
Memory Lost is a story-driven fast-paced cyberpunk shooter where you are not just fighting enemies — you become them. Possess enemies, adapt their weapons and skills, and fight ruthless corporations. Uncover secrets, upgrade abilities, and shape your own fate in this world.
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About
Welcome to Memory Lost, a thrilling fast-paced cyberpunk-style top-dawn shooter where you are not just fighting enemies — you become them.
In the sprawling, dystopian city of Detraxis, ruthless corporations rule, conducting inhumane experiments on the helpless. You are an AI, created by RedSky Corporation, now fighting to overthrow your own creators. But in this brutal world, survival demands more than just firepower—it requires intelligence, strategy, and the ability to seize control of your enemies.
Forget traditional combat — your body is your greatest weapon. As a digital entity, you can possess enemies, instantly adapting their skills, weapons, and abilities. Jump from host to host in rapid succession, combining 77 unique weaponsand devastating melee attacks to wipe out your foes.
Control and switch between enemies in real time
60 enemy types & 10 powerful bosses, each with unique abilities
Five upgrade trees to customize your playstyle
Memory Lost offers more than just action — it delivers a deep, choice-driven narrative with three different endings. Your decisions will shape the fate of Detraxis.
Explore a rich cyberpunk world, divided into diverse hubs and levels
Engage with unique NPCs and uncover hidden stories — some tragic, some darkly humorous
Hack, infiltrate, and outsmart your foes to uncover the truth behind RedSky’s experiments
Hand-drawn animated cutscenes bring the world to life
Control the minds of your enemies, and rewrite your destiny. The future of Detraxis is in your hands. Will you break free, or will you be just another lost memory?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Japanese, Simplified Chinese, Turkish, Traditional Chinese, Spanish - Spain, Polish, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Атмосфера напоминает смесь Ghost in the Shell и Hotline Miami. Очень крутая игра с насыщенными перестрелками.
Просто кайф. Музыка, геймплей, визуальный стиль, всё на высоте. Враги жестокие, но боёвка позволяет импровизировать.
Надеюсь, будет продолжение! Или хотя бы DLC. Хочется больше контента, потому что играть в это – одно удовольствие.
Каждая схватка это импровизация. Никогда не знаешь, в кого переселишься в следующий момент. Очень необычно!
Чувствуется дух классических киберпанковых боевиков. Отличный геймплей, интересная механика захвата тел!
Memory Lost is a stylish, tense, and often frantic cyberpunk action game that reshapes the traditional top-down shooter by anchoring its entire identity in the concept of body-swapping. Developed by Magic Hazard and published by ESDigital Games, it places you in the role of a drifting consciousness weaponized by circumstance—an individual whose own physical form has been stripped away, leaving only the ability to seize control of weakened enemies. The result is an experience defined by rapid improvisation, shifting playstyles, and a constant sense of instability, where survival depends not on preserving a single life but on navigating an endless cycle of borrowed bodies. It’s an inventive idea wrapped in a grim neon dystopia, pulling together action, atmosphere, and existential tension into a distinctive package. Combat is the beating heart of Memory Lost, and the possession mechanic transforms every encounter into a fluid puzzle of opportunity and risk. You enter a fight inhabiting one body, but that form is temporary—fragile, disposable, and ultimately interchangeable. As enemies fall, their damaged forms become potential hosts, allowing you to leap across the battlefield by taking their weapons, stats, and abilities. This creates a rhythm unlike most shooters: instead of mastering a single kit, you’re constantly adapting to whatever tools the battlefield gives you. A run might begin with agile ranged combat, shift into brute-force melee with a hulking enforcer, then slide into explosive power once you seize control of a heavy gunner. The chaotic momentum of these transitions is a major part of the game’s charm, especially when a chain of seamless body-swaps turns a desperate situation into a spectacular comeback. The game’s cyberpunk aesthetic reinforces this restless energy. Industrial environments, neon-lit slums, corporate towers, and underground laboratories create a grim, oppressive world where individuality is overshadowed by systems of control. Memory manipulation, identity distortion, and bio-corporate