
Mega Man X Legacy Collection includes the legendary 16-bit titles and the series’ exciting foray into the 32-bit era: Mega Man X, Mega Man X2, Mega Man X3, and Mega Man X4. Test your skills in the new X Challenge mode, which pits players against two deadly bosses at once.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 24 → 2.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5Kreviews | 79% | — | $2M |
| $19.99 | 3.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun games with cool lore. i wish i were good at them :')
Mega man and zero go brrrr
The original Rockman collections are good. But the X collections, do not buy. GO play on simulators. In 2026, they still hardcoded movement keys and never intend to update it. If you playing on a keyboard, you cannot change movement keys to wasd. Yes, I can remap by myself. But if Capcom can do it in the original collections, they cannot do it in the X collections. Apparently different teams handle this, and I do not see the passions like the original collections they present to me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
,
PEAK!!!
Juegardo 10/10 y god ;v
Simplismente o jogo da minha vida, como amo Mega Man X desde sempre, recomendo demais, e a Legacy parte 2 também. Já zerei várias vezes, agora pela Steam novamente, escute amigo, um dia alguém, como eu, vai te apresentar Mega Man X, e é muito importante que vc o valorize e o escute com atenção, pq ele vai falar de um dos melhores clássicos da história, jogue, explore e aproveite ao máximo essa saga de somente 8 jogos, infelizmente, se pudesse ter 100 Mega Man X, eu jogava os 100, e dps faria tudo dnv, pq amo essa Saga, e amo esse bonequinho Azul. Aí fica a minha crítica de um fã apaixonado nada suspeito para falar kkkkk, bom jogo
2026/9頃セールで購入。ロックマンXシリーズは1~6まで過去に実機(スーパーファミコンやPS)でプレイしてすべてクリア済み。久しぶりにやりたくなったので購入。懐かしさを覚えながら一部は楽しんでプレイできました。 また、レビューにもある通り、入力のラグがあります。ジャンプなど特に影響が顕著でしょう。回避に失敗することが多々。歳のせいなどと言っている人もいますが、他ゲームと比較しても明らかに入力遅延があります。……まあ歳の影響はないわけではないですが、それ以上に入力遅延の影響を大きく感じます(私の体感で、歳:ソフト遅延=1:5くらいでしょう)。ロックマンX1~3が特に遅延が大きく、X4はそこまで大きくないという感じです。 スーパーファミコンからの移植とプレステの移植からで、何か仕組みが違うのでしょう。 X4については、そこそこ快適にプレイできます(X4は過去にもパソコン版がありましたし、対応が少ししやすかったのでしょうか)。 遅延については、フィルターOFF、垂直同期VSyncをOFF推奨です。私の環境でもそれでだいぶラグが緩和されました。 Windowsモードとフルスクリーンのどちらがいいかについては、よくわかりませんが影響あるかもしれません。 また、私の独自の感覚として、144HZの画面でプレイするとX4などは、明滅描写のちらつきがとても気になりました。(スパイダーの電撃のクモの巣など)見ていて、気分悪くなりましたので、ディスプレイ設定で60Hzにするとマシになりました。 総評としてX1~X3は何となく感覚を楽しむ感じでプレイし、ストーリーなど描写を楽しむ用途でしょう。クリアするならラグを考慮しつつ、予測して動き、入力予約的な特殊な操作が必要です。「見てから避ける」が少し難しくなっています。ジャンプ撃ちについても少し、コツがいるでしょう。スーパーファミコン時代の完全な再現は技術的、コスト的に難しかったのだろうなと感じました。 X4については、そこそこ快適にプレイできるので、おススメです。久しぶりにストーリーも楽しめて面白かったです。
Great games a l very stressful sometimes though though I would say the best ones were mega Man x four and three and two I want to try the zero games 0 so far the one I like the most is too three is probably the worst one zero 3 is the worst
belleza de video game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.4K | 84% | $19.99 | |
| $2M | 3.3K | 96% | $22.99 | |
| $2M | 5.2K | 78% | $24.99 | |
| $2M | 19.8K | 80% | $4.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $2M | 2.8K | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.8K | 76% | $29.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $781.8K |
| 1.9K |
| 85% |
| $19.99 |
| $3.2M | 5.5K | 89% | $29.99 |
| $1M | 2.5K | 77% | $19.99 |
| $162.9K | 433 | 85% | $20.00 |