
Memoriapolis is a historical city builder where your city grows organically across 5 ages, from Antiquity to the Industrial Revolution. Manage resources, interact with factions, and shape your dynasty toward building a final Wonder with easy, normal, or hard difficulty levels.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Place the buildings. The city grows organically and districts expand. Manage resources, navigate faction demands, and guide your dynasty to its final goal : building one of three Industrial Revolution Wonders — the Eiffel Tower, Neuschwanstein Castle, or the Statue of Liberty.
Relaxed or challenging : difficulty settings adjust objectives, faction pressure, and resource balance to match how you want to play.

Factions now have personalities: Altruist, Warrior, Expansionist, and more. They don't all want the same thing, and they won't all negotiate the same way.
Your dynasty's goal : reach the Industrial Revolution and build one of three final Wonders — the Eiffel Tower, Neuschwanstein Castle, or the Statue of Liberty.
The city is more open than before. No more cycle limits. No more closed districts. New maps, Steam achievements, difficulty levels have also been added and more!
At the heart of it all : the Dynastic House that grows with your city across every age.

Memoriapolis spans five historical eras : Antiquity, the Middle Ages, the Renaissance, the Age of Enlightenment, and the Industrial Revolution. Each age transforms your city with new architecture, new challenges, new Monuments to unlock.
No rigid grid. Your city develops naturally, expanding through districts shaped by your choices and your citizens. No two playthroughs look the same.
Construct iconic landmarks like the Library of Alexandria, Windsor Castle, Leaning Tower of Pisa, Palace of Versailles and more to give your city a unique identity through time.
Factions have personalities — Altruist, Warrior, Expansionist, and more — and they have demands. You can accept proposals directly, negotiate terms, or choose to favor one faction over another. Engage as much or as little as the game calls for.

Your city grows organically and you guide your dynasty across the ages. Factions add depth but you are free to engage with these systems at your own pace.
Banners & Wonders is the biggest update since launch. Factions now have personalities, construction is more open, new maps have been added, and your dynasty now has a final goal : build one of three Industrial Era Wonders.
Yes and no! Select your difficulty at the start of a run: resources, faction pressure, objectives and more… all vary depending on the level you choose.
Each playthrough is different thanks to different maps, different factions, different Wonder to build at the end. The organic growth of your city means no two runs look the same.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mu bien
Hope to have larger maps available for gameplay.
Very buggy. I can't even finish a session because the game keeps crashing at a certain point. It's really annoying because I want to like the game, but it's currently unplayable for me.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Portuguese - Brazil
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very nice game to settle down and just enjoy a peaceful city building/management game. It has evolved a lot since early access and I think I like it even more since release. I don't get why this game has so few active players at this moment...
- grafika jest koszmarna, - muzyka średnia, - sam pomysł na grę dobry ale realizacja to porażka, Czy polecam ? Nie. W mojej ocenie 5/10.
An unusual city-builder that blends multiple gameplay mechanics with the organic evolution of a civilization, while intentionally taking away some direct control from the player. The progression system gives your city a believable historical identity, combining urban growth with long-term strategic development. Unique, organic, and innovative, with an interesting and visually distinctive art style. Definitely recommended.
GG
Great game if you want something that sits between all those cozy diorama games and things like Anno or Cities Skylines. Flexible difficulty options and varying campaign approaches make this a great 'semi-idle' game where you can play casually whilst doing something else. Don't expect a challenge (unless you want one of course, there's options for that). This game is a chill one. I wish it had more up close detail to enjoy and also the ability to build bridges but otherwise a great game!
Very fun city building and management game. Quick paced enough you can play for just a little bit then stop, but can last long enough to play for hours on end. Played a game and got a good feel for it, learned what I was doing wrong, and plan to start a new game. 8.5/10 game
村长别墅第二次升级后游戏会闪退,多次尝试依然是闪退,根本没法玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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