corruption weave through the setting, giving narrative context to the mechanics—the player’s lack of a stable form reflects a society where memory and identity are commodities to be weaponized or erased. The soundtrack adds a pulsing electronic backbone to the action, amplifying both the urgency of firefights and the somber tone of exploration. Visually, the game embraces a dark, moody palette punctuated by the violent flare of muzzle blasts and cybernetic effects, grounding the experience in a sense of constant threat. Yet the game’s inventive concept comes with challenges. While body-swapping enriches combat, its reliability can fluctuate. At times, eligible hosts don’t appear when needed or the mechanic fails to trigger despite meeting the conditions, leading to moments where strategic flow breaks down. These inconsistencies can feel particularly punishing during more intense battles, where a missed possession opportunity can spiral into an abrupt defeat. Similarly, the variety of enemies and weapons offers dynamic play, but the density of particle effects, bodies, and environmental hazards can overwhelm visibility, creating chaotic frenzies that feel less skill-based and more like scrambling for survival in visual noise. Narratively, Memory Lost is ambitious but uneven. The themes—identity dissolution, the ethics of manipulating consciousness, and the psychological toll of living without a stable self—carry huge potential, and the world’s lore hints at fascinating tensions between individual agency and corporate control. However, the writing and delivery sometimes struggle to give these ideas emotional weight. Scenes that should resonate deeply instead pass quickly, and character arcs feel underdeveloped compared to the strength of the premise. The story does enough to contextualize your actions and enrich the setting, but it never fully capitalizes on the philosophical depth it gestures toward. Even with these flaws, Memory Lost remains compelling because its core mechanic is so energetically realized. Few shooters feel this volatile or experimental, and fewer still manage to combine mechanical risk-taking with a coherent thematic frame. Moment to moment, the game thrives on urgency and improvisation, transforming each encounter into a shifting battlefield of opportunities—one where the player must constantly re-evaluate their role, abilities, and survival strategy. It's a system that rewards flexibility and decisiveness, and when everything clicks, the action becomes exhilarating. Players who value tight narrative structure or pristine mechanical polish may find the experience inconsistent, but for those drawn to inventive combat systems, atmospheric dystopian worlds, and games that challenge genre conventions, Memory Lost offers a memorable and often thrilling ride. It is messy, moody, aggressive, and undeniably original—an experiment that may be rough in places but succeeds in carving out its own identity in a crowded field of action titles. Rating: 8/10
Уже несколько часов подряд не могу оторваться. Лучшая боёвка, что я видел в подобном жанре!
When I play this game the video graphics are unstable, to the point where I can't see the enemy or myself. When I played the DEMO it had this issue but I figured the bug would've been removed. It hasn't been and I doubt it ever will be. It's a terrible experience! STEAM needs to start vetting the games they're selling by setting a standard for gaming developers.
Боссы просто великолепны! Каждый бой уникален, каждый требует своей тактики. А дизайн противников - огонь!
Memory lost is a top down view beat-em-up that is ultimately a fairly enjoyable experience. albeit one that lacks a lot of polish and is frustrating at times. Steam Curator Page: store.steampowered.com/curator/36307721-Healthy-Criticism/ Memory Lost is not the prettiest game on the block. It is not the most polished game either. Nor does it have an immaculate level of dialogue or story to tell. The gameplay is fairly smooth with some performance hitches here and there, but overall not too buggy. The audio design is fair, but the music is quite enjoyable. The key gameplay mechanic is that you can transfer into most enemies after you defeat them, including larger enemies that do good AOE damage. The more you transfer back to back, the more health you regenerate. There are a decent amount of enemy types but not many. The checkpoint system saves your progress often enough. Overall, if you find it on a sale and you like the genre, I can recommend the game. Otherwise, not so much. https://youtu.be/h85LEdiDPhY
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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