
New challengers are taking control of Gamindustri, and Neptune's nowhere in sight. Now she’s gotta help a mysterious stranger fight a colossal new evil, reclaim her Goddess title, and find some time for pudding! Go next gen with Giant Battles and multi-worlds in this JRPG!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was My Childhood. I absolutly love this game and would TELL others to buy and play it.
Big Nep, enough said
I can't deny it any longer, this really has just become one of my favorite Neptunia games. That, and favorite game overall. This game is absolute CINEMA. In comparison to its earlier three entries, I really like some of the ways Megadimension Neptunia VII shakes it up a bit. I'm a real big fan of weapons having distinct combat routes you have to work around over just getting to go ham. It feels a little less mindless than the previous three games and while it doesn't make it too much more challenging... I still find myself appreciating it! I also think that until the recent games this is one of the most beautiful games right next to the original Neptunia Victory. My only real big gripe I don't like is due to getting this game late, I'll never get to see the 100% completion legitimately due to DLC I can't purchase now. Which for me feels kind of big, as I like seeing all the story events I possibly can (when I get the time to do so) and feel a little bummed about it. But this is a game I sincerely adore down to the very last droplet of gameplay. I will keep coming back to it to do all I can. The game is beautiful.
we all nep down here
Not my personal favorite Neptunia, but I can easily see why people consider this the best one of the series. The gameplay is fun, a lot of the characters get time to shine, it arguably has the most significant differences compared to most of the mainline games, it has a good three part story, and it has some cool spectacle. Some stuff that holds it back in my opinion is that I never felt like I had control over who was in my party for most of the game, I really don't like they removed full healing for level ups, I felt like getting from place to place on the world map was tedious and I think material gathering is just bad. Still, this is a must for Neptunia fans.
no comment
More Nep Neps is always good. This one is the best out of all of them.
At first, it was okay. If you've played a Neptunia game, you know the drill. It's more of the same, even the dungeons are pretty much identical to previous games. Some of the additions, like the route building between dungeons and cities, feels pretty pointless. You can't even skip the animation for the character running from location to location -- all you can do is speed it up a little. The new combo system was annoying to set up. It's like a logic puzzle working out where to put things to get the bonuses, so much so that I just could not be bothered. The true end route is incredibly easy to miss, and one thing I noticed while trying to speed through to the end for the second time, in order to give the true end another attempt, is how much the game continually ♥♥♥♥♥ with your party. In some sections you're having the remake your party in between almost every encounter because the game is constantly yanking people out, or forcing you to use certain characters. It's less obnoxious once you've cleared the game and have access to certain 'flag' items which allow you to keep all unlocked characters available throughout, but you still need to rearrange your party each time the game messes with it. The game is split into three segments, and in the second you must play through each CPU's story. Each time you start a new CPU story, your items and credits do not carry over -- at least not until you're done with the four CPUs. The scout system is tedious. I wish I could sort and group them by effects or something, rather than having to manually go through the whole damn list and individually select them, then assign them. The difficulty varies wildly, with no clear indications which enemies are going to be a cake walk or which will knock out your whole party in a few hits. I was prepared for a certain level of grinding in order to 100% it, but this one gets pretty ridiculous. The final achievement is what has made me actively dislike this game. 'Card Master' requires you to collect all the CPU cards from the CPU Chips item, and it's a ♥♥♥♥♥♥♥ RNG nightmare. There's 33 cards total, with 3 different rarities. I opened about 400 before I got my first Super-rare. I now have only one SR to get, and I've been trying for about 3 hours, just continually opening packs and then reloading and repeating. Each attempt is taking me between 30 to 45 seconds. The RNG is downright satanic. To add insult to injury, you can only carry 30 card packs at a time and you have to open each of them individually. Tedious doesn't even begin to describe the ♥♥♥♥♥♥♥♥. Between this BS achievement and the Neplunker dungeons, I'm pretty sure the devs were trolling deliberately. Neplunker is designed to be unfair, but at least I could learn the timing and build up the muscle memory to complete it. Now all that stands between me and being able to uninstall this utterly average game and end my suffering is the whims of the RNG gods. I would not recommend this game to completionists, but if you're planning a couple of casual playthroughs for the story then I guess get it on a discount.
Vai ser difícil voltar para os jogos antigos depois de jogar Megadimension Neptunia VII. O jogo é uma evolução natural dos anteriores. Os gráficos, animações, cenários, tudo está num patamar elevado. Eu estava vendo a mesma animação de transformação pela vigésima vez, e decidia não pular porque era bem feito. Em gameplay ele é bem semelhante aos anteriores, com umas mudanças nos combos, fazendo com que você precise levar em conta não só os status da arma mas também os combos que ela libera. A história é o padrão da franquia. Momentos bons e ruins, com várias piadinhas de quarta parede e etc. Num geral, curti demais e recomendo a quem é fã da franquia, embora também seja uma boa porta de entrada para quem quiser conhecer.
Because adult Nep exist. this game is 100/10
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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