
Mega Man is back! The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh new visual style. The new Double Gear system boosts Mega Man's speed and power for a new twist to the satisfying gameplay the series is known for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.5Kreviews | 89% | — | $3.2M |
| $29.99 | 5.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hyvä peli.
I can recommend this game, but barely. Graphics: My first thought was that if people criticized Mighty no. 9 so much for its graphics, then MegaMan 11 would be canceled or delayed for it at the very minimum. I feel for this game's graphics like how people felt for the first Sonic movie reveal. This just looks so basic and uninspired. Mighty no. 9 wins. Music: This is the WORST aspect about this game. Everyone knows it. There's no 2 ways about it. Mighty no. 9 blows this out of the water. In fact this is the lamest sounding MegaMan game in the whole franchise. Same goes for sound effects too. While they sound fine, they just aren't what I expect from a MegaMan game. Gameplay: Ah, this game's best aspect. I am glad that it plays just like a MegaMan game, with some new things here and there. Overall, it's an okay game, but it infuriates me a lot, because this is the only new MegaMan we had in the decade it came out. If we had gotten 1 game a year and this was one of them, yeah, that would just be a lame game, but being the only one in a decade makes this a really big insult to me. I am so glad they are improving things for Dual Override, which just based on the trailer it looks like it will improve all these problems. Hope it delivers what it promises.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 438ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUEGO RANCIO! Lo recomiendo si te gusta sufrir <3
jogaso
Supeeeerb!
GO★MI★GE
Didn't like the gameplay; Mega Man feels like he weighs 10 tons when he jumps. Stages were endless. Music was OK. Colors felt more muted than they should be for a Mega Man game. Mega Man X > Classic Mega Man all day, every day.
I have played with the legacy collection of Mega Man and they were very dated. I couldn't even finish the 2nd one so it took time before I got to this one. I got to say I should have played this faster. [b]TLDR[/b] : Amazing game, Fully recommend to anyone in the genre The artstyle is fantastic. The Bosses are the best part as they have such character to them. The Double Gear System is such a good mechanic as it gives you more to do and rewards skill. My one issue with it was that I could only rarely get the the True Double Gear power sporadically and it went away after death so I could never use it when i wanted to. The game is very very hard if one doesn't constantly use the shop so I had to and thus my biggest issue with the game is with the shop. It is that I had to buy one at a time while I had to listen to Roll's voiceline and question for each one. It was driving me crazy. Also there was no requirement listed for the unlocking the parts so after a point I never had more Parts to buy. Even with those misgivings, I had a blast playing wonderful stages and the cool weapons with good voice acting and serviceable story. I gladly recommend this game to any one in the genre.
這遊戲很好玩 推薦休閒類玩家去玩 輕鬆沒難度
I am a big classic Mega Man fan, though I am also a wimp, so I haven't beaten Mega Man 3... That game is too painful. HOWEVER! Mega Man 11 is not painful. And in fact, I would say it is likely my favorite Mega Man game! Perhaps tied with Mega Man 5. It is so much of a blast (man) that I even beat it on the hardest difficulty. Which is actually much harder, enemy attacks change n all that. But it IS CLASSIC Mega Man. Which means instant death spikes, instant death pits, and tight platforming over aforementioned instant death hazards. If you cannot handle needing to 'git gud' at tight platforming, then this game is not for you. Or y'know. Buy the "anti-instant death" items. Or beat Impact Man before entering Acid Man's stage so you can use pile driver to avoid spikes. A tip for you... You maayyy have to die to spikes a few times though before the anti-spike item becomes available for purchase. Anyway, this is Mega Man 11, I love it, great game, wish it was more popular, much underrated.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $783.4K | 1.9K | 85% | $19.99 | |
| $2M | 5K | 79% | $19.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $1.5M | 2.3K | 76% | $29.99 | |
| $16.9K | 89 | 89% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 3.2K | 70% | $29.99 |