
Mega Man is back! The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh new visual style. The new Double Gear system boosts Mega Man's speed and power for a new twist to the satisfying gameplay the series is known for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.5Kreviews | 89% | — | $3.2M |
| $29.99 | 5.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bueno y difícil, como buen juego del chaparrito azul con su casquito
w
Caso você nunca tenha jogado nenhum jogo de Mega Man, Mega Man 11 é o melhor para se recomendar caso você seja iniciante, tendo dificuldades fáceis para iniciantes ou dificuldades mais difíceis para quem gostar de um desafio o sistema de Double Gear ajuda muito contra os inimigos mais rápidos e mais resistentes, e as armas são ótimas de usar no meio das fases e contra os chefes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $653.4K | 1.5K | 86% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| $16.9K | 89 | 89% | $8.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 438ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 959 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PS時代のロックマンに似ている。 ロックマン11は決して悪くはないが、ロックマンといえば印象に残る音楽が魅力の一つだ。 しかし、11の音楽はほとんど記憶に残っていない。
É um bom jogo considerando os jogos da franquia Mega Man, na qual os upgrades são feitos diretamente com o Dr. Light. Esperava que tivesse upgrades escondidos entre as fases, mas essa é uma mecânica mais atrelada a série Mega Man X. Dito isso, o jogo tem uma dificuldade relativamente ok para ser um desafio, estimulando rejogabilidade. A trilha sonora não é lá essas coisas, mas também estou comparando com a da série Mega Man X que, na minha visão, era mais instigante.
Muy buen juego y buen regreso para MegaMan en el 2018, aunque recomiendo un control para jugarlo o si vas a platinarlo ya que trae mecanicas nuevas que son mas comodas con un mando que con el teclado, ademas viene el nuevo en 2027, aprovecha de ponerte al día
操作手感極佳,齒輪系統強大而有特色 音樂不失系列作水準 挑戰模式與排行榜提供更進一步的追求,並且能夠觀摩名次前30大佬的重播 可惜之處是本代劇情內容較貧乏以及布魯斯、佛魯迪等老朋友皆未出場
小時候玩過後來就沒再碰洛克人系列 現在回來連休閒模式都玩不下去了QQ 但有順利通關啦~
록맨10 발매 이후 8년만에 관짝을 부수고 나온 록맨 11. 플랫포머 게임 못하는 초보자들을 배려해주는 스피드 기어와 볼트샵 파츠들, 플랫포머 게임만 하는 썩은물들을 배려해주는 파워 기어와 버릴 게 없는 보스 무기들. 무엇보다 보스 무기와 더블기어를 빠르게 전환시키는 거에 익숙해지면 맵 난이도가 쉬워지고 클리어 타임이 빨라지도록 의도된 맵 디자인이 정말 예술인데, 한번이라도 실수했으면 죽어야 하는 억까 요소들은 본편에선 거의 찾아볼 수 없다는 것도 합격점. 근데 후속작인 12도 8년만에 나오는 거 보면 13은 2034년에 나올 듯.
良作です。シリーズ通して難易度は高めですが、本作は難易度設定ができるので、遊んでみてから調整すれば良いと思います。独自システムのダブルギアシステムは正直効果的に使えた気はせず、また敵のギミックとしてのギアシステムもまた、攻撃パターンの変化の域を出ていないためやはり印象は薄いです。 ギアシステムはパワー、スピードの2通りの使い方が出来るにも関わらずリソースは共有なため、特に初見プレイでは敵の動きを観察しやすく、回避も容易になるスピードギア一択と言っていい状況になります。ギア発動持続時間はそう長くないため、パワーギアの真価が発揮できるのは恐らく敵の行動パターンや弱点を知り、操作も習熟が進んだプレイヤーになると思われます。 そういった意味でバランスの悪さは感じるものの、ロックマンらしさは随所に感じる事が出来、軽快でレスポンスの良いアクションを楽しめる作品です。一撃でライフが0になるトラップの多さ、ステージの長さで誰でも簡単にクリアできるとまでは言えませんが、理不尽な難易度ではなく、誰でも根気強くプレイすれば達成感が得られる調整だと感じました。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.