
Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.
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Gravity Circuit - a flashy action packed 2d platformer in the spirit of console classics.
Mission: Stop the Virus Army’s Uprising!
In a futuristic world populated by sentient robots, its inhabitants are once more threatened by an old foe, the Virus Army. Defeated decades ago, it has re-emerged from the shadows with a unique goal, complete world domination. Severely weakened Guardian Corps are left with no other choice but to call upon a hero of the previous war: the lone operative, Kai, who harnesses the powers of the mysterious Gravity Circuit. As the world's last line of defense, journey through futuristic environments, and take down the evil mastermind behind this chaos.
Reminiscent of classic platformers from the 80s and 90s, with action dialed to maximum, channel your power into your fists and send foes flying, or grapple them to get up close and personal. In your quest you will acquire many new powers, which will allow you to go even further beyond!
Action packed platforming
By channeling your energy into devastating punches, perform satisfying combos and send foes flying, causing destruction and mayhem in the process!
Save the innocent, and power up!
Stages are packed with secrets and innocent civilians alike. Uncover and rescue them, and unlock new powers!
Single player campaign with 12 stages
Each with their unique set of mechanics, your platforming and combat skills will be tested against an armada of enemies and bosses!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 144 reviews with recorded playtime.
Reviews
Themes across 144 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gravity Circuit feels as if someone has found a lost cartridge from an alternate universe where the platformer genre didn’t die out but continued to evolve for another 30 years. While other games tell me about the fate of the world, robot politics, and the meaning of artificial intelligence, Gravity Circuit offers a more effective approach: — See a problem? — Hit it. And you know what? It works.
Gravity Circuit is one hell of a game, and i think if you claimed it while it was free, you have to do it justice by playing this wonderful game!. In Gravity Circuit, you play as Kai, as the world is recovering after a devastating conflict with the Virus Army, and peace has largely returned thanks to powerful robotic guardians known as Guardians. When a new threat suddenly emerges and old enemies begin stirring once more. Its up to Kai to fight 8 bosses and travel to the Ark to finish this mission, once and for all. Seems familiar right? well this game itself is pretty much Mega Man X, with a new skin and coat added to it. Instead of hanging back and peppering enemies with projectiles, combat here is all about getting in close. Kai punches, grabs, slams, and launches enemies around and it feels so, so, clean. Dashing through stages, chaining attacks together, grappling across hazards, and maintaining momentum gives this game an almost rhythmic flow. Gravity Circuit isn't content with being a retro throwback. It takes the spirit of classic action platformers, injects it with speed, style, and modern design sensibilities, and creates something that stands proudly beside the games that inspired it. Just do yourself a favor and enjoy this amazing 10+ hr experience.
This is a fantastic action platformer with a sensible attitude towards accessibility/difficulty. A hotpot of borrowed ideas that perhaps don't culminate into something totally new, but the style and level of polish with which it is executed deserves praise. This is not one of those indie games that just mildly evokes the aesthetics of a 90s-00s classic hit, it shares a great deal of the uncompromising attitude and sensibility towards level design, character controls and difficulty that originates from arcades. One may find it easy to get frustrated at, but it is equally rewarding once you begin to thrive in these stages, zipping around at mach 5, juggling and tossing projectiles and enemies alike, interrupting boss super moves by screwing them into the ground, it's all very satisfying.
Tight controls, good visuals, all around a good time if you enjoy MMX/MMZ style gameplay. And they're giving it out for free??? Talk about good advertising for their sequel which I'm now looking forward to.
Its an amazing game especially if you love megaman, its also preety replayable with the multiple collectiabels.
Have been meaning to play this game for a long time, aaaand what do you know! The devs have decided to give out the first game for free after announcing a sequel! Honestly couldnt put this game down, the controls took some getting used to and the hookshot was clunky feeling at first but damn, after getting used to it and realling feeling the controls I really really love how Kai feels to control! And all the chips and palettes options make him even more flexible and fun to control As for some of my gripes with the game... I wish there was more dialouge or interactions between kai and the NPCs, I really wanted more and it kinda blows that theres barely any additional or secret dialouge since I found everyone so charming. For gameplay though I wish the levels were designed to let you go super fast, a lot of enemy/obstacle placements feel so frustrating to get around especially if you're really trying to speed through as fast as possible Overall though, SUPEREE EXCITED for the sequel!!! (My fingers hurt!!!!)
It's a fun game otherwise, but I can't get past the awful controls for the grappling mechanic and all the platforming puzzles around that mechanic.
The term "hidden gem" gets thrown around alot but this game truly deserves that title. It's delightfully detailed, carefully balanced, satisfying to master and polished to perfection. The devs took all the best parts of Mega Man, left out the frustration and packaged it all in a beautiful, confident artstyle. I got the game while it was free to claim and now i feel like i ripped off the devs. I cannot wait for the sequel, it's gonna be a first day purchase for sure. 10/10, as close to a perfect game as it can get for me.
Gravity Circuit feels likes a Mega Man X (or Zero) game that swapped out dashing for running, and long-range gameplay with Fist and suplex slams! I'll keep the pros and cons short. Pros: Excellent stages with solid stage gimicks. Responsive controls and mobility. It doesn't have the Mega Man X Legacy Collection input lag. Cool Designs, fun boss battles. Exploring stages, and finding power-ups took me back to Finding upgrades in MMX3. Cons: Diagonal hook swings feel awful with the Steam Controllers D-pad, swap out the D-pad, or use a Xbox Power-A controller! that literally my only complaint!!
Gravity Circuit pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on //good amount of action and special effects cons: //platforming is at master level difficulty regardless of difficulty settings //some difficult boss battles //some lack of instructions //good game Personal Suggested Purchase Price: $0.49 Or Less During Sale extra notes: //You are a guardian robot fighting against the virus army //jump, grapple, shoot and platform your way through the city while investigating the enemy threats //futuristic 2d side-scrolling city that tells the story of a re-emerging threat from the past
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Dutch
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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