
Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 27 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For gondor !!!
downloaded game got spawned, first time experienced romance felt dad-ly love family got slayed by tall man i got throat slayed by tall man spawned to game died to rukur the grog-eater died to rukur the grog-eater x6 ignored main campaign ambushed rukur thrice but never killed him got to know about runes, power-ups and upgrades grinded stuff learnt i can unlock towers and fast travel unlocked all towers in udun remembered main campaign exists rukur and his friends ambushed me mid fight with another orc i died got to know about golum personally found him irritating fought for his cowards ass and lifted him up the uruk corporate ladder followed story ambushed rukur 52 times , never killed him i kill all his bodyguards all of the udun and numen is branded except him he is not allowed to have friends anymore routinely send him death threats explode his grogs 10/10 , would recommend hm : pls do not ignore the bright lord dlc, it is peak
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hen hao de you xi ,chaozuo feichang fangbian.
Middle-earth™: Shadow of Mordor™: el juego que haría las delicias de Conan el Bárbaro. Da exactamente lo que promete: masacrar hordas de orcos sin ningún pudor. No busques un gran relato de la Tierra Media, fidelidad al material original ni complejidad narrativa. Aquí vienes a una cosa: coger tu espada y rebanar cabezas. El juego salió en 2014, pero me lo he fundido en 2026 y sigue teniendo un gameplay sólido. Es de esos títulos que envejecen bien porque su base jugable es directa y adictiva. La progresión es clara: - Mata orcos. - Desbloquea habilidades para matar más orcos. - Mata MUCHOS MÁS ORCOS. - Ah, y si te matan a ti ¡VENGANZA! Entre medias: combos locos, ejecuciones brutales, combate con arco, dominar a tus enemigos, montar criaturas... Hay que destacar el sistema Némesis: una de las ideas más frescas de este juego. Los orcos recuerdan tus derrotas y se reorganizan en una jerarquía dinámica, esto hace que quieras modificar tus objetivos durante la partida, lo que hará que priorices matar unos orcos antes que otros. Aunque luego acabarás matándolos a todos. Sobre el mundo y la ambientación: el trasfondo de la Tierra Media está ahí, pero no esperes una obra profunda ni un homenaje detallado al lore de Tolkien. Encontrarás objetos con fragmentos de historia y algún que otro guiño, pero aquí venimos a lo que venimos: MATAR ORCOS. Puede resultar repetitivo. Pero si te produce satisfacción ensartar cabezas a cámara lenta, ejecutar orcos con animaciones muy bestias y ver como tus adversarios huyen de ti… Es tu juego. Y el de Conan también.
ахуй
6\10 ожидания были ваще другие просто кайфово рубить орков все остальное душное задания не о чем сюжет так себе
fighting against npc's are pretty hard because of old binds but the game itself is pretty easy and getting achievements are easier if you just ignore ogres and run around map collecting items and doing challenges did everything in 14 hours XD 400 minutes in one session
Shadow of Mordor m’a bien plu. Le système Nemesis est vraiment bien pensé, les orcs qui se souviennent de toi et qui évoluent, ça change pas mal des autres jeux. Les combats sont fluides et l’univers du Seigneur des Anneaux est bien retranscrit. J’ai passé un bon moment dessus, clairement un jeu que je recommande si t’aimes les open world d’action.
OBRA PRIMA <3
2026, and it still slaps.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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