
Rewrite medieval history through bloody siege combat in a fusion of RTS and Grand Strategy genres. Rule, build, and serve your King as a minor lord in medieval Europe. Experience siege, field and naval combat with an unseen degree of brutality. Rogue-like progression, epic towns and battles await…
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About
Medieval Kingdom Wars brings a fresh perspective to the grand strategy genre, combining world map kingdom management with a full-on real time approach. It`s 1336, the time of the Hundred Years' War
You start the game as a minor noble, in service to your King. With over a dozen nations and over 50 Lords to choose from, each playthrough is truly unique and tells it`s own story.
There are many ways to play the game. The Grand Campaign. Classical RTS skirmish with solo, coop and multiplayer options. And a story driven introductory campaign that introduced the player to the the time period through 9 crafted scenarios.
Everything takes place in real-time, with rogue like game progression - everything you do is constantly saved, even during the battle. There are no second chances, no turns, or multiple reloads.
This is a first game to fuse Fixed Force and RTS gameplay. As you bring your army to battle, you can also set up your siege camp or town, collect resources and train new troops as the battle unfolds.
Battles are truly epic - with up to 120 battalions per battle. Bloody sieges, pitched field battles, and naval warfare unfolds with brutal historical realism and survival elements. Includes looting corpses, or taking apart towns for resources.
You have the freedom to manage everything up-close and personal by entering towns in RTS mode. Task your peasants, construct buildings and walls, and position your troops. Same time you can also manage everything on the world map.
Late Middle ages was a time of many technological breakthroughs. The game represents this with complex historical tech tree - with over 240 innovations and local technologies - from religious matters to military and innovative siege tactics.
As you improve your lordship, you will engage in complex feudal system within your Kingdom. Serving your King and maintaining relations with your fellow lords, as well as influencing larger European politics.
Eventually you can rebel, and overthrow your King. This opens entire new level of gameplay. As you hire new Lords, divide the land between them, and engage in a complex diplomatic system of European politics.
Beautiful, living and ever changing game world awaits you. The map of Western Europe is complete with nearly 200 towns and hamlets. The towns are enormous and hand-crafted historical reproduction of actual medieval towns.
And last, but not least, you can also expect…
Dynamic weather and season changes effecting the gameplay
Social component to the grand campaign – with chat and other social features
Over 30 units and siege weapons, unique for each nation
Wonderful music, using real musical instruments
Powerful World Editor and other modding tools
Free updates for months after launch
Rare indie production value, with the game created by only 3 developers
Real time in-game help from volunteer Mods and Developers
…and so much more awaits you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Portuguese - Brazil, French, Italian, Spanish - Spain, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A bit of a learning curve but well worth it.
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It is fun at first but gets very repetitive.
Wer ein Total War erwartet, wird wohl enttäuscht werden. Medieval Kingdom Wars bleibt in allen Teilbereichen dahinter zurück, sei es Forschung, Einheitenvielfalt, Städteausbau, historische Schlachtenkarten, etc. Wer hingegen ein "Knights of Honor" in 3D erwartet, also alles etwas vereinfacht und reduziert, der kann glücklich werden. Das Spiel krankt auch an der üblichen Krankheit dieser Art von Spiele: Der Anfang ist spannend und herausfordernd, sobald aber eine solide Basis geschaffen ist, wird nur noch das stets Gleiche bis zum Ende wiederholt. Macht dabei aber trotzdem Spaß, auch wenn die Spannung etwas raus ist und das Spiel ab der zweiten Hälfte sehr repetitiv ist. Alle Errungenschaften funktionieren (die jeweiligen Kämpfe müssen aber manuell ausgefochten werden, keine Auto-Battles) und nach 15-20 Stunden hat man Europa unterjocht äh befreit, wenn man das will. 7/10 persönliche Wertung.
Good Fun
When I originally posted a review on this or a prior release the dev asked me to revise my review; so I deleted it, yet never revised it. All this games are literally the same with barely any new features added. Each iteration is practically the same graphically, mechanics and functionally; I'd stay away. I'm posting this because I looked at this and saw the new game looking 1:1 to this and it's just absurd. I also believe EA is a good format to get started, but having every game you plan to release go through EA is just absurd and abusive in my eyes.
a little janky but much love has been put into this beautiful game
This game seems like is good, but is just way too laggy. And i have a good computer. Maybe the devs should release a patch to optimize more. 6/10 for the potential.
Mouse controls on the main map are very poor. You can go crazy. Battles are okay. If it was a professional producer like Ubisoft, Paradox, EA, Microsoft, I would mark it negatively.
Bastsnte entretenido pesar de los años
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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