落ち度ですが、それを抜きにしてもオススメは致しかねます。 パズルが簡単なだけなら、リラックス用とかのんびり遊びたいとき用とかでオススメできたのですが、 フィールド内のどこかに隠された数字を探して入力するだけのパズル(?)が まったく戦略性がないのに、答え探しに時間ばかり浪費して個人的には本当にストレスでした。
雰囲気パズルFPSウォーキングシミュレーター 一見Witness風の見た目だが、中身はただのステージクリア型パズルゲームです。 グラフィックの美しさは最高。落ちているピース集めも個人的に大好き。 しかしこのゲームの難点は、メインのパズルのクオリティの致命的な低さにあります。 まずパズルのバリエーションの少なさ。 一目で答えがわかってしまうくらいシンプルで簡単なパズルを繰り返しやらされます。これがまずつまらない。 または、完全暗記でしかないパズル要素0の入力を求められます。これが異常に難しく、全く面白くない。 パズル盤とは別の、マップ自体の謎解きもありますが、これもマップのなにかを暗記したり隠れた文字を探すだけなので、正直新鮮味はないです。 全体的にクオリティが低い。 でも、雰囲気はいいので、パズルではなくウォーキングシミュレーターとして楽しむぶんには良いと思います。 難しいけど。
In the words of James May: "No.". It's a pity. The programming is competent. Good use is made of the Unity game engine. The environment is colourful and pretty, though completely ripped off of a well known game. Perhaps one could call it a tribute. I didn't find any bugs, though I thought I did several times because the game design is a bit strange. And that's the problem. Numerous questionable design decisions spoil the game. It carefully explains how to solve a particular puzzle type, but presents a single use of that puzzle type which works differently. It features a bright, powerful, dangerous-looking laser beam ... which in its first appearance shines right through where you have to be standing without harming you. There are a number of different puzzle mechanisms, one of which is so fast, and requires such a quick memory, that I cannot solve it without watching a playback outside the game. Things you change, change the environment with appropriate sound-effects, but you can't see what changes because the game forces you to look away as it happens. It's such a pity, because the graphics and programming, and the setup and features, show there is a good game at the base of this. Perhaps a children's version of [i]The Witness[/i]. But it's too difficult for children. And I can't think of any group of people who would want to play this and would find it easy enough to be fun. A few weeks spent cleaning up some of the problems would make it into a terrific fun game, for kids and for casual exploration gameplayers. which would be worth the current price. Either wait until the developers fix the problems, or until it's on sale. Sorry about that.
Jakmile jsem skočil do hry byl jsem mile překvapen hezkou grafikou a puzzlami, které se dali snadno pochopit, ale v průběhu hry jsem si všiml, že všude jsou ty samé puzzly pořád dokola. Pořád ta samá hra na zapamatování a následné vyplnění, zatímco se podobný puzzle každou úrovní zrychluje a zdvojnásobí velikost. To fakt člověka unaví. Ke konci hry už jsem neměl na to nervy.
Ну пожалуй всё-таки выберу "рекомендую", но с огромными оговорками. Так-то игра дарит челленджи, выглядит симпатично, позволяет пошевелить мозгами. Прям сложных головоломок нет, есть лишь задр...чивающие, давно я не играл с блокнотиком и ручкой рядом, для записи( где какой элемент) и для зарисовки (где какая схема в задачке на память прорисовывается). Что сильно НЕ понравилось - резкий перехват управления, если проходишь мимо головоломки. Нет бы сделать так, что головоломка активируется лишь когда её непосредственно выбираешь, тогда было бы норм, а то в одном уровне чёрт меня дёрнул пойти через поле 3х3 с управляемыми лазерами, так каждый из них останавливал меня и заставлял материться, пока я нажимал "выход" и пытался выбраться из этого места. Из-за такого же "перехвата" я не смог подобрать кусочек паззла, до которого просто не успел дойти, а потом уже было поздно. В общем, если решите поиграть, то с осторожностью выбирайте.
Pleasant graphics and intriguing puzzles. Saves game where you left off which I like in games.
Отличная игра с прекрасной атмосферой. Прикольные головоломки и вообще игра очень приятная. Иногда устаёшь от головоломок, но если играть порционно, понемногу каждый день, то игра доставит удовольствие. Не знаю как раньше, но на момент 2024 года игра играется отлично, каких-то серьёзных багов и радикальных проблем я не заметил. Единственное что бесит, это последняя головоломка с лабиринтом. От неё быстро устаёшь, а если у вас эпилепсия, то лучше не притрагиваться к последней части игры. Глобально стоит понимать, что это инди-проект. Но особенно впечатляет, что игру сделали всего три человека. Геймдизайнер, программист и художник. Всем любителям паззлов рекомендую! P.S. Многие проблемы, что описывали люди ниже уже пофиксили. Например добавили бег на shift.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Black Chapter | $10.5K | 56 | 93% | $9.99 |
| Aluna: Sentinel of the Shards | $10.5K | 56 | 79% | $9.99 |
| Banana Hell: Mountain of Madness | $10.5K | 467 | 67% | $0.99 |
| SilverFrame(纯白星原) | $10.5K | 80 | 88% | $6.99 |
| Mystery Castle: The Mirror's Secret | $10.5K | 79 | 59% | $6.99 |
| Commando Hero | $10.5K | 196 | 88% | $2.99 |