
Manage your workers, stations, machines and create awesome stuff as your little big workshop grows into your dream factory!
Modeled estimate, not a reported figure. How we estimate →
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About
Imagine a magical factory appearing right in your living room, a carefully planned masterpiece, where diligent workers throw together anything customers want. Rubber ducks and dressers, drones and electric guitars, scooters and other wonderful goods can be created from many different materials and sold for hard cash – cash you invest right back into your factory to get more machines, more workers, and grow your business. In Little Big Workshop, you become a factory tycoon!
You are the Big Boss, and it’s time to take charge of your very own tabletop factory. Organize the factory floor, manage your workers, purchase machinery, and design efficient production lines - all within the time limit and to your client's satisfaction!
Take it easy, it’s a sandbox experience where you think, ponder, and poke at things until you get it to work the way you’d like. Supply products to clients and an ever-changing market, as you produce over 50 unique product types, built from multiple parts and pieces - all of which can be created with different materials and production methods. No two factories should ever look the same.
Start out with just a small workshop and expand to a desk-filling factory. Unlock ever fancier machines, add even more production methods, and most of all, more room. Soon enough, you’ll be running multiple production lines, producing hundreds of advanced products each day, and watching with joy as your cute workers do the actual work.
Varying industries and a wide range of products
Focus on practical problems, not on values, economics, or logistics
Organize all steps of the production on a blueprint
Factories grow as you unlock more desk space
Fully simulated Day/Night-cycle
Take care of your workers! Work them too hard and they drop like flies
Cute model-town art-style
Razer Chroma support

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра интересна только первые часы, пока осваиваешь механики. Но как только доходишь до сложных продуктов всё, дальше просто скучно и однообразно. Геймплей вращается вокруг грамотной организации производственных цепочек. Вам нужно размещать станки, нанимать рабочих, закупать материалы и следить за логистикой. В таком жанре опробовал себя впервые, но для меня очевидно, что по популярности и крутости игра уступает конкурентам/коллегам. Несмотря на игрушечный мир, рабочие здесь требуют к себе человеческого отношения. У каждого сотрудника есть шкала энергии, и если не обеспечить им комнату отдыха с диванами и телевизором, они будут падать в обморок прямо на рабочем месте. Вот это сделано круто, бесспорно. Игра вышла в 2019, последнее обновление в 2020. Думаем.
x3 speed is probably 50 times too slow.
This game is frustrating to say the least. I have no idea how many times I have started over because I went bankrupt lol, but I can't seem to stop playing it. Frustrating but fun. Definitely recommend.
Fun little game that have surprising depth and unfortunately surprising amount of smaller issues! The game can be quite difficult and have some depth in showing how hard it is to gain a profitable margin on a complex product. How should you divide the workforce, how to layout the factory overall, what materials and which processes should you use to in the end meet the specs of the product and also make a proper profit. Fun to at least have a glimpse of this process myself! But its also very chill if you are careful and work well within your margins, having a stable buffer of money before buying more machines is very recommended. Overall the handling of things are easy and clear while it can be hard to get a good flow through the factory. Some UI improvements would be nice, a few bugs happen frequently and I would like a proper edit mode when you need to do a bigger rebuild of areas. Some bugs are frustrating but only had a few cases where i needed to save/reload to unclog the system. As for the issues; they range between tediousness in the long game and frustrations with smaller game-bugs/shenanigans. * WHY can products be introduced to the market and also be "leaving" the market at the same turn? This is insane. You can unlock a skill which shuffles the whole market with new products and pricing, which is a great skill if nothing feels interesting to make. But each time ive used it i get about 25-50% of the new products as something thats discontinued. The worst time i did it I got 9/10(!) advanced products as discontinued. Some products I have never been able to make as they have never entered the market as produceable. * In the late game you will have made a lot of products and the process is the same throughout the whole game, where you re-assign the same machines over and over, at some point you wonder why you cant hire and build an office section where you pay people to handle this task for you. The managers should be a luxury expense but would help in managing workload. * The workers refuse to use shelving and almost always prefer to place input and output items on the floor, even though shelves SHOULD have a higher priority. The problem with placing items on the floor is that the workers move a lot slower whereas shelving removes this issue. Some materials cannot be stored on shelves at all, so when the workers have placed 43 boxes of screws on the floor instead of the 7 empty shelves they walked past, frustration tends to build. * Accepting materials to the factory is a crapshoot of where they end up as you cannot assign a specific unload zone. A lot of the materials are also so numerous when you do a large order, that the driver ends up chucking it all over the place, as each worker seems to only want to unload one thing and not make multiple trips, opting to stand around and watch the frustrated driver. * Time estimation on stations are clearly bugged and wildly jump between 3h and 48DAYS. Worker costs in the planning stage seems to share this estimation bug so sometimes the wages are up to 40k+ and the final profitability of each item ends up negative. * Sometimes the workers act irrationally, i ended up observing a worker for a while: Fetch material, go to workstation to drop off, walk away from workstation to idle, walk back to workstation to do the task, unload to dropoff zone. The worker did this behaviour three times and on the fourth and fifth time it didnt do the random idle before starting the task. Its weird and happens all over the place. * Experience gain in the game could do with some tweaking or get a more proper explanation how it works. I believe you gain the most from very profitable sells, but it leads to a lot of downtime between upgrades and once you have unlocked everything I felt as if I suddenly got a much higher influx of XP and now i dont need the points anymore... Conclusion: All in all i enjoyed it with some frustrations that pulled it down a bit in the long run!
I'm honestly surprised how it has so many positive reviews, maybe it's inside some German indie game lobby. No clue. But honestly it is the worst game I've ever played in my life. Utterly disgusting, wherever you look at it. Gameplay, Story, Graphics, Music, Idea. Everything. Absolute trash. Even AI slop is better than this. Holy crap. Maybe rethink your life choices and do something else.. Game development is not your thing. Just quit. For your own sake.
It's a cute logistics / economy engine type game. Get contracts, make friends with VIP clients, and become the best little big workshop. I find it very relaxing to see my workers do their best and then going for a cuppa.
Buen juego de gestion
o jogo ajuda desenvolver abilidades de emprendendorismo
まだ微妙にバグが残っていて、致命的ではないが不便なバグのため、改善してほしい。 それを承知できるなら買っても楽しめると思う。
Very fun game if you're like me and have bounced off some of the other factory games. It has its rough edges for sure but the gameplay loop is satisfying even after almost 20 hours
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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