
Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 27 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like Assassin's Creed but on steroids...I LOOOVE this game!! There goes my free time lol
[h2]Middle Earth: Shadow of the Bat[/h2] A nice action experience, but gets old really fast and fails to be more than a platform to show off the nemesis system, which ends up being a crutch for the game. It is hard not to compare this game's combat to the successful Arkham City. But that is not a bad thing, because Arkham City manages to create a fun and fluid combat, which is something Shadow of Mordor also does. My problem is that while Arkham City is full of moments that break that non stop action with different kinds of challenges, Mordor does not evolve it's gameplay loop that much making the experience feel repetitive. The story also fails to give more substance to the experience, were any cutscene or dialogue feels like a real drag, followed by some variation of the same type of mission with a few exceptions. A good game, but a little half baked for my taste.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yıllar önce alıp kütüphanede oynamayı unuttuğum bir oyun olarak utanç duyuyorum. Aslında yüzükler efendisi serisini hiç izlemediğim için oyundan birşey anlamam diye de uzak kaldığım bir oyundu bir kere başlayıp yarım bırakmıştım ama oynayınca zamanında oynamadığıma pişman oldum. Oyun teması orta dünyada lord of rings teması içinde ama apayrı bir hikaye ile karışımıza çıkıyor. Bir korucu ile kadim bir elfin yolunun kesişip orklarınd içinden geçtiğimiz bir maceraya dönüşüyor. Oyunun oyun dünyasına en büyük etkisi Nemessis ordu sistemini getirmesi oldu. Ama paragözlükten dolayı telifini alıyor ve başka bir oyunda göremiyoruz. (En azından warner bros oyunları dışında) Halbuki bu sistem çok farklı bir şekilde geliştirilip apayrı bir dünya açabilirdi. Oyun dünyası çok geniş ve bol. Gerek yan görevler gerek toplanacaklar derken en aşağı 40 saatlik bir oynanış süresi sunuyor. Ama çok tekrara düşmesi aynı assassin creed serisine göz kırpmış. Ubisoftun o meşhur formülü biraz burda da kullanılmış :) Ama genel olarak çok sağlam bir oynanış ve güzel bir dünya ile insanı bilgisayar başından kaldırtmadan oturtacak bir yapım.
I just finished this game now and it was beautiful. definitely going to install the next one.
有可取之处,也有让我玩不下去的地方
gg
Игра годная,советую.Правда во многом не соответствует с фильмом,но вре равно очень круто
Great game, unique nemesis system, I've finished the main story without completing all side missions, died many times but once you get stronger and more skillful game becomes more easy. I am yet to play other two modes which will introduce you to sequel "Shadow of war". But before I play that I will take a break cause game is very stressful at a moments. Recommended!!!
10/10
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